The Unreal Admins Page - Forums

The Unreal Admins Page - Forums (https://unrealadmin.org/forums/index.php)
-   General Chat (https://unrealadmin.org/forums/forumdisplay.php?f=177)
-   -   [News] New AnthChecker builds 01/08/2007 (https://unrealadmin.org/forums/showthread.php?t=24269)

AnthraX 1st August, 2007 07:06 PM

[News] New AnthChecker builds 01/08/2007
 
I've uploaded new builds for AC v1.37 and v1.38. Main reason is that I've finally fixed the bug that caused HTTP updater problems (HTTP updates were received correctly but not used during the actual checks).

As always, you can just replace the AnthCheckerS file by the one in the zipfile. Clients won't notice any difference.

I didn't get the chance to do much testing so let me know if anything is not working as intended.

v1.37 Build 4 can be found in this thread:
http://www.unrealadmin.org/forums/sh...ad.php?t=13388

v1.38 Build 8 can be found in this thread:
http://www.unrealadmin.org/forums/sh...ad.php?t=19017

---

In other news:
* UTDCv20b has been whitelisted. Servers with a very fast connection will allow clients with v2.0b active.
* AC v1.39 will be the final version

TheWatcher 1st August, 2007 09:10 PM

Quote:

Originally Posted by AnthraX (Post 126290)
* AC v1.39 will be the final version

Why is this? Because you are tired or there are no more bugs :P?

[BSC]MasterJohnny 10th December, 2007 04:04 PM

Can you please whitelist or update this?
http://cwdohnal.home.mindspring.com/utglr/utd3d8r14.zip

It is logged like:
### -------------------------------------------------------------
### ANTHCHECKER - PLAYER JOIN
### -------------------------------------------------------------
### - Player name : [BSC]MasterJohnny
### - Player IP :
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : Direct3D D3D8Drv.dll
### - RenderVer : Unknown Renderer
### - RenderChksm : 2771A6008385D3FD1B06A53EE7ACA399
### - RenderSize : 229376 bytes
### - TimeStamp : 10-12-2007 16:40:28
### -------------------------------------------------------------

[BSC]MasterJohnny 15th December, 2007 01:45 PM

Bump, please.

qwerty 28th December, 2007 08:38 AM

false positive most likely

PizzaMan 28th December, 2007 11:50 AM

Quote:

Originally Posted by qwerty (Post 136227)
false positive most likely

Of course it is. He is asking to have that renderer whitelisted.

AnthraX 28th December, 2007 12:43 PM

I'm sorry, I missed this post somehow. It's whitelisted.

iDeFiX 28th December, 2007 02:05 PM

Quote:

Originally Posted by AnthraX (Post 126290)
* AC v1.39 will be the final version

Any ETA of this version? And what's new? :)

sphx 18th November, 2009 10:06 PM

new opengl renderer to whitelist:

http://www.cwdohnal.com/utglr/utglr36.zip

qwerty 19th November, 2009 01:52 AM

any ideas on this one?

### -------------------------------------------------------------
### ANTHCHECKER - PLAYER KICK
### -------------------------------------------------------------
### - Player name : ***
### - Player IP : ***.***.***.***
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : OpenGL OpenGLDrv.dll
### - RenderVer : UTGLR v3.5 OpenGL Renderer
### - RenderChksm : B542C2734C89EFFDF31BA2E7B016D1FC
### - RenderSize : 243712 bytes
### - TimeStamp : 18-11-2009 11:28:34
### ----------------- Additional information -----------------
### - GUID : onafyKJQMKyyyLN1036_649028058
### - guid Valid : True
### - KickType : 9
### - AnthChecker : v1.38 (Build 8)
### - Reason : Client loaded an illegal library! (hacked)
### - File : UTDCPlusv13e_C.dll
### - Checksum : 0b8cd4af6fd38782a915ec8caadcb408
### - Ident : HACKED - Unknown Package
### -------------------------------------------------------------

GTi 19th November, 2009 11:45 AM

False.

When you install the new UTDC and you join a server with AnthChecker you get kicked o/

ANTHCHECKER doesn't recognize new UTDC and compares with the old (or something in those lines).

qwerty 19th November, 2009 08:58 PM

Should I even bother running Anthchecker anymore? thanks again for your responses.

AnthraX 19th November, 2009 10:20 PM

I couldn't add hashes due to the unrealadmin downtime. I uploaded a new build of the anthchecker v1.38 server file and attached it to the v1.38 release thread. This build includes a lot of new hashes. The UTGLR v3.6 OpenGL hash has been added to the masterserver whitelist.

LeeBe 20th November, 2009 01:23 AM

Quote:

Originally Posted by GTi (Post 151513)
False.

When you install the new UTDC and you join a server with AnthChecker you get kicked o/

ANTHCHECKER doesn't recognize new UTDC and compares with the old (or something in those lines).

packages stay loaded when you move from one server to the next, this guy went on a server running UTDCPlusv13e and then on a server that wasnt running it, but because it was still loaded, Anthchecker kicked him for it.

clients should restart UT when they change servers

Quote:

Originally Posted by qwerty (Post 151519)
Should I even bother running Anthchecker anymore? thanks again for your responses.

It just kicked someone that had a .dll loaded that shouldnt be loaded, this time it was a legit file, other times it wont be.

whether you want to run it or not is up to you, but to me it did its job


All times are GMT +1. The time now is 11:27 AM.

 


All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.