28th April, 2010, 11:11 PM
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Rampage
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Join Date: Jul 2008
Posts: 57
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No problem Matthew,
PHP Code:
<?php /** * Database Constants - these constants are required * in order for there to be a successful connection * to the MySQL database. Make sure the information is * correct. */ define("DB_SERVER", "localhost"); define("DB_USER", "REMOVED"); define("DB_PASS", "REMOVED"); define("DB_NAME", "REMOVED"); /** * The universe name and password; you must give this * to participating servers before they can connect to this installation. * Be descriptive with the Universe ID. For example, if your community * is called "Sniper Alliance", this would also be a good Universe ID. * DO NOT USE SIMPLE NAMES LIKE 'universe', 'unreal', 'ut', 'server', * etc etc - you need to be specific!!! */ define("UNIVERSE_ID", "games4u"); define("UNIVERSE_PASS", "REMOVED"); /** * The primary admin of this installation, the name and e-mail * address will be displayed to users */ define("UNIVERSE_ADMIN_NAME", "[G4U]The_Sp00nHead"); define("UNIVERSE_ADMIN_EMAIL", "[email protected]"); // you must correctly enter the world-viewable URL to this installation, and it *MUST END IN A FORWARD SLASH!* define("UNIVERSE_URL", "http://www.g4ucommunity.co.uk/UniversalUnreal/"); // welcome message on the front page, change to define("PORTAL_MSG", ""); to disable define("PORTAL_MSG", "Welcome to our new installation of Universal Unreal!"); /** * Log Player Data - if you wish to have Universal Unreal * save data from participating servers about player * joins, administrative actions, etc, set this True */ define("LOG_PLAYER_DATA",True); /** * Email Constants - these specify what goes in * the from field in the emails that Universal Unreal * sends to users */ define("EMAIL_FROM_NAME", "Games 4 U Universe"); define("EMAIL_FROM_ADDR", "[email protected]"); /** * SMTP Constants - by default, Universal Unreal * uses PHP's built-in mail() function for sending e-mail. * Should you need to use SMTP for sending mail, * set SMTP_USE to True and and fill in * the appropriate information. */ define("SMTP_USE",False); define("SMTP_HOST", "mail.myhost.com"); define("SMTP_PORT", 25); define("SMTP_USERNAME","someuser"); define("STMP_PASSWORD","somepass"); /** * Some web server hosting companies don't allow * what is called 'url fopen' for their own security. * However, this is the primary way that Universal Unreal * transmits data. If your host has the cURL libraries * installed, Universal Unreal can use these instead. * Set QUERY_METHOD to 0 to use url fopen, * and if you have issues try setting QUERY_METHOD * to 1 to use cURL instead (if installed) */ define("QUERY_METHOD",0); // ========================================================================= // Do not edit below this line unless you know exactly what you are doing! // ========================================================================= /** * Timeout Constants - these constants refer to * the maximum amount of time (in minutes) after * their last page fresh that a user and guest * are still considered active visitors. We */ define("USER_TIMEOUT", 5); define("GUEST_TIMEOUT", 5); /** * Cookie Constants - these are the parameters * to the setcookie function call, change them * if necessary to fit your website. If you need * help, visit www.php.net for more info. * <http://www.php.net/manual/en/function.setcookie.php> */ define("COOKIE_EXPIRE", 60*60*24*180); //180 days by default define("COOKIE_PATH", "/"); //Avaible in whole domain // Version 111, Build 01 define("BUILD","11101"); ?>
this is slownly driving me insane, i have checked and
double checked everything I can think of.
If it will help i'll PM you with a link to a phpinfo script
on the same webserver.
Thanks for replying m8,
Sp00neY
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