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  #1  
Unread 27th April, 2006, 12:04 AM
Troublesome Troublesome is offline
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Arrow Release: UTDC v1.8

yep it's time for new bug...eh features:

[ADDED] Detection/Disabling of some ufunction calls.
[FIXED] Duplicate native error.
[FIXED] Windows 9x crash.
[FIXED] Windows 2000 corrupt memory logging.

Now with some uscript cheat detection, but you need to spend some time configuring it to use it - read the readme.txt.

Link:
http://users.cybercity.dk/~dsl84778/UTDCv18.zip

hf !
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  #2  
Unread 27th April, 2006, 01:23 AM
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Nice!

Thanks Troublesome!
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  #3  
Unread 27th April, 2006, 01:33 AM
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Just some friendly advice -- if you're running SLV, add the following if you're going to enable the anti-UScript bits:

TraceAllowList=SLV201.StrangeShell.smoketick
DrawAllowList=SLV201.SLHUD

If you're running JailBreak, you'll need these:

TraceAllowList=jailbreak.JBLadderBase.Tick
DrawAllowList=JailBreak.ChallengeJailBreakHUD,jail break.JBLadderBase,jailbreak.ChallengeJailBreakHUD

And yes, that is correct -- apparently UTDC is case sensitive and JailBreak's code contains some instances of JailBreak and others of jailbreak (without th ecaps) so it's necessary to have the same thing twice capitalized differently.

This is from preliminary testing with a few players, so if I come up with anything else, I'll let everyone know -- just thought I'd be helpful to the SLV community to post this here, since UTDC is our #1 anti-cheat because PURE doesn't work right with SLV.

Last edited by |KOA|The_Dave : 28th April, 2006 at 11:10 PM.
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  #4  
Unread 27th April, 2006, 02:16 AM
eZgR@nNy420's Avatar
eZgR@nNy420 eZgR@nNy420 is offline
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I keep getting this error message...

Quote:
UTDC: [UTDCv18] [eZgR@nNy420420] Check Spawned!
UTDC: [UTDCv18] [eZgR@nNy420420] ERROR: Kicked because of native check didn't spawn
Here is my config..

Quote:
[UTDCv18.UTDCMut]
UTDCActive=True
ServerCheck=True
CheckFrequency=12
ClientCheck=True
ClientCheckFrequency=7
MemoryScan=True
ProcessCheck=True
PackageCheck=True
AllowWinampControl=True
SpeedHL=666
KickMsg=You have been kicked because a cheat have been detected
DownloadURL=http://www.tournament-ladder.com/utdc.html
BanPlayer=True
KickPlayer=True
KickForCorruptMemory=True
KickForCorruptFile=True
KickForHook=True
KickForTimer=True
KickForSpeedHack=False
KickForUBot=True
SafeKick=False
DisplayLogNotices=True
ExternalLog=True
LogPath=../Logs/
OSCare=True
ForceNativeSpawn=True
ShowLogo=True
ScreenShotWhenLog=True
LogoXpos=1
LogoYpos=10
ShotPassword=
bDisableTrace=True
bDetectTraceCalls=True
bDisableDraw=True
bDetectDrawCalls=True
TraceAllowList=richdecos.u,s_Sui.u,SFDeco.u,SFDeco s.u,SteyrAugPak.u,SteyrAugPack42.u,TearGasPack.u,T earGasPack42.u,TFModelsF.u,TOAS.u,TOCTF.u,TODM.u,T OExtra2.u,TOExtraModels.u,TOMA2.u,TOMAModels2.u,TO MapExt.u,TOPModels220.u,TOSTTOP3Client.u,TOSTTOP3S upport.u,TOSTWeapons.u,TOSTWeapons42.u,TOSTWeapons Client.u,TOSTWeaponsClient42.u,TOSTWeaponsServer.u ,TOSTWeaponsServer42.u,TOSTXPCheaterList.u,tovase. u,UBrowser.u,UMenu.u,UnrealI.u,UnrealShare.u,UTBro wser.u,UTServerAdmin.u,UWeb.u,UWindow.u,VIPTOMut.u
DrawAllowList=Engine.Weapon.RenderOverlays,UWindow .UWindowWindow.DrawClippedActor
Any ideas? This happens with ForceNativeSpawn both set