I'm having an issue with a current hook. So far it bypassed our Native anti, but i figured out why already, the hook closes itself as soon as you 'activate' the functions of the hook, and the functions are loaded into UT itself.
Now i took a look at CSHP 4.0 (source) and the following noticed me:
Quote:
if (zzMyConsole.GetPropertyText("Elf") != "")
return 14; // ("(ELFBot)");
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This would simply search anything related to 'Elf' on the players side right? In the meantime i'm trying to decompile and execute the Bot to at least get a glimp of the hooked code into the game, but would it work if i'm able to catch a certain code that's hooked and put it in like that?
My feeling tells me i'm not, but i'm still figuring out ways to make it detect it. Native is atm a no go , i'm awaiting the Source of Hguard for demo.
Also, what is the most basic looks of an anti in Uscript including the classes for looking for a certain text?