[News] New AnthChecker builds 01/08/2007
I've uploaded new builds for AC v1.37 and v1.38. Main reason is that I've finally fixed the bug that caused HTTP updater problems (HTTP updates were received correctly but not used during the actual checks).
As always, you can just replace the AnthCheckerS file by the one in the zipfile. Clients won't notice any difference. I didn't get the chance to do much testing so let me know if anything is not working as intended. v1.37 Build 4 can be found in this thread: http://www.unrealadmin.org/forums/sh...ad.php?t=13388 v1.38 Build 8 can be found in this thread: http://www.unrealadmin.org/forums/sh...ad.php?t=19017 --- In other news: * UTDCv20b has been whitelisted. Servers with a very fast connection will allow clients with v2.0b active. * AC v1.39 will be the final version |
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Can you please whitelist or update this?
http://cwdohnal.home.mindspring.com/utglr/utd3d8r14.zip It is logged like: ### ------------------------------------------------------------- ### ANTHCHECKER - PLAYER JOIN ### ------------------------------------------------------------- ### - Player name : [BSC]MasterJohnny ### - Player IP : ### - Player OS : Windows ### - EngineVer : 436 ### - RenderDev : Direct3D D3D8Drv.dll ### - RenderVer : Unknown Renderer ### - RenderChksm : 2771A6008385D3FD1B06A53EE7ACA399 ### - RenderSize : 229376 bytes ### - TimeStamp : 10-12-2007 16:40:28 ### ------------------------------------------------------------- |
Bump, please.
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false positive most likely
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I'm sorry, I missed this post somehow. It's whitelisted.
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any ideas on this one?
### ------------------------------------------------------------- ### ANTHCHECKER - PLAYER KICK ### ------------------------------------------------------------- ### - Player name : *** ### - Player IP : ***.***.***.*** ### - Player OS : Windows ### - EngineVer : 436 ### - RenderDev : OpenGL OpenGLDrv.dll ### - RenderVer : UTGLR v3.5 OpenGL Renderer ### - RenderChksm : B542C2734C89EFFDF31BA2E7B016D1FC ### - RenderSize : 243712 bytes ### - TimeStamp : 18-11-2009 11:28:34 ### ----------------- Additional information ----------------- ### - GUID : onafyKJQMKyyyLN1036_649028058 ### - guid Valid : True ### - KickType : 9 ### - AnthChecker : v1.38 (Build 8) ### - Reason : Client loaded an illegal library! (hacked) ### - File : UTDCPlusv13e_C.dll ### - Checksum : 0b8cd4af6fd38782a915ec8caadcb408 ### - Ident : HACKED - Unknown Package ### ------------------------------------------------------------- |
False.
When you install the new UTDC and you join a server with AnthChecker you get kicked o/ ANTHCHECKER doesn't recognize new UTDC and compares with the old (or something in those lines). |
Should I even bother running Anthchecker anymore? thanks again for your responses.
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I couldn't add hashes due to the unrealadmin downtime. I uploaded a new build of the anthchecker v1.38 server file and attached it to the v1.38 release thread. This build includes a lot of new hashes. The UTGLR v3.6 OpenGL hash has been added to the masterserver whitelist.
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clients should restart UT when they change servers Quote:
whether you want to run it or not is up to you, but to me it did its job |
All times are GMT +1. The time now is 11:27 AM. |