Quote:
Originally Posted by Killerbee
Hi Face,
Wel, whe have some players on our servers that got an dynamic IP so, if i ban then due the normal webadmin they only have to reboot and got theirselfs a "new" IP string... when u join with ASC (and that mutated AKA)
you'll get yourself an Player ID, this ID is unique... so with that code u can
really BAN the player (just in case it's needed!!)
Since i've changed from ASC tot Nexgen i'd noticed that AKA was particulair logging the player... there were in this case no ID's generated.
so i was wondering "how" Nexgen keeps the bad guys out when i say OUT!
if it's not working with an player ID in corporation with AKA how will it then
ben done...
thnx for ure time
KB
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Well in nexgen all admins unique id is saved in the ini of nexgen.
I think same happens to that player too.
But maybe defrost can help us out.
ps Defrost the pings went up when a admin enters the game not a player
this last for like 20 to 30 sec.