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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - Beta Only

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Unread 16th October, 2007, 10:21 PM
sovi sovi is offline
Forum Newcomer
 
Join Date: Oct 2007
Posts: 1
Default server is going down :/

Code:
Log: NetMode is now 1
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
DevPhysics: Error (1) in file /home/icculus/projects/novodex-Icculus/novodex/SDKs/Physics/src/NpScene.cpp, line 712: Scene::createCompartment(): desc.isValid() fails!
DevPhysics: Error (1) in file /home/icculus/projects/novodex-Icculus/novodex/SDKs/Physics/src/NpScene.cpp, line 712: Scene::createCompartment(): desc.isValid() fails!
Log: Novodex Terrain Creation (Terrain_1): 25.903989 ms
PerfWarning: InstanceGeom: 25.412340 ms - 769 Convex, Terrain 25.771340 ms, PerTriSM 0.000000 ms, InitArticulated 0.000000 ms, BodyInst Alloc 10.521889 ms, InitBody 134.918462 ms
PerfWarning: NxActor Creation: 102.162374 ms
Log: Bringing World DM-HeatRay.TheWorld up for play (30) at 2007.10.16-23.13.19
ScriptLog: -- MAPVOTE has been disabled due to lack of maps!
Log: Bringing up level for play took: 1.263281
Log: ########### Finished loading level: 9.533563 seconds
Init: Game engine initialized
Log: Initializing Game Engine Completed
NetComeGo: Open TheWorld  84.57.239.213:63048
Critical: appError called:
Critical: Packet missing trailing 1
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
RequestExit(1)
can anyone help me?
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