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20th November, 2016, 12:49 PM
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Killing Spree
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Join Date: Mar 2013
Posts: 29
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After join linux server with native linux client i getting an error
Quote:
FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v17.u)
Can't find file 'NPLoaderLL_v17.u' for import
[NPLoaderv17] [File] NPLoaderLL_v17.so [Installed] No [Loaded] No
[NPLoaderv17] Installing NPLoaderLL
Bound to Editor.so
Loading package NPLoaderLLU_v17...
appError called:
Failed to make directory ..\System\
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
UOpenGLRenderDevice::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down
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21st November, 2016, 01:19 AM
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Godlike
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Join Date: Dec 2011
Location: Tennessee, USA
Posts: 441
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Quote:
Originally Posted by lolo121
After join linux server with native linux client i getting an error
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You have NPLoaderLL_v17.u installed?
Is it in your cache? Or do you have an older version installed (this can cause a mismatch maybe)...?
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21st November, 2016, 05:40 PM
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Killing Spree
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Join Date: Mar 2013
Posts: 29
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Quote:
Originally Posted by Chamberly
You have NPLoaderLL_v17.u installed?
Is it in your cache? Or do you have an older version installed (this can cause a mismatch maybe)...?
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Yes i have other NPLoader from ACEv08h and ACEv08g. I tried to join other server with ACEv10c - maybe the problem is in my server - but on other server i also can't join. With root permissions also not working.
Quote:
FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v17.u)
Can't find file 'NPLoaderLL_v17.u' for import
[NPLoaderv17] [File] NPLoaderLL_v17.so [Installed] No [Loaded] No
[NPLoaderv17] Installing NPLoaderLL
Bound to Editor.so
Loading package ../Cache/93E2BB8B4A6635F359C3A6BCF13320A1.uxx...
appError called:
Failed to make directory ..\System\
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
UOpenGLRenderDevice::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down
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Maybe its the problem:
../Cache/93E2BB8B4A6635F359C3A6BCF13320A1.uxx...
and comparision
..\System\
slashes are different " / " and " \ " maybe its a problem and its should be ../System/ not ..\System\
Last edited by lolo121 : 21st November, 2016 at 05:44 PM.
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21st November, 2016, 10:08 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Try installing the NPLoader files manually from http://utgl.unrealadmin.org/NPLoaderLL/v1.7/
Quote:
Originally Posted by lolo121
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22nd November, 2016, 02:57 PM
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Killing Spree
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Join Date: Mar 2013
Posts: 29
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Quote:
Originally Posted by AnthraX
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Ok, thanks for help, now i can join to server with acev10c. But i have a problem with it on my server
Quote:
Log: Bound to PackageHelper_v13.so
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Native Plugin Loader v1.7 |
ScriptLog: | (c) 2008-2009 AnthraX |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Package 0: |
ScriptLog: | - Name : ACEv10c |
ScriptLog: | - Author : AnthraX |
ScriptLog: | - Desc : AntiCheatEngine for Unreal Tournament 99 |
ScriptLog: | - DLL : ACEv10c_C.dll |
ScriptLog: | - DLLLDR : ACEv10c_Cdll.u |
ScriptLog: | - DLLURL : http://utgl.unrealadmin.org/ACE/v10/ACEv10c_C.dll |
ScriptLog: | - DLLMD5 : multiple versions (3) |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | NrOfPackages = 1 |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: +--------------------------------------+
ScriptLog: | ACE for Unreal Tournament |
ScriptLog: | v10c |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Log: Path to the PlayerManager: (*my_server_path*)/System/PlayerManager/ACEv10c_M
Log: ACE: ERROR - Communication with PlayerManager failed - poll errno: 4 Interrupted system call
Log: ACE: ERROR - PlayerManager Connection Failed
ScriptLog: [ACEv10c]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10c]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
ScriptLog: +--------------------------------------+
ScriptLog: | ACE EventHandler |
ScriptLog: | v10c |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Init: Game engine initialized
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(server is on linux)
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20th November, 2016, 04:15 PM
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Rampage
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Join Date: Sep 2008
Location: Netherlands, Friesland
Posts: 58
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Quote:
[FIXED] Memory leak causing crashes on the client/server (this fix needs testing!)
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-Fixed, no memory leaks stated after 30 games.
Few playerlogs:
Interesting:
Quote:
C:\Program Files\AVG\Av\avghookx.dll!
