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Go Back   The Unreal Admins Page > Forums > Hosted Forums > AnthraXs Corner > General Chat

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  #61  
Unread 27th February, 2007, 09:35 PM
Ooops Ooops is offline
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Quote:
Originally Posted by [BSC]MasterJohnny View Post
Copy paste the [AnthCheckerS_v137.ACHTTP] part from a server's ini, which allows updates?
(I don't see what harm you can suffer by allowing the autoupdate anyway.)
Can't find that section, I guess because I have never enabled bReceiveUpdates yet?

@harm: Our server is in use for a lot of league games and I like to read about eventual problems BEFORE I update the server with anything new. AutoUpdates don't really leave me with this option.

What does the update do anyway? Feed the server's ini with package info or does it actually update/modify/overwrite files of the ac-package itself?

thnx and sry for my persistence =)
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  #62  
Unread 28th February, 2007, 04:51 AM
~Ganesh~ ~Ganesh~ is offline
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Quote:
Originally Posted by Ooops View Post
Unfortunately I can't find anything in my server logs regarding Anthchecker and the Anthchecker logs themselves don't show neither version nor build info...
the file might be in the system-folder and is called server.log...
not in the logs-folder...
that depends on how your servers is configured...
and you should find something like
Code:
ScriptLog: ### ------------------------------------------------------------- 
ScriptLog: ### AnthChecker v1.38 (Build 6) initializing...
ScriptLog: ### ------------------------------------------------------------- 
...
in it...

Quote:
Originally Posted by Ooops View Post
What does the update do anyway? Feed the server's ini with package info or does it actually update/modify/overwrite files of the ac-package itself?
my idea of it is, that it checks a database for md5-checksums of new
renderers or packages...
at least the files that you installed on the server wont change...
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  #63  
Unread 28th February, 2007, 12:50 PM
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Quote:
Originally Posted by Ooops View Post
Can't find that section, I guess because I have never enabled bReceiveUpdates yet?

@harm: Our server is in use for a lot of league games and I like to read about eventual problems BEFORE I update the server with anything new. AutoUpdates don't really leave me with this option.

What does the update do anyway? Feed the server's ini with package info or does it actually update/modify/overwrite files of the ac-package itself?

thnx and sry for my persistence =)
The auto-update function will just update the list of hashes for Rendererfiles and .dll/.so files. That way, I don't have to update the AC serverfile every time a new native mod or renderdevice is released
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  #64  
Unread 1st March, 2007, 02:13 AM
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Quote:
Originally Posted by ~Ganesh~ View Post
the file might be in the system-folder and is called server.log...
not in the logs-folder...
that depends on how your servers is configured...
and you should find something like
Code:
ScriptLog: ### ------------------------------------------------------------- 
ScriptLog: ### AnthChecker v1.38 (Build 6) initializing...
ScriptLog: ### ------------------------------------------------------------- 
...
in it...
thnx, I finally found them, they were not called server.log (even though there is an entry with that name in the ini) and they were not in the System folder either.

Says Build 6 like you posted!!
THNX
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  #65  
Unread 1st March, 2007, 02:15 AM
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Quote:
Originally Posted by AnthraX View Post
The auto-update function will just update the list of hashes for Rendererfiles and .dll/.so files. That way, I don't have to update the AC serverfile every time a new native mod or renderdevice is released
I will give it a try by running a different profile with its own server.ini. Thnx
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  #66  
Unread 2nd March, 2007, 08:46 AM
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Default Server crash attempt

I assume that this is a new feature in 1.38 but how reliable is it when someone is logged a'la this one?

### Server Crash Attempt from : 86.87.x.x ( LOGIN RESPONSE=-641595135 URL=:8000/Index.unr?Name=!@#xxxxxxx?Class=BotPack.TFemale2?t eam=1?skin=
SGirlSkins.fbth?Face=SGirlSkins.Annaka?Voice=BotPa ck.VoiceFemaleTwo?OverrideClass= )

Last edited by Switzz : 2nd March, 2007 at 09:02 AM.
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  #67  
Unread 2nd March, 2007, 02:37 PM
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as a matter of fact i got 19 similar attempts 2 days ago. never had them before. Only the LOGIN RESPONSE differed in those attempts, rest was identical. Obviously whatever somebody tried, it didn't work. ^^

