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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - General Chat

 
 
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  #1  
Unread 13th February, 2009, 07:19 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
Holy Shit!!
 
Join Date: Apr 2005
Location: Hajdúszoboszló, Hungary
Posts: 823
Default Critical: TestReach

Do you have any idea what causes this on certain maps clientside?
Code:
Log: Collecting garbage
Critical: TestReach
Critical: UObject::GetFullName
Critical: FReachSpec<<
Critical: TArray<<
Critical: ULevel::Serialize
Critical: TestReach
Critical: (Level CTF-BadNeighborsV2.MyLevel)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.TranslocDest XLevel[0])
Critical: UObject::Serialize
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest18)
Critical: AActor::Serialize
Critical: TestReach
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest18)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.TranslocDest nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest19)
Critical: AActor::Serialize
Critical: TestReach
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest19)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit43)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit43)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[4])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint14)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint14)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit VisNoReachPaths[4])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit36)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit36)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot351)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot351)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode1)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode1)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode previousPath[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode224)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode224)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[5])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot318)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot318)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint21)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint21)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot319)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot319)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot338)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot338)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot395)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot395)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot357)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot357)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot396)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot396)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint20)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint20)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot390)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot390)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode273)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode273)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode274)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode274)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[5])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot202)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot202)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit VisNoReachPaths[5])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit14)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit14)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[5])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode249)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode249)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.TranslocDest nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest16)
Critical: AActor::Serialize
Critical: TestReach
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest16)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit40)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit40)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit41)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit41)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.TranslocDest nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest17)
Critical: AActor::Serialize
Critical: TestReach
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest17)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit42)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit42)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint15)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint15)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[4])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot203)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot203)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode248)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode248)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode12)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode12)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode previousPath[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode19)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode19)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode66)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode66)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode83)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode83)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode84)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode84)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode235)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode235)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode237)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode237)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit34)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit34)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit31)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit31)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.TranslocDest nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest11)
Critical: AActor::Serialize
Critical: TestReach
Critical: (TranslocDest CTF-BadNeighborsV2.TranslocDest11)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint13)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint13)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode218)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode218)
Critical: UStruct::SerializeBin
Critical: (Class Engine.PathNode VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (PathNode CTF-BadNeighborsV2.PathNode18)
Critical: AActor::Serialize
Critical: TestReach
Critical: (PathNode CTF-BadNeighborsV2.PathNode18)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot273)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot273)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint17)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint17)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot238)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot238)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot239)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot239)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot211)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot211)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot240)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot240)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot393)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot393)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot279)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot279)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot394)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot394)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint16)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint16)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot266)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot266)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot274)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot274)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[2])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot267)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot267)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot281)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot281)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot389)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot389)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot275)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot275)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot276)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot276)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.DefensePoint VisNoReachPaths[3])
