View Single Post
  #1  
Unread 23rd August, 2009, 04:26 PM
[G4U]The_Sp00nHead [G4U]The_Sp00nHead is offline
Rampage
 
Join Date: Jul 2008
Posts: 57
Default Problem with UniversalUnreal 110

Hi all

Love the UniversalUnreal mod, fantastic idea !!

I just have one problem.
I am attempting to connect our MonsterHunt server
to Skillz's MonsterHunt Universe.

I am running NexGen110 & UniversalUnreal110
(I know Skillz is running v109 of both on his servers
with no problems)

So my question is this.
Is there any difference in the WEB section of UniversalUnreal
between v109 and v110, And will a game server running v110
be able to connect to the WEB portion if that is v109 ?

Here is the error from the log

Code:
ScriptLog: ############################## 
ScriptLog: #      Universal Unreal      # 
ScriptLog: #        Version 1.10        # 
ScriptLog: #        Final Build 5       # 
ScriptLog: #          By MSuLL          # 
ScriptLog: ############################## 
ScriptLog: [Universal Unreal][Saturday 22 Aug 2009, 13:35] Universal Unreal HTTP server is listening on TCP 7797 
ScriptLog: UBrowserHTTPClient: Invalid server address 
ScriptLog: [Universal Unreal][Saturday 22 Aug 2009, 13:35] Error in binding the port while connecting to www.planetmonsterhunt.com 
ScriptLog: UBrowserHTTPClient: Invalid server address 
ScriptLog: [Universal Unreal][Saturday 22 Aug 2009, 13:35] Error in binding the port while connecting to www.planetmonsterhunt.com 
ScriptLog: [Universal Unreal][Saturday 22 Aug 2009, 13:35] Initialization Complete
Looking forward to any response to this as I really want
to add our server to the MonsterHunt Universe.
(I just dont really want to downgrade nexgen and UU on the server )

Sp00neY aka [G4U]The_Sp00nHead
__________________
Reply With Quote