### Server Crash Attempt from : x.x.x.x ( LOGIN RESPONSE=76994387 URL=:6300/Index.unr?Name=******?Class=BotPack.TFemale1?team= 1?skin=FCommandoSkins.daco?Face=FCommandoSkins.jay ce?Voice=BotPack.VoiceFemaleOne?OverrideClass= )
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  #68  
Unread 3rd March, 2007, 02:21 PM
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so is the problem with linux servers solved?my servers have UT v 440 and 436
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UTServers

iCTFzp - 82.102.17.42:7777 (Public)
iCTFzp #2 - 213.228.128.14:7777 (Private)
RA - 82.102.17.42:8888 (Public)
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  #69  
Unread 4th March, 2007, 12:48 PM
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Just upgraded to v138 and this time set the voice check to true.
But again I seem to get a lot of kicks like this

### - AnthChecker : v1.38 (Build 6)
### - Reason : Illegal checksum received (possible bytehack)!
### - File : Female2Voice

Obviously mainly players using a Spanish version or so.

So I guess I still need to have that turned off, yes?

On that note: BIG thanks to all the people working here coding mods, muts and Anticheats, hosting all the stuff here and helping with whatever question we have.

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  #70  
Unread 18th March, 2007, 11:37 AM
karonte karonte is offline
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A new release of UTGLR is available here:

http://cwdohnal.home.mindspring.com/utglr/

this is the ver. 3.4.
Is possible to have this renderer added to the allow renderers list of ANTHCHECKER?
Atm AnthChecker kicks...

Thanks in advance

Last edited by karonte : 18th March, 2007 at 06:54 PM.
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  #71  
Unread 18th March, 2007, 12:03 PM
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Quote:
Originally Posted by karonte View Post
A new release of UTGLR is available here:

http://cwdohnal.home.mindspring.com/utglr/

this is the ver. 3.4.
It is possible to have this renderer added to the allow renderers list of ANTHCHECKER?
Atm AnthChecker kicks...

Thanks in advance
Yeh, add it.
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  #72  
Unread 18th March, 2007, 01:12 PM
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done
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  #73  
Unread 6th April, 2007, 07:28 PM
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Uhhh in my ini it has a line saying it added the UTGLR 3.4 renderer, but it still kicks everybody that uses it.
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  #74  
Unread 29th April, 2007, 12:55 PM
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Added a new build to the top post today. It contains all new definitions, several fixes in the auto-updater and some extra options that might be used later on. You can just overwrite your AnthCheckerS_v138.u file with the one in the zip.

Haven't had the time to test it a lot since I'm very busy this weekend. Let me know if it works well for you.
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  #75  
Unread 29th April, 2007, 06:27 PM
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Mine has been running for at least a couple of hours now and this is what it looks like:


[AnthCheckerS_v137.ACHTTP]
LastReply=576332588:::1171120730620650600600721101 26074120130073061072110126074122116073061072110126 07411610912711611312707307906006807907906107806208 00640790610630630610670810620790790610780660800800 61068080061080078069070070070072110126074127117134 11312707306106106006506906207007007007211012607412 21091211131270730970960830880940441300610580620440 80063080068044094113122112113126113126044057044080 06308006808012613005811212012007007007007211012607 41221201160730610721101260741201171101161091271161 13127073114112066109111112060063113060113109110064 11411006406711411411206011406506606511006811111106 70600700700700721101260741201171101141171201131270 73097096080079130061068058112120120070070070072110 12607412011711012210912111312707309709604408010912 11091151130440791231221281261231200441300610580680 44057044097096080079130061068058112120120070070070 072110126074
OldLibs=1
OldRenderers=1
OldRenderers=1
bRunningLatestVersion=True
LatestVersion=
LatestBuild=
LatestDate=
bDebug=true
LatestURL=
NewHashes=
NewSizes=
NewNames=
NewLibNames=
NewLibFiles=
NewLibHashes=
DbgLevel=0
WebIP=utgl.unrealadmin.org
WebPath=/AnthChecker/


=\

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  #76  
Unread 29th April, 2007, 07:27 PM
sephir69 sephir69 is offline
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for some reason my 1.38 has updated on one of my servers but is still kicking...

ini and kick log

NewHashes=CDF43CA3CFBF579C435469DCFF474856:::5A258 19FC2B53E3556A3961F4E6F04FB:::5F5CF6A9F8EA324E5072 05A77FEAB8E3:::B2E4CA687310577F9DCE90E3767807C6:::
NewSizes=131072:::258048:::114216:::180902:::
NewNames=UTGLR v3.3 OpenGL Renderer:::UTGLR v3.4 OpenGL Renderer:::UT v436 OpenGL Renderer - Multilangual GOTY - Linux:::UT v436 OpenGL Renderer - Multilangual - Linux:::
NewLibNames=UT Damage Control v2.0 - UTDCv20.dll:::
NewLibFiles=UTDCv20.dll:::
NewLibHashes=faa888620a555ab2f4b17dbe28515ef5:::

