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Go Back   The Unreal Admins Page > Forums > Hosted Forums > AnthraXs Corner > General Chat

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  #41  
Unread 28th April, 2010, 04:21 AM
.reaven* .reaven* is offline
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Could Someone pls tell me wich is the lastest Udemo and how to use it because i have udemo3.3 but i cant record i dont know why.
I click in record game and enter the name but when i play and look again to stop the record i find that udemo never start to record pls help me :S or a tutria
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  #42  
Unread 2nd May, 2010, 11:09 AM
nik_mz nik_mz is offline
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Make sure you edit this line in unrealtournament.ini
DemoRecordingDevice=udemo.uDemoDriver
and set directory in "path" tab, for example D:\Games\UnrealTournament\Demos\
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  #43  
Unread 2nd May, 2010, 10:01 PM
uranus uranus is offline
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You can define the record path in the DemoManager interface in UT. I find that I have to restart UT for changes, such as new demos to be recognized by DemoManager. Also, make sure you give your demo the '.dem' extension like, 'awesomesnipermonsterkill.dem'
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  #44  
Unread 8th May, 2010, 07:54 PM
.reaven* .reaven* is offline
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yes i change that in Ut.ini .
I will try that of .Dem :] could be because of Ace6.0 or 7 ?
or patch 436 ? i should use 440 ?

Last edited by .reaven* : 12th May, 2010 at 01:09 AM.
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  #45  
Unread 22nd July, 2010, 04:34 PM
SesioN SesioN is offline
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Quote:
Originally Posted by AnthraX View Post
I'm working on a v3.4 version at the moment (it might take a while before it's released due to other projects though).

Changelist so far:
* [FIXED] Rewind function restored for v436/432
* [FIXED] Scoreboard no longer rendering after seeking
* [FIXED] Several problems caused by non-standard folder structures
* [ADDED] Rewind support for UT v440/451
* [CHANGED] .NET Framework 1.1 no longer needed

I'll be moving the flag fix to the native side because it can't be done properly in pure uscript. Clantag recognition can also be added.

Other interesting stuff:
* I've been debugging the v4.51b demo playback issue. v4.51b is fully network compatible with earlier UT versions (down till v4.32) but due to new functionality in Core and Engine (UTracing etc) the PackageMaps and ClassNetCaches used by v4.51b demorecorders don't match the ones used by playback clients with earlier versions. I'm not too sure how this is fixed for normal internet play though. The only possible fixes I can see at the moment are to either have udemo load the v4.51b Engine/Core during demo playback or to let udemo log an extra packagemap file during demo recording. Might take a while before this is fixed.

* http://utgl.unrealadmin.org/udemo/udemo.png Haven't tested much but most of it seems to be working now...
Is that still being worked on? What's the status on this project? Greetings
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  #46  
Unread 26th July, 2010, 12:11 AM
knugster knugster is offline
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is it possible to merge in Poema's movie demo manager at your end?
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  #47  
Unread 28th July, 2010, 12:06 AM
FFwF FFwF is offline
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Quote:
Originally Posted by knugster View Post
is it possible to merge in Poema's movie demo manager at your end?
That'd be like the ultimate demo manager
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  #48  
Unread 28th July, 2010, 05:14 PM
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AnthraX AnthraX is offline
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I'll see what I can do.
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  #49  
Unread 2nd August, 2010, 10:02 PM
knugster knugster is offline
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Thanks, hope it works out!
In the process of making a movie, but most of my demos makes MDM crash due to UTDC 2.0c, while rypelcam crashes every time I try to play a demo recorded on a smartctf server.
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  #50  
Unread 3rd August, 2010, 01:34 PM
Meindratheal Meindratheal is offline
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I noticed trying to download missing files from a redirect will always crash me, do we have any idea why?
Sorry if this has been mentioned, I can't open page 2 for some reason o_O