C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dl
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Code:
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: | Player Kick |
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: PlayerName.....: Player
[ACEv10c]: PlayerIP.......:
[ACEv10c]: OS.............: Microsoft Windows 10 x86 (Version 10.0.14393)
[ACEv10c]: CPU............: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
[ACEv10c]: CPUSpeed.......: 3166.342529 Mhz
[ACEv10c]: NICDesc........: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20)
[ACEv10c]: MACHash1.......: F41399A1545840FEC64A6FF355414B18
[ACEv10c]: MACHash2.......: 6E3A9B66ED810AA6D401328A72BF5239
[ACEv10c]: HWID...........: 1477854B91BC2C41C46C015F0EA479AA
[ACEv10c]: GameVersion....: 436
[ACEv10c]: Renderer.......: OpenGLDrv.OpenGLRenderDevice
[ACEv10c]: SoundDevice....: Galaxy.GalaxyAudioSubsystem
[ACEv10c]: CommandLine....: 108.61.254.126:7777?Name=[DANISH]UNREAL_M@N
[ACEv10c]: TimeStamp......: 20-10-2016 / 10:48:23
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: | Kick Reasons |
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x0F980000
[ACEv10c]: LibraryName....: D3D9.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\d3d9.dll
[ACEv10c]: LibrarySize....: 1425000 bytes
[ACEv10c]: LibraryHash....: 17C406D38C3989FF3BDB17D08C1991CE
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x0F982B0B
[ACEv10c]: HookOffset.....: 0x1B0B
[ACEv10c]: HookFunction...: .text
[ACEv10c]: HookInfo.......: ?0f9817cf-0f1014066a4019066ab0/0f2099a50f8095a50fb0?0f982b0b-0f8015066a50/0f801e9e0f50
[ACEv10c]: AdditionalInfo.: Mismatch @ 0f982b0b
[ACEv10c]: Expected:
[ACEv10c]: > jo 5fa7c92f
[ACEv10c]: Found:
[ACEv10c]: > jo 60023126
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x501B0000
[ACEv10c]: LibraryName....: OpenGL32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\Opengl32.DLL
[ACEv10c]: LibrarySize....: 786944 bytes
[ACEv10c]: LibraryHash....: 22331FD3DDD5AD8A9BF8EF609CF613FF
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x501CC2E0
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: wglSwapLayerBuffers
[ACEv10c]: HookInfo.......: ?501cc2e0-e99bc8e819/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 501cc2e0
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6a058b80
[ACEv10c]: MetaData.......: 6a058b80 -> C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dll!RddUmInitGlobals+ac90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x74140000
[ACEv10c]: LibraryName....: user32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\System32\USER32.dll
[ACEv10c]: LibrarySize....: 1345504 bytes
[ACEv10c]: LibraryHash....: E903CD65731FD00EF4A258CDA7C4AFE4
[ACEv10c]: +------------------------------------------------------------------------------+
------+
[ACEv10c]: | Player Kick |
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: PlayerName.....: Player
[ACEv10c]: PlayerIP.......:
[ACEv10c]: OS.............: Microsoft Windows 10 x86 (Version 10.0.14393)
[ACEv10c]: CPU............: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
[ACEv10c]: CPUSpeed.......: 3166.342529 Mhz
[ACEv10c]: NICDesc........: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20)
[ACEv10c]: MACHash1.......: F41399A1545840FEC64A6FF355414B18
[ACEv10c]: MACHash2.......: 6E3A9B66ED810AA6D401328A72BF5239
[ACEv10c]: HWID...........: 1477854B91BC2C41C46C015F0EA479AA
[ACEv10c]: GameVersion....: 436
[ACEv10c]: Renderer.......: OpenGLDrv.OpenGLRenderDevice
[ACEv10c]: SoundDevice....: Galaxy.GalaxyAudioSubsystem
[ACEv10c]: CommandLine....: 108.61.254.126:7777?Name=Player
[ACEv10c]: TimeStamp......: 20-10-2016 / 10:56:41
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: | Kick Reasons |
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x0F980000
[ACEv10c]: LibraryName....: D3D9.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\d3d9.dll
[ACEv10c]: LibrarySize....: 1425000 bytes
[ACEv10c]: LibraryHash....: 17C406D38C3989FF3BDB17D08C1991CE
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x0F982B0B
[ACEv10c]: HookOffset.....: 0x1B0B
[ACEv10c]: HookFunction...: .text
[ACEv10c]: HookInfo.......: ?0f9817cf-0f1014066a4019066ab0/0f2099a50f8095a50fb0?0f982b0b-0f8015066a50/0f801e9e0f50
[ACEv10c]: AdditionalInfo.: Mismatch @ 0f982b0b
[ACEv10c]: Expected:
[ACEv10c]: > jo 5fa7c92f
[ACEv10c]: Found:
[ACEv10c]: > jo 60023126
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x501B0000
[ACEv10c]: LibraryName....: OpenGL32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\Opengl32.DLL
