You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > General Anti-Cheat Discussion

Reply
Thread Tools Display Modes
  #1  
Unread 8th August, 2005, 08:27 PM
[JAG]Britnik's Avatar
[JAG]Britnik [JAG]Britnik is offline
Killing Spree
 
Join Date: Feb 2005
Posts: 30
Default Cheat or Not?

Last night we had a player in our server that everytime ANYBODY zoomed in on him and only him, the area surrounding him would go into something like a ripped texture or bug.


We have played this map many times and have never had this effect on there. We use UT pure 7G and it shows nothing up in our log. This was the only screeny we got unfortunately.
__________________

http://www.utjag.co.uk
Reply With Quote
  #2  
Unread 8th August, 2005, 08:35 PM
kawaii kawaii is offline
Holy Shit!!
 
Join Date: Oct 2004
Posts: 1,205
Default

I can't even see anything on that screenshot, are you sure you haven't got any bigger shot (from others on the server?)
__________________
Stats!
Reply With Quote
  #3  
Unread 8th August, 2005, 10:30 PM
fr0s7's Avatar
fr0s7 fr0s7 is offline
Killing Spree
 
Join Date: Jul 2005
Posts: 36
Default

Could be some type of OpenGL or texture hack.

Not saying that it is though, I have never seen that problem. But UTPure7G if set to scan packages will notify you if they have a hack version of GL I think.
Reply With Quote
  #4  
Unread 9th August, 2005, 09:18 AM
LeeBe's Avatar
LeeBe LeeBe is offline
Holy Shit!!
 
Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
Default

UTPure doesnt check for a hacked opengl.

Britnik was it anywhere on the map? or was he always in that place?

Ive only ever seen that as a map bug, a corrupt texture, like on Orbital near the armour.
Reply With Quote
  #5  
Unread 9th August, 2005, 09:42 AM
^D@rk^SwaT ^D@rk^SwaT is offline
Rampage
 
Join Date: Aug 2004
Posts: 65
Default

always got things like that thx to my radeon card + open gl
Reply With Quote
  #6  
Unread 9th August, 2005, 01:41 PM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

It looks like a HOM.
Reply With Quote
  #7  
Unread 9th August, 2005, 03:55 PM
Azura's Avatar
Azura Azura is offline
Holy Shit!!
 
Join Date: Apr 2003
Posts: 4,029
Default

See how the edge of that texture repeats itself ? It's a sort of infinite mirror reflection effect of which I don't know the specifics. Opengl does sometimes show that odd effect when the map hasn't been properly constructed.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
Reply With Quote
  #8  
Unread 9th August, 2005, 03:56 PM
[JAG]Britnik's Avatar
[JAG]Britnik [JAG]Britnik is offline
Killing Spree
 
Join Date: Feb 2005
Posts: 30
Default

LeeBe your reply... this effect was seen by every player in our ventrilo, no matter what this players location. Map was called "Braga", played hundreds of times over the years and never seen this before in this map.

^D@rk^SwaT my hubby took this screen shot just for checking this out.
he has ATI 9600xt 256 card using june edition of open gl driver. never has this effect, unless in a map known for it as a bug. in this case all those in our ventrilo had different cards, Nvidia and ATI ,not everyone was using open gl some were using d3d. But all had this effect zooming in on this player, were ever he was in the map,

PizzaMan... forgive me, but whats "HOM" stand for ?

Azura...
We are aware this is often a "bug" in maps, but as repeated several times already, we have played this map hundreds of times never seeing this effect in this map before, and it was ONLY AROUND THIS ONE PLAYER not any other player in the map! this is the reason for the question. I have played UT for 4 years and know when a bug is in the map, as it is in the same spot. this occured only next to this player no matter where he was!

do you want this as seperate topic?
Is there any ill effect running utdc1.7 and pure 7g together? we only use pure atm. but hear others run both utdc and pure.
__________________

http://www.utjag.co.uk

Last edited by [JAG]Britnik : 9th August, 2005 at 04:22 PM.
Reply With Quote
  #9  
Unread 9th August, 2005, 04:30 PM
LeeBe's Avatar
LeeBe LeeBe is offline
Holy Shit!!
 
Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
Default

you could try this Britnik

http://www.unrealadmin.org/forums/sh...ad.php?t=11645

"AnthChecker is an advanced unrealscript-based packagechecker. It will detect
a series of cheats that can't be blocked. "

...
bSkinCheck : set to false if you don't want to perform crc checks on the skintextures
...

btw, do you have the log from when the player joined the server?
Reply With Quote
  #10  
Unread 9th August, 2005, 04:57 PM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

Quote:
Originally Posted by [JAG]Britnik

PizzaMan... forgive me, but whats "HOM" stand for ?
'HOM' means 'Hall Of Mirrors'. Sometimes there are bugs in a map that lets you look into the nothingness that surrounds it, and your computer just keeps on showing the last thing that was there. But if it only happens around that player, its not likely to be a map bug. Like Leebe said, try AnthChecker.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:43 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.