Critical: UObject::Serialize
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint1)
Critical: AActor::Serialize
Critical: TestReach
Critical: (DefensePoint CTF-BadNeighborsV2.DefensePoint1)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot280)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot280)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LiftExit VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit47)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LiftExit CTF-BadNeighborsV2.LiftExit47)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[1])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot277)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot277)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot VisNoReachPaths[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot397)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot397)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot398)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot398)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot399)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot399)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot404)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot404)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot405)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot405)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot406)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot406)
Critical: UStruct::SerializeBin
Critical: (Class Engine.InventorySpot nextNavigationPoint[0])
Critical: UObject::Serialize
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot407)
Critical: AActor::Serialize
Critical: TestReach
Critical: (InventorySpot CTF-BadNeighborsV2.InventorySpot407)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo NavigationPointList[0])
Critical: UObject::Serialize
Critical: (LevelInfo CTF-BadNeighborsV2.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LevelInfo CTF-BadNeighborsV2.LevelInfo0)
Critical: UStruct::SerializeBin
Critical: (Class ZPPureEU.zp_Client Level[0])
Critical: UObject::Serialize
Critical: (zp_Client CTF-BadNeighborsV2.zp_Client708)
Critical: AActor::Serialize
Critical: TestReach
Critical: (zp_Client CTF-BadNeighborsV2.zp_Client708)
Critical: UStruct::SerializeBin
Critical: (Class ZPPureEU.zp_SniperRifle ObjectProperty170[0])
Critical: UObject::Serialize
Critical: (zp_SniperRifle CTF-BadNeighborsV2.zp_SniperRifle708)
Critical: AActor::Serialize
Critical: TestReach
Critical: (zp_SniperRifle CTF-BadNeighborsV2.zp_SniperRifle708)
Critical: UStruct::SerializeBin
Critical: (Class UTPureRCEU.EUTFemale1 ObjectProperty24[0])
Critical: UObject::Serialize
Critical: (EUTFemale1 CTF-BadNeighborsV2.EUTFemale124)
Critical: AActor::Serialize
Critical: TestReach
Critical: (EUTFemale1 CTF-BadNeighborsV2.EUTFemale124)
Critical: UStruct::SerializeBin
Critical: (Class NPLoader_v12.
 Owner[0])
Critical: UObject::Serialize
Critical: (
 CTF-BadNeighborsV2.
81)
Critical: AActor::Serialize
Critical: TestReach
Critical: (
 CTF-BadNeighborsV2.
81)
Critical: UStruct::SerializeBin
Critical: (Class NPLoader_v12.  
[0])
Critical: UObject::Serialize
Critical: (  Entry. 4)
Critical: AActor::Serialize
Critical: TestReach
Critical: (  Entry. 4)
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: (Level Entry.MyLevel)
Critical: UStruct::SerializeBin
Critical: (Class Engine.Mutator XLevel[0])
Critical: UObject::Serialize
Critical: (Mutator Entry.Mutator0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (Mutator Entry.Mutator0)
Critical: UStruct::SerializeBin
Critical: (Class Botpack.UTIntro BaseMutator[0])
Critical: UObject::Serialize
Critical: (UTIntro Entry.UTIntro0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (UTIntro Entry.UTIntro0)
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo Game[0])
Critical: UObject::Serialize
Critical: (LevelInfo Entry.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: (LevelInfo Entry.LevelInfo0)
Critical: UStruct::SerializeBin
Critical: (Class udemo.OldSkoolHack Level[0])
Critical: UObject::Serialize
Critical: (OldSkoolHack Entry.OldSkoolHack4)
Critical: AActor::Serialize
Critical: TestReach
Critical: (OldSkoolHack Entry.OldSkoolHack4)
Critical: UStruct::SerializeBin
Critical: (Class udemo.AutoRecorder Hack[0])
Critical: UObject::Serialize
Critical: (AutoRecorder Transient.AutoRecorder0)
Critical: TestReach
Critical: (AutoRecorder Transient.AutoRecorder0)
Critical: UStruct::SerializeBin
Critical: (Class UMenu.UMenuHelpMenu PrevSiblingWindow[0])
Critical: UObject::Serialize
Critical: (UMenuHelpMenu Transient.UMenuHelpMenu0)
Critical: TestReach
Critical: (UMenuHelpMenu Transient.UMenuHelpMenu0)
Critical: UStruct::SerializeBin
Critical: (Class UWindow.UWindowMenuBarItem Menu[0])
Critical: UObject::Serialize
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0.UWindowMenuBarItem7)
Critical: TestReach
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0.UWindowMenuBarItem7)
Critical: UStruct::SerializeBin
Critical: (Class UWindow.UWindowMenuBarItem Last[0])
Critical: UObject::Serialize
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0)
Critical: TestReach
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0)
Critical: UObject::Serialize
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0.UWindowMenuBarItem1)
Critical: TestReach
Critical: (UWindowMenuBarItem Transient.UMenuMenuBar0.UWindowMenuBarItem0.UWindowMenuBarItem1)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.UTGameMenu Owner[0])
Critical: UObject::Serialize
Critical: (UTGameMenu Transient.UTGameMenu0)
Critical: TestReach
Critical: (UTGameMenu Transient.UTGameMenu0)
Critical: UStruct::SerializeBin
Critical: (Class UMenu.UMenuMenuBar Game[0])
Critical: UObject::Serialize
Critical: (UMenuMenuBar Transient.UMenuMenuBar0)
Critical: TestReach
Critical: (UMenuMenuBar Transient.UMenuMenuBar0)
Critical: UStruct::SerializeBin
Critical: (Class UMenu.UMenuRootWindow MenuBar[0])
Critical: UObject::Serialize
Critical: (UMenuRootWindow Transient.UMenuRootWindow0)
Critical: TestReach
Critical: (UMenuRootWindow Transient.UMenuRootWindow0)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton Root[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton8)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton8)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton7)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton7)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton6)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton6)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton5)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton5)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton4)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton4)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton3)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton3)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton2)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton2)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton1)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton1)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechButton NextSiblingWindow[0])
Critical: UObject::Serialize
Critical: (SpeechButton Transient.SpeechButton0)
Critical: TestReach
Critical: (SpeechButton Transient.SpeechButton0)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.SpeechWindow TopButton[0])
Critical: UObject::Serialize
Critical: (SpeechWindow Transient.SpeechWindow0)
Critical: TestReach
Critical: (SpeechWindow Transient.SpeechWindow0)
Critical: UStruct::SerializeBin
Critical: (Class UTMenu.UTConsole SpeechWindow[0])
Critical: UObject::Serialize
Critical: (UTConsole Transient.UTConsole0)
Critical: TestReach
Critical: (UTConsole Transient.UTConsole0)
Critical: UStruct::SerializeBin
Critical: (Class WinDrv.WindowsViewport Console[0])
Critical: UObject::Serialize
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: UPlayer::Serialize
Critical: UViewport::Serialize
Critical: TestReach
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: TArray<<
Critical: UClient::Serialize
Critical: TestReach
Critical: (WindowsClient Transient.WindowsClient0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: UGameEngine::Serialize
Critical: (GameEngine Transient.GameEngine0)
Critical: TestReach
Critical: (GameEngine Transient.GameEngine0)
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: AttemptLoadPending
Critical: TickPending
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 02/13/09 20:05:59


It's not the GPF that annoys me, but the server lag when players get disconnected with this error. When this happens ping goes up to 7-800 on the server (when you reconnect) untill the map is restarted or other is voted.

Nothing is logged on the server.

Last edited by [BSC]MasterJohnny : 13th February, 2009 at 07:22 PM.
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