I have an idea and just wanted to know if it would cause any problems with CSHP.
I would like to make a MOD Menu window that has all the configuration settings for MapVote
and have it retrieve the current settings from the server without
the use of any replication objects
so that the code can be separate from MapVote and therefore
not downloaded to every player.
To retrieve the server setting it would issue "ADMIN GET XXX" console command and then monitor the local HUD's MessageQueue for the result.
Then to save it would issue "ADMIN SET XXX VVV" commands.
Would CSHP think this is a cheat ?
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