Considering I don't do UT modding anymore and certainly won't update Enhanced Items, the only thing I could possibly do here is give advice.
In this particular case, I think "Actor->Role==ROLE_Authority" is a check in the Spawn() function that could be triggered by an actor class with Role=ROLE_<something other than Authority> in its class defaults. I believe that check already existed in the original UT, so it must be some other class setting default.Role at runtime. No idea why anyone would do that, but I'm quite sure I didn't do it in Enhanced Items.
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