well, i started reading all that, then quickly had enough of it. It looks like alot of discussion related to only one bad idea of how to handle it. Too many hoops to jump through to play a game. Alot of ppl like myself would prolly just skip it and go play some other game. I hope that system never gets used.
Extending Pure in the way i have suggested here would require nothing of the players wanting to join servers. Simply if they cheat once they can only play on servers that allow ppl who have been caught once; If they cheat twice, they can only play on servers that allow you to have been caught cheating twice, etc. etc. untill the die hard dumbasses have no where to play. Their own doing. Those who never cheat will only enjoy the bennefit of servers having less jerks ruining everyone elses fun, and never even notice it otherwise.
I would never suggest a black list for team-killers, excessive-taunters, suciders, idlers, or jerks in general, because ppl could be put on that list unfairly. But when you are busted with a known cheat in your game, well, there ya go. For the sake of possible reform the entire database could even be dumped every so often so that ppl who learned their lesson and just want to play the game can have another chance to enjoy the game as it was intended. Soon the hardcore cheaters would rejoin the ranks of the globally banned.
If there is an arguement against global banning, when executed in way that seems fair, then i'd love to hear it. So far the only one i've heard that seems to have any bearing is that someone could get banned by mistake. Well, if it's one, two, three strikes your out, then there is no mistake. I have no tolleration for cheaters ruining everyone elses fun. Screw them.
Yeah, there will always be new ways to cheat. Okay, so why should we suffer all of them at once. It wouldn't be so bad to only be subjected to them as they arise and are short lived.
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