The wiki should provide enough information to get a server started, if you have had any previous ut game admin experience. Not much has changed for the execution of a server, just the location of the files
I start my server with -configsubdir=<directory name> on the commandline. This means that all the server config files now reside in
<ut3ded directory>/UTGame/Config/<directory name>/
whilst the packages now reside in (which is available serverwide)
<ut3ded directory>/UTGame/CookedPC/
For packages that used to reside in System/ under the old games they now live in the root of <ut3ded directory>/UTGame/CookedPC/ and the sub directories under CookedPC are familiar enough from previous games that you should have little problems determining where to put new packages.
My test server is a linux server which i only set up the other night running BiaVote, here is the basic startup script i'm using. Should be able to tweak it to fit win32 if required.
Quote:
#!/bin/bash
### UT3 Dedicated Server Startup Script
HOME='/home/ut3server'
UT3DIR="${HOME}/ut3-dedicated"
CONFIGDIR='ut3server'
MAP='DM-Heatray'
NUMPLAY='8'
MAXPLAYERS='8'
TIMELIMIT='20'
GOALSCORE='40'
BOTSKILL='3'
MUTATORS="BiaVote.BiaVoteMutator"
LOGFILE="${UT3DIR}/Logs/ut3server.log"
PORT='57777'
COMMAND='./ut3 server'
cd ${UT3DIR}/Binaries/
nohup ${COMMAND} ${MAP}?Mutator=${MUTATORS}?numplay=${NUMPLAY}?maxp layers=${MAXPLAYERS}?timelimit=${TIMELIMIT}?goalsc ore=${GOALSCORE}?botskill=${BOTSKILL} -port=${PORT} -configsubdir=${CONFIGDIR} -nohomedir -unattended > ${LOGFILE} &
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could do with refining and additional functionality, oneday
Hope this helps. Although i may be entirely on the wrong path here. My server would no show up in the client browser without -nohomedir, which was the same behaviour i experience with one of our ut99 servers initially.
I'm supposed to be installing a win32 dedi once a box arrives at my place so will able to relay any problems/fixes i come across. Hopefully none.