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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > General Anti-Cheat Discussion

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  #1  
Unread 3rd March, 2012, 11:32 PM
TNSe TNSe is offline
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Default So, it has been a while

Maybe I can give something back...
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  #2  
Unread 4th March, 2012, 01:14 AM
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Previous post: 17th December, 2004

What is this madness?
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  #3  
Unread 4th March, 2012, 02:15 AM
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Quote:
Originally Posted by AnthraX View Post
Previous post: 17th December, 2004

What is this madness?
Indeed.
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  #4  
Unread 4th March, 2012, 02:58 AM
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Welcome back bro

not that we've met , surely you'll run into my forum Spam from over the last 4 years no doubt

used alot of your stuff.. very impressive .
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  #5  
Unread 4th March, 2012, 12:49 PM
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Quote:
Originally Posted by TNSe View Post
Maybe I can give something back...
!!
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  #6  
Unread 4th March, 2012, 02:08 PM
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As many of you probably do not know, EPIC allowed a group of programmers to improve upon the UT game in order to make it safer against attacks, or atleast give anticheat programmers tools to target known cheats. I had high hopes for this solution, and they actually had a version working that did everything I needed it to do. Unfortunately, they were stopped by some licensing issues, which did not allow them to release. (Lawyery stuff)

Now, before you think that I have a solution or have fixed something up, I sadly do not. This was my final hope for a good fair fight.

On the other hand, I can give you the source of UTPureRC6A. I know it is not the last version I released, but it was the version I made which only passively prevented UnrealScript based cheats from working. It was designed for this Unreal Tournament version which had built in security.

The reason I am not releasing UTPureRC<last version> is that I have not been able to find it yet. (I was going through my old stuff, still sifting through it). I have moved a few times, lost a computer used as server somewhere (no, I can not ping it ), and possibly lost my CD & DVD backups. I did have backups online, but the people who I had backups with are no longer responding or possible to reach.

I also have CSHP4.0 Source, but that is still owned by Midnight Interactive (Dr.SiN (Joe Wilcox) and DarkByte), they will have to allow me to release it.

I am available for chat on IRC at #anti-cheat on irc.quakenet.org or #unrealscript on irc.enterthegame.com
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File Type: rar UTPureRC6A-Source.rar (209.3 KB, 760 views)
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  #7  
Unread 4th March, 2012, 03:08 PM
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Thanks for the source. It will surely help me (and others) in anticheat development.
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  #8  
Unread 4th March, 2012, 04:11 PM
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Well I do hope someone will pick up the torch and continue the work. We need all the help we can get.
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  #9  
Unread 4th March, 2012, 04:34 PM
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the lastest 7G block zoom and kick some weapons

i noticied the BL make some false positive ( Holywars gametype for exemple.
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Last edited by Letylove49 : 4th March, 2012 at 04:37 PM.
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  #10  
Unread 4th March, 2012, 05:04 PM
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This is more than enough I believe to someone pick this up and continue Pure development. I wonder although what can be implemented to stop cheats since ACE already do the work for the native cheats and for the uscript ones too (I think?). We can however implement some anti tweak features plus it helps much for who want to improve the ut gameplay.

This however may be also a hole for who want to exploit it and see more clearly how it works including the zp.

Thank you very much for your support.
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  #11  
Unread 4th March, 2012, 05:07 PM
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Hehe
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  #12  
Unread 4th March, 2012, 05:09 PM
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Anthrax if u have time pls answer my email.

Thanks.
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  #13  
Unread 4th March, 2012, 05:59 PM
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Can i post the CSHP source without causing issues for you TNSe?
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  #14  
Unread 4th March, 2012, 06:16 PM
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FYI: The CSHP 4.0 souce had been released, but the link to the download is dead.

If you want to start coding another uscript hack protection you may also want to have a look at NBSP
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Last edited by rork : 4th March, 2012 at 06:19 PM.
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  #15  
Unread 4th March, 2012, 06:44 PM
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Quote:
Originally Posted by player View Post
although UTPure has working ZP, i hope people will consider on the decompiled zpplus103, don't want to see my work wasted
[br]http://www.unrealadmin.org/forums/sh...ewpost&t=30859
I believe that for who want to work in zp would be better to work in this source since we all have permission to use, which isn't the case of zero ping plus. I know it may be it frustrating since you have made a lot effort in the combogib mod (including me which got a full working version with orange color without hacks but didn't released since it had a slight problem).
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  #16  
Unread 4th March, 2012, 07:34 PM
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Quote:
Originally Posted by rork View Post
FYI: The CSHP 4.0 souce had been released, but the link to the download is dead.

If you want to start coding another uscript hack protection you may also want to have a look at NBSP
Well that makes it easier.

Here you go.
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File Type: zip CSHP40-Source.zip (33.9 KB, 695 views)
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  #17  
Unread 4th March, 2012, 07:35 PM
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Some people also requested the Mutator I used to show the effect of Tickrate on server performance.
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File Type: zip TICKDEMO.ZIP (3.9 KB, 718 views)
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  #18  
Unread 4th March, 2012, 07:55 PM
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CSHP was not the preview name of UTPure ?
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  #19  
Unread 4th March, 2012, 07:57 PM
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No, CSHP was a mutator, where UTPure replaces a core components of the game.
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  #20  
Unread 5th March, 2012, 01:39 AM
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Just wondering about Pure7G , is there some way of inserting a whitelist/blacklist feature like ace.. as it tended to block alot of mods from functioning last I used it.

thanks for releasing source , someone will be able to build upon it surely.
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