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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > General Anti-Cheat Discussion

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  #1  
Unread 30th July, 2009, 12:27 PM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
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Default NC - Excess netspeed changes!

I recently found the same player logged with (NC - Excess netspeed changes!).

But there never was a netspeed change in the log though. It always showed "Client netspeed 10000".

Instead one time I found: "ScriptLog: Something destroyed a LadderInventory!"

Could someone explain to me please what that means?

And also what is the problem with changing netspeed during a game? I thought it would only effect the client, now I saw there's even an AntiNetspeedHack.

Here is the log:
UTPure: 2009-06-21 17:34.50 UTPureCheat: ......... (.........) had an impurity (NC - Excess netspeed changes!)
ScriptLog: [ChatLog][2009-06-21 17:34][Msg Spec]: .............Pure: NC - Excess netspeed changes!
NetComeGo: Close TcpipConnection418 Sun Jun 21 17:34:50 2009
ScriptLog: Something destroyed a LadderInventory!
.
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  #2  
Unread 30th July, 2009, 12:51 PM
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Using extremely low netspeed makes you hard to hit, though everything is laggy for you, too. Low netspeed could be abused for flag runs.
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  #3  
Unread 30th July, 2009, 08:16 PM
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you can Set a
MinClientRate=7000
in [UTPureRC7G.UTPure]
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  #4  
Unread 31st July, 2009, 02:08 AM
~V~ ~V~ is offline
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Quote:
Originally Posted by [ZSZ]Evil_Dragon View Post
And also what is the problem with changing netspeed during a game? I thought it would only effect the client, now I saw there's even an AntiNetspeedHack.
As wormbo points out. If you grab flag then change netspeed to something really low it makes you lag and harder to hit.

That's why I made the antinethack, to stop people changing it during a game. There is no reason to change netspeed during a game at all - once you have a good netspeed you can usually leave it alone.
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  #5  
Unread 31st July, 2009, 03:12 AM
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Quote:
Originally Posted by ~V~ View Post
As wormbo points out. If you grab flag then change netspeed to something really low it makes you lag and harder to hit.

That's why I made the antinethack, to stop people changing it during a game. There is no reason to change netspeed during a game at all - once you have a good netspeed you can usually leave it alone.
Unfortunately we established that your antinethack has flaws with how the weapons looked ingame as you are carring them. Did you ever fix that ~V~?
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