### - Player name : F I S H [1h]
### - Player IP :
### - Player OS : Windows
### - EngineVer : 451
### - RenderDev : OpenGL OpenGLDrv.dll
### - RenderVer : Unknown Renderer
### - RenderChksm : 5A25819FC2B53E3556A3961F4E6F04FB
### - RenderSize : 258048 bytes
### - TimeStamp : 25-04-2007 16:35:55
### ----------------- Additional information -----------------
### - GUID : _0
### - guid Valid : False
### - KickType : 4
### - AnthChecker : v1.38 (Build 6)
### - Reason : Possible hack in renderdevice
### -------------------------------------------------------------

thought maybe it was related to the client using 451... but it's not

### -------------------------------------------------------------
### ANTHCHECKER - PLAYER KICK
### -------------------------------------------------------------
### - Player name : [Sa]Chadwixx
### - Player IP :
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : OpenGL OpenGLDrv.dll
### - RenderVer : Unknown Renderer
### - RenderChksm : 5A25819FC2B53E3556A3961F4E6F04FB
### - RenderSize : 258048 bytes
### - TimeStamp : 29-04-2007 01:10:31
### ----------------- Additional information -----------------
### - GUID : _0
### - guid Valid : False
### - KickType : 4
### - AnthChecker : v1.38 (Build 6)
### - Reason : Possible hack in renderdevice
### -------------------------------------------------------------

Seems to follow problems in this thread http://www.unrealadmin.org/forums/sh...ad.php?t=21587... I noticed my server is on the same box as one of the ones chicken mentioned... everything seems to be updating fine though

Last edited by sephir69 : 29th April, 2007 at 07:34 PM.
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  #77  
Unread 1st August, 2007, 04:28 PM
SesioN SesioN is offline
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Please whitelist UTDC 2.0B
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  #78  
Unread 15th September, 2007, 09:20 AM
[WJF]FireFox [WJF]FireFox is offline
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Hi there..


Can anyone tell me what this means?


### -------------------------------------------------------------
### ANTHCHECKER - PLAYER KICK
### -------------------------------------------------------------
### - Player name : XXXXXXXXXXXXXX
### - Player IP : x.x.x.x
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : Direct3D D3DDrv.dll
### - RenderVer : UT v436 D3D Renderer - Std/No Delta
### - RenderChksm : FE0656E088236E2F1F1D2195D0AF7040
### - RenderSize : 217088 bytes
### - TimeStamp : 15-09-2007 02:32:33
### ----------------- Additional information -----------------
### - GUID : ih[`sIFGEsssD0527_-812587828
### - guid Valid : True
### - KickType : 7
### - AnthChecker : v1.38 (Build 8)
### - Reason : Illegal checksum received (bytehack)!
### - File : Female2Skins
### - Checksum : -700554042
### - StdChecksum : 1912577116
### - FileSize : 709362
### - Ident : HACKED - Female2Skins - Ref 1/Warez
### - Status : T / T / F / F / F
### -------------------------------------------------------------


Is this a false positive? If so, how can i get rid of it?
I know I could get rid of the skincheck and set that to false, but then I guess that ppl with hacked skins would be able to play on the server (which isn't the idea...)

Here is the setting we have on the server where this happens:

[AnthCheckerS_v138.ACActor]
bEnablePackageChecker=true
bEnableNetFix=true
bKickUnknownRenderer=false
bKickUnknownLibrary=false
bKickUnknownSound=false
bKickUnknownSkin=false
bBroadCastJoin=true
bBroadCastIPs=false
bExternalNotify=false
bSelfCheck=true
bPureCheck=true
bEUTCheck=false
bSkinCheck=true
bSoundCheck=true
bShowConsoleMessages=true
TimeOut=30
CheckDelay=3.0
bReportCheats=True
bReceiveUpdates=True
Packages[0]=
Packages[1]=
Packages[2]=
Packages[3]=
Packages[4]=
Packages[5]=
Packages[6]=
Packages[7]=
Packages[8]=
Packages[9]=
bExternalLogs=true
LogPrefix=AnthLog-
LogPath=../Logs/
ACLinkMode=2
ACDelay=5


Any help is welcome

Kind regards,
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  #79  
Unread 17th September, 2007, 09:38 PM
[WJF]FireFox [WJF]FireFox is offline
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No one has an answer to my problem?
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  #80  
Unread 17th September, 2007, 11:15 PM
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firefox your problem is warez version of ut with stupid skins, to fix it try downloading normal 436 version or buy it
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