[ACEv10c]: LibrarySize....: 786944 bytes
[ACEv10c]: LibraryHash....: 22331FD3DDD5AD8A9BF8EF609CF613FF
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x501CC2E0
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: wglSwapLayerBuffers
[ACEv10c]: HookInfo.......: ?501cc2e0-e99bc8e819/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 501cc2e0
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6a058b80
[ACEv10c]: MetaData.......: 6a058b80 -> C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dll!RddUmInitGlobals+ac90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x74140000
[ACEv10c]: LibraryName....: user32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\System32\USER32.dll
[ACEv10c]: LibrarySize....: 1345504 bytes
[ACEv10c]: LibraryHash....: E903CD65731FD00EF4A258CDA7C4AFE4
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x7416A750
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: GetPhysicalCursorPos
[ACEv10c]: HookInfo.......: ?7416a750-e94b4eecf5/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 7416a750
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6a02f5a0
[ACEv10c]: MetaData.......: 6a02f5a0 -> C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dll!EntryPoint+2a8bc
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x77040000
[ACEv10c]: LibraryName....: ntdll.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\ntdll.dll
[ACEv10c]: LibrarySize....: 1583112 bytes
[ACEv10c]: LibraryHash....: 1B94A0520C774208690B1BC692C0BB90
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x770CFB50
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: RtlQueryEnvironmentVariable
[ACEv10c]: HookInfo.......: ?7706e9a0-e9db45d7f6/6a186870ad1377
[ACEv10c]: AdditionalInfo.: Mismatch @ 7706e9a0
[ACEv10c]: Expected:
[ACEv10c]: > push 0x18
[ACEv10c]: > push 0x7713ad70
[ACEv10c]: Found:
[ACEv10c]: > jmp 6dde2f80
[ACEv10c]: MetaData.......: 6dde2f80 -> C:\Program Files\AVG\Av\avghookx.dll!.text+1f80
[ACEv10c]: 6dde2e90 -> C:\Program Files\AVG\Av\avghookx.dll!.text+1e90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x770CFB50
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: RtlDecompressBuffer
[ACEv10c]: HookInfo.......: ?770cfb50-e93b33d1f6/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 770cfb50
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6dde2e90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x0F980000
[ACEv10c]: LibraryName....: D3D9.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\d3d9.dll
[ACEv10c]: LibrarySize....: 1425000 bytes
[ACEv10c]: LibraryHash....: 17C406D38C3989FF3BDB17D08C1991CE
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x0F982B0B
[ACEv10c]: HookOffset.....: 0x1B0B
[ACEv10c]: HookFunction...: .text
[ACEv10c]: HookInfo.......: ?0f9817cf-0f1014066a4019066ab0/0f2099a50f8095a50fb0?0f982b0b-0f8015066a50/0f801e9e0f50
[ACEv10c]: AdditionalInfo.: Mismatch @ 0f982b0b
[ACEv10c]: Expected:
[ACEv10c]: > jo 5fa7c92f
[ACEv10c]: Found:
[ACEv10c]: > jo 60023126
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x501B0000
[ACEv10c]: LibraryName....: OpenGL32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\Opengl32.DLL
[ACEv10c]: LibrarySize....: 786944 bytes
[ACEv10c]: LibraryHash....: 22331FD3DDD5AD8A9BF8EF609CF613FF
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x501CC2E0
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: wglSwapLayerBuffers
[ACEv10c]: HookInfo.......: ?501cc2e0-e99bc8e819/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 501cc2e0
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6a058b80
[ACEv10c]: MetaData.......: 6a058b80 -> C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dll!RddUmInitGlobals+ac90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x74140000
[ACEv10c]: LibraryName....: user32.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\System32\USER32.dll
[ACEv10c]: LibrarySize....: 1345504 bytes
[ACEv10c]: LibraryHash....: E903CD65731FD00EF4A258CDA7C4AFE4
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x7416A750
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: GetPhysicalCursorPos
[ACEv10c]: HookInfo.......: ?7416a750-e94b4eecf5/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 7416a750
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6a02f5a0
[ACEv10c]: MetaData.......: 6a02f5a0 -> C:\Program Files\Razer\InGameEngine\32bit\rzdspsrv.dll!EntryPoint+2a8bc
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x77040000
[ACEv10c]: LibraryName....: ntdll.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\ntdll.dll
[ACEv10c]: LibrarySize....: 1583112 bytes
