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8th July, 2004, 01:35 PM
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Rampage
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Join Date: May 2004
Posts: 75
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good idea
let's say briliant idea :>
if i add something to hud as a validation then whe nplaying demo it will not appear
great idea :>
need to find abytning how to do thing like that ;P
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9th July, 2004, 06:26 AM
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Rampage
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Join Date: Aug 2003
Posts: 95
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very much like warpix for AOT
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9th July, 2004, 10:12 AM
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Rampage
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Join Date: Jun 2004
Posts: 59
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I think the demo's watcher will need your mod installed to view the demo and he will probably see the timestamp appearing during the game but i'm not sure.
if your mod is called by the server using a command console or something, it will perhaps not appear, so u can imagine a command like "makess randomnumber timestamp" send to client console and your mod will splash random number and timestamp, call sshot(); and then destroy your splash like a logo does
u can also put timestamp on a background texture that will improve the difficulty of a fake.
btw with helios hook, it's very easy to avoid this "force SS" because helios can get all infos between server and client so if he detect something like makess, he can deactive his bot during ss
Last edited by ffs->DarkSide : 9th July, 2004 at 10:15 AM.
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10th July, 2004, 02:02 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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Well the Helios hook is an aimbot while corrupt clanners will usually go for a triggerbot .
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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10th July, 2004, 09:13 AM
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Unstoppable
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Join Date: May 2004
Location: UK
Posts: 235
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theres lots of features in those hooks that clanners will like alot. radar, bright skins, glowhack to name a few. setting the aimangle low would make it harder to spot. dont think clanners wouldent use helios hook if they thought the clan they were about to play wouldent question them.
some clanners are using a private triggerbot ,passes pure+qvalidate+nbsp.
iv seen it in action. if anyone knows the name of it please do come forward.
Robus i belive utpurerc7d will have a screanshot feature built in.
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10th July, 2004, 12:39 PM
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Holy Shit!!
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Join Date: Apr 2003
Location: Texas
Posts: 1,157
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Quote:
Originally Posted by NuFF$@iD
...
Robus i belive utpurerc7d will have a screanshot feature built in.
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And when will it be released ? After the UTPG next patch ? buahaha
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12th July, 2004, 08:29 AM
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Rampage
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Join Date: May 2004
Posts: 75
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ohh
pure 7d or rather 8a ;P willl have a lot usefill features for me (or generally for mod creators/remakers ), maybe screen maker also :>
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12th July, 2004, 10:29 PM
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Forum Newcomer
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Join Date: Jun 2004
Posts: 2
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There are two functions to make a screenshot.
SShot is used by the Bindings-Window to make a screenshot. Shot makes the actual screenshot.
SShot will set the brightness level to default, make the screenshot and reset the brightness level. This will cause a lot of lagg at least on some Direct3D systems. By using simply Shot the lagg is greatly reduced.
You should check what function you use.
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12th July, 2004, 10:51 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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Erm, how would one enforce the sending of screenshots ? I can imagine the excuses : "I, erm ... overwrote the ss with prOn" or "my brother deleted it" .
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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13th July, 2004, 01:51 AM
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Dominating
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Join Date: Jan 2003
Posts: 112
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that only "shot" didnĀ“t know, the impact in game is = as with opengl. is the option to use
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13th July, 2004, 07:06 AM
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Rampage
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Join Date: Jun 2004
Posts: 59
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the only natively coded function is Shot();, the rest is pure coding so removing brightness code or something is very simple
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8th February, 2010, 10:48 AM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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utdc 2.1 shot cmd was awesome for this sort of thing , even uploaded the screenies to the server. pity utdc is dead and won't work on future version of windows.
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9th February, 2010, 12:32 PM
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Holy Shit!!
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Join Date: Jan 2005
Posts: 514
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Quote:
Originally Posted by back4more
utdc 2.1 shot cmd was awesome for this sort of thing , even uploaded the screenies to the server. pity utdc is dead and won't work on future version of windows.
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I'm missing the point to lift a 5 year old thread with this info.
As you are keen in anticheat ACE will also have a screenshot function like UTDC. Suggesting we leave this relic of a thread alone
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