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Unread 2nd March, 2004, 10:59 PM
Azazel's Avatar
Azazel Azazel is offline
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Join Date: Jul 2002
Location: UK
Posts: 2,408
Default AntiTCC 1.11

AntiTCC 1.11 was released.. a few days ago With a few new commands, such as the new 'whois' command to see what other aliases have been used by a player, and a few bug fixes. Click "Read More" to see the change log, and then grab the file from here to download. (79Kb)Anti TCC v1.11 Change Log

* Fixed message for unsupported client versions

* UT2003 versions prior to 2199 are no longer supported

* Added delay inbetween file checks when somebody joins the server to reduce lags for all players (including the joining one)

* Custom server mods can now modify the way Anti TCC's llama effect cheat reaction works by replacing the LlamaEffect actor in Mutator.CheckReplacement

* The custom log file stays closed now most of the time. It will be opened when neccessary and closed after the specified LogFileSaveInterval.

* All NetSpeed change attempts and actual NetSpeed changes are logged now

* Fixed some Accessed Nones in demo play

* Added some more details to the occasional "Returned security code x with message [...]" log message about file check failures

* Replaced the string "(server)" with "(n/a)" for unknown player IPs

* Prevented players from picking up the weapon they just tossed until that weapon touches the ground ("NoTossWeaponSwitch")

* Anti TCC "linkgun fix" (fixes Accessed Nones in LinkFire and LinkBeamEffect) can be disabled separately now

* Added player ID and alias name logging

* Added the Whois console command which lists other names a player has used on the server

* Added an offense counter which counts non-critical offenses (i.e. offenses the player doesn't get kicked for) and kicks the player once a certain number of offenses is exceeded. The player will be banned for ten minutes or until the next map change, whichever comes first

* Property details logging is now enabled by default

* Anti TCC's console messages are logged to a clientside logfile now

* Improved detection of end of match to prevent false positives due to timeouts and other problems at the end of a game

* Fixed possible problem with zoom cheat detection
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