[ACEv10c]: LibraryHash....: 1B94A0520C774208690B1BC692C0BB90
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x770CFB50
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: RtlQueryEnvironmentVariable
[ACEv10c]: HookInfo.......: ?7706e9a0-e9db45d7f6/6a186870ad1377
[ACEv10c]: AdditionalInfo.: Mismatch @ 7706e9a0
[ACEv10c]: Expected:
[ACEv10c]: > push 0x18
[ACEv10c]: > push 0x7713ad70
[ACEv10c]: Found:
[ACEv10c]: > jmp 6dde2f80
[ACEv10c]: MetaData.......: 6dde2f80 -> C:\Program Files\AVG\Av\avghookx.dll!.text+1f80
[ACEv10c]: 6dde2e90 -> C:\Program Files\AVG\Av\avghookx.dll!.text+1e90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x770CFB50
[ACEv10c]: HookOffset.....: 0x0000
[ACEv10c]: HookFunction...: RtlDecompressBuffer
[ACEv10c]: HookInfo.......: ?770cfb50-e93b33d1f6/8bff558bec
[ACEv10c]: AdditionalInfo.: Mismatch @ 770cfb50
[ACEv10c]: Expected:
[ACEv10c]: > mov edi, edi
[ACEv10c]: > push ebp
[ACEv10c]: > mov ebp, esp
[ACEv10c]: Found:
[ACEv10c]: > jmp 6dde2e90
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: BaseAddress....: 0x0F980000
[ACEv10c]: LibraryName....: D3D9.dll
[ACEv10c]: LibraryPath....: C:\WINDOWS\SYSTEM32\d3d9.dll
[ACEv10c]: LibrarySize....: 1425000 bytes
[ACEv10c]: LibraryHash....: 17C406D38C3989FF3BDB17D08C1991CE
[ACEv10c]: +------------------------------------------------------------------------------+
[ACEv10c]: KickReason.....: Hooked Function
[ACEv10c]: HookType.......: CODE
[ACEv10c]: HookAddress....: 0x0F982B0B
[ACEv10c]: HookOffset.....: 0x1B0B
[ACEv10c]: HookFunction...: .text
[ACEv10c]: HookInfo.......: ?0f9817cf-0f1014066a4019066ab0/0f2099a50f8095a50fb0?0f982b0b-0f8015066a50/0f801e9e0f50
[ACEv10c]: AdditionalInfo.: Mismatch @ 0f982b0b
[ACEv10c]: Expected:
[ACEv10c]: > jo 5fa7c92f
[ACEv10c]: Found:
[ACEv10c]: > jo 60023126
[ACEv10c]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10c]: +----------------------------------------------------------------------------+
[ACEv10c]: +------------------------------------------------------------------------------+
Last edited by isense : 20th November, 2016 at 08:01 PM.
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20th November, 2016, 08:14 PM
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Forum Newcomer
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Join Date: Nov 2016
Location: Denmark
Posts: 1
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Hey this is fantastic news ! THANK YOU !
and I already see Danish people in the log from isense :---)
Thank you - thank you - thank you :-)
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21st November, 2016, 10:55 AM
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Dominating
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Join Date: Oct 2009
Location: /dev/null
Posts: 145
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Hey Anth,
whata Post, waaatta Post man
i feel a bit lonely with my Linux issues, but hey, development continues and the game stays alive.
updating my mods now, hopefully i can post the updated ones at the end of this week. multiplay uk has prios athm.
Last edited by madrixis : 21st November, 2016 at 11:06 AM.
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21st November, 2016, 12:55 PM
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Forum Newcomer
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Join Date: Jan 2007
Posts: 9
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Hallo Anth,
ACEv10c looks pretty stable on my linux debian server.
Greetings pastoor
5.199.130.200:7777:7778 Deck16][ Hells House All Weapons[Oldnet|
Last edited by pastoor : 21st November, 2016 at 01:14 PM.
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22nd November, 2016, 05:56 PM
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Godlike
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Join Date: Dec 2011
Location: Tennessee, USA
Posts: 441
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Upgraded ACEv10c on the 2nd server (NFO server) and continues to have timeout issues. So odd. Just leaving you a note.
Have anyone used NFO servers and not have issue?
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23rd November, 2016, 12:50 AM
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Dominating
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Join Date: Aug 2007
Location: UK
Posts: 100
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Quote:
Originally Posted by Chamberly
Upgraded ACEv10c on the 2nd server (NFO server) and continues to have timeout issues. So odd. Just leaving you a note.