The end part of the log is this:
Code:
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
UdemoDownload: Connecting to: 192.168.1.78/Redirect
Init: WinSock: I am TTG-PC (127.0.0.1)
UdemoDownload: Resolving 192.168.1.78/Redirect
UdemoDownload: Atempting to download: 192.168.1.78/Redirect/DM-(UTW)Paintball_Arena.unr.uz
Warning: Failed to load 'DM-(UTW)Paintball_Arena': Can't find file for package 'DM-(UTW)Paintball_Arena'
Warning: Failed to load 'Texture DM-(UTW)Paintball_Arena.Screenshot': Can't find file for package 'DM-(UTW)Paintball_Arena'
Warning: Failed to load 'DM-(UTW)Paintball_Arena': Can't find file for package 'DM-(UTW)Paintball_Arena'
Warning: Failed to load 'LevelSummary DM-(UTW)Paintball_Arena.LevelSummary': Can't find file for package 'DM-(UTW)Paintball_Arena'
UdemoDownload: Starting Download of: DM-(UTW)Paintball_Arena.unr.uz (1572 kb)
Log: loading buffer writer
UdemoDownload: Successfully downloaded: DM-(UTW)Paintball_Arena.unr.uz (1572 kb)
UdemoDownload: Download Connection Closed
Critical: UZSignatureTest
Critical: UUZHandler::execSaveFile
Critical: UObject::ProcessEvent
Critical: (UZDownloader Entry.UZDownloader0, Function udemo.UZDownloader.Tick)
Critical: AActor::Tick
Critical: AInternetLink::Tick
Critical: ATcpLink::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/01/10 02:11:22
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  #51  
Unread 4th September, 2010, 05:20 AM
MZYTENGAM MZYTENGAM is offline
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Quote:
Originally Posted by }{BwA}{Bite_Me View Post
I don't know why, but I always get kicked on servers running nexgen. Does anyone else have this problem?
record by console...maybe this works..
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  #52  
Unread 4th September, 2010, 05:23 AM
MZYTENGAM MZYTENGAM is offline
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i remember when i rec and play demo only by console,,, that was sometimes ...
demomenager open new quality and give alot possibles...
MegaTHX for DemoMenager AntraX .. this stuff is Huge like Universe
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  #53  
Unread 5th September, 2010, 04:13 AM
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back4more back4more is offline
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re:Originally Posted by }{BwA}{Bite_Me

getting kicked from nexgen servers...

could be the l33t characters in your name perhaps.

*shrugs
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  #54  
Unread 5th September, 2010, 04:16 AM
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back4more back4more is offline
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^_^ sup with yor sig Meindreatheal?

perhaps having links underneath each other would be a bit tidier ...

link;link;link to

link;eol
link;eol
link;eol

^_^

*looks again , Perhaps remove the dead links to gametracker

Last edited by back4more : 5th September, 2010 at 04:19 AM.
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  #55  
Unread 6th September, 2010, 11:21 AM
Meindratheal Meindratheal is offline
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Quote:
Originally Posted by back4more View Post
^_^ sup with yor sig Meindreatheal?

perhaps having links underneath each other would be a bit tidier ...

link;link;link to

link;eol
link;eol
link;eol

^_^

*looks again , Perhaps remove the dead links to gametracker
I think you mean the other guy, I don't have a sig
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  #56  
Unread 6th September, 2010, 03:56 PM
MZYTENGAM MZYTENGAM is offline
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Quote:
Originally Posted by Meindratheal View Post
I think you mean the other guy, I don't have a sig
he mean me... and links was not dead .. he only push wrong buttons
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  #57  
Unread 19th December, 2010, 07:23 PM
knugster knugster is offline
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Did you get a look at merging in movie demo manager?
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  #58  
Unread 26th December, 2010, 02:24 AM
SesioN SesioN is offline
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AnthraX I would like to say that after all the fine-tuning you made to demo manager it finally became almost perfect, it hasn't been failing me and works like a harm so really great job there and thank you for it!!

Now think about how often players have many GB's of auto-rec demos that are sadly unmarked for good frags, at some point it gets pretty much impossible to watch them all and if you want to do a frag-movie you're doomed, right?

Okey so imagine having a bind, that lets you automatically mark the demo the moment you made an awesome frag... oh boy.. awesome.. we are saved

Yep that is pretty much the last thing that demo manager is missing, if possible please add up a feature that would let us semi-auto mark the demos with basic info about good frags. Example:

DM-Deck16][_2010-12_17__0-03__Fnumber[minute_second].dem

The moment a player presses the "good frag" bind it would save the time and after the demo stops recording, add it to the demo name (Or have a separated frags.txt)

What does it need?

* Support for multiple good frags in one demo
* Possibility to assign it to a custom key

DM-Deck16][_2010-12_17__0-03__F1[03-15]_F2[06-33]F3[13-22] etc.

Thanks again!
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Last edited by SesioN : 27th December, 2010 at 08:55 PM.
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  #59  
Unread 6th January, 2011, 05:59 PM
Niko Niko is offline
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What's the point of the download servers for demo manager when it downloads .uz files and demo manager does not decompress these resulting in 'corrupt' files?

Or does this happen because most of these default servers do have corrupt files? :x
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  #60  
Unread 7th January, 2011, 02:08 AM
SesioN SesioN is offline
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You just use one server, http://uz.ut-files.com/
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