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4th February, 2005, 06:39 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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Will UTAN be extended to UT ?
I've been hearing rumours about that a global id system will be brought out with a future version of UTGL. Will this eventually lead to UTAN being extended to the original Unreal Tournament ?
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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4th February, 2005, 07:19 AM
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Holy Shit!!
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Join Date: Apr 2003
Location: Texas
Posts: 1,157
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And I heard that it would require some additional features in the next UT Patch.
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20th February, 2005, 08:48 PM
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Forum Newcomer
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Join Date: Nov 2004
Posts: 5
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Current Beta Patch
Here are the changes from official patch 3339 to beta patch 3353:
General Gameplay:
* Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
* Improved getting out of water
* Fixed FaceClassic teleporter exploit
* The Cicada hud indicators should now show up in all game modes.
* Fixed SPMA causing damage at world origin.
Networking:
* Server performance improvements
* Cheating detection improvements, with shorter time for master server band detection
* Integration of UTAN bans with UT2004 master server. Admins can opt out by adding bIgnoreUTANBans=true to [IpDrv.MasterServerUplink]
* Fixed potential garbage collection crash when changing levels during network games
* Improved caching of server data for when you can't connect to the master server.
* UTV updated (netspeed fix).
* Better Client->Server->MS Error Messages
Engine:
* Improved level loading speed, especially on network clients
* Fixed calling SetBase(NULL) on all attached actors when an actor is destroyed
Editor:
* Fix for importing static meshes
Menus:
* Model select page now properly selects the current char when you open it.
* Updated Korean localization
Note the mention of using UTAN ban list
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20th February, 2005, 08:51 PM
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Holy Shit!!
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Join Date: Apr 2004
Posts: 1,004
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I think they mean will there be an Unreal Tournament Game Of The Year version of UTAN coming out.
Like patch version 452 or something.
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20th February, 2005, 09:49 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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Yes, it would be nice to have a centralized ban system for the original UT too.
Quote:
Originally Posted by Rush
And I heard that it would require some additional features in the next UT Patch.
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Such as ?
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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22nd February, 2005, 09:58 AM
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Holy Shit!!
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Join Date: Apr 2003
Location: Texas
Posts: 1,157
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Quote:
Originally Posted by Azura
Such as ?
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Such as retrieving more hardware info to allow GUID based banning.
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22nd February, 2005, 02:24 PM
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Holy Shit!!
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Join Date: Apr 2004
Posts: 1,004
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A cupholder would be nice, too. (seriously, anything to help keep folks from gaining an advantage over other people via unscrupulous means would be great)
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22nd February, 2005, 02:57 PM
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Dominating
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Join Date: Jun 2004
Location: midwest
Posts: 172
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Quote:
Originally Posted by BLTicklemonster
A cupholder would be nice, too.
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I would also like to see a french fry dispenser and built in straw for my Pepsi.
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22nd February, 2005, 03:02 PM
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Holy Shit!!
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Join Date: Oct 2004
Posts: 1,205
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I think an update for UT(99) is good, really if it will include (some sort) of UTAN
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