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-   Visual UC++ (https://unrealadmin.org/forums/forumdisplay.php?f=67)
-   -   DarkByte / Dr.Sin we are desperate (https://unrealadmin.org/forums/showthread.php?t=599)

MadOnion 21st February, 2002 05:36 PM

We at TOST still want to encrypt the strings (else it will be much too easy to see what else we are doing in our code ...)

I wrote some mails, but I guess they got drowned. Plz contact me [email address]

I need to know the details. We are almost ready to release TOST!

TOST @ www.united-zockers.org

THX

2COOL4-U 23rd February, 2002 01:50 AM

There is a guy who has written a program for it too, he only encrypts code when you contact him, because a lot of coders are against his tool. You can find it here http://forums.beyondunreal.com/showthread....ight=obfuscator

Good luck!

Btw I also haven't seen Darkbyte around lately :(

MadOnion 23rd February, 2002 02:52 AM

Thx .. I hope this'll solve it ..

MadOnion 24th February, 2002 03:26 PM

We'll no ... there I just got infos about a much better way of doing it ..

DarkByte / Dr.Sin .. it would be really nice if one of you was available !!!

DarkByte 25th February, 2002 12:44 PM

I am around, its just that i got out from a burnout and sometimes i dont feel like doing anything computer related. I do not want to burnout again so i take things easy too.

I will have to discuss with DrSiN regarding the encryption system we used and see if we will share it.

2COOL4-U 25th February, 2002 01:55 PM

Almost all popular servers are running their AdeAway.

Ow and I did not know that happened to you DB. Hope you'll get completely healthy soon.

MadOnion 25th February, 2002 03:15 PM

Quite right ... all servers are running it ... and none is safe ... now ... thx to UC++ being so easy to decompile ..

MadOnion 28th February, 2002 08:05 AM

Ok .. we have encrypted the names of classes, variables and functions.
Strings that are being used are also encrypted.

Our two worries right now:

1) Making the damn Package unopenable by UTPT.
2) Automatically clearing the source from the Package (don't wanna have the hassle of doing it with my HexEdit)

Guys ... we'd be real happy if you give us a yes or a no on wether you wanna help us. We'd like to finish up our work and get TOST v1.0 released.

Thx


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