Have anyone used NFO servers and not have issue?
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Yes i use NFOservers working here no problems debian 8 x64
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23rd November, 2016, 01:49 AM
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Godlike
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Join Date: Dec 2011
Location: Tennessee, USA
Posts: 441
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Quote:
Originally Posted by McNamara
Yes i use NFOservers working here no problems debian 8 x64
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I'm using Windows platform.
Edit: Just saw this and then remembered I should use this debug option on page 1.
Last edited by Chamberly : 23rd November, 2016 at 03:10 AM.
Reason: Ms.Oops!
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23rd November, 2016, 06:45 AM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Wow ok, that file most definitely isn't statically linked. Any chance you could find out which OS your host is running? (Distribution, kernel version, and architecture)
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23rd November, 2016, 03:36 PM
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Killing Spree
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Join Date: Mar 2013
Posts: 29
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Quote:
Originally Posted by AnthraX
Wow ok, that file most definitely isn't statically linked. Any chance you could find out which OS your host is running? (Distribution, kernel version, and architecture)
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Yes - Debian Jessie, 64bit.
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23rd November, 2016, 05:43 PM
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Dominating
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Join Date: Aug 2007
Location: UK
Posts: 100
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Quote:
Originally Posted by AnthraX
Wow ok, that file most definitely isn't statically linked. Any chance you could find out which OS your host is running? (Distribution, kernel version, and architecture)
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ut@joe:~$ ldd -r -d /home/ut/ut-server/System/PlayerManager/ACEv10c_M
linux-gate.so.1 (0xf774d000)
libdl.so.2 => /lib/i386-linux-gnu/i686/cmov/libdl.so.2 (0xf74c5000)
libpthread.so.0 => /lib/i386-linux-gnu/i686/cmov/libpthread.so.0 (0xf74a9000)
libm.so.6 => /lib/i386-linux-gnu/i686/cmov/libm.so.6 (0xf7462000)
libc.so.6 => /lib/i386-linux-gnu/i686/cmov/libc.so.6 (0xf72b5000)
/lib/ld-linux.so.2 (0xf7750000)
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25th November, 2016, 08:26 AM
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Forum Newcomer
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Join Date: Nov 2016
Posts: 6
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ACEV1.0c popup install
Hi Anthrax,
Everytime a clean tactical ops install joins an ACE1.0c server, they get this to install:
http://utgl.unrealadmin.org/ACE/v10/ACEv10c_C.dll
Not Found
The requested URL /ACE/v10/ACEv10c_C.dll was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Is there a way that clients can download this from the server with redirect?
I would prevent them from getting that popup if possible.
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25th November, 2016, 02:13 PM
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Killing Spree
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Join Date: Mar 2013
Posts: 29
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Quote:
Originally Posted by Thomasvd
Hi Anthrax,
Everytime a clean tactical ops install joins an ACE1.0c server, they get this to install:
http://utgl.unrealadmin.org/ACE/v10/ACEv10c_C.dll
Not Found
The requested URL /ACE/v10/ACEv10c_C.dll was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Is there a way that clients can download this from the server with redirect?
I would prevent them from getting that popup if possible.
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You must install it so click button "Install All"
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26th November, 2016, 12:58 AM
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Godlike
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Join Date: Dec 2011
Location: Tennessee, USA
Posts: 441
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This^
It's part of requirement that these files have to be installed on the client's computer in order to join the server.
If it doesn't install, please provide more detail. Client log will be good.
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26th November, 2016, 10:56 AM
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Forum Newcomer
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Join Date: Nov 2016
Posts: 6
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Quote:
Originally Posted by Chamberly
This^
It's part of requirement that these files have to be installed on the client's computer in order to join the server.
If it doesn't install, please provide more detail. Client log will be good.
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Yes i understaind that it needs to be installed, but cant it be automaticly downloaded like the other files np loader and stuff?
So that it is provided by the server?
Now you get a popup and need to install it.
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26th November, 2016, 12:34 PM
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Dominating
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Join Date: Aug 2007
Location: UK
Posts: 100
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Quote:
Originally Posted by Thomasvd
Yes i understaind that it needs to be installed, but cant it be automaticly downloaded like the other files np loader and stuff?
So that it is provided by the server?
Now you get a popup and need to install it.
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It is downloaded from the server but you need to click install all, if you don't click install all then you can't play on that ACE enabled server.
It's an anti cheat you have to click multiple buttons when installing an anti virus product it's kind of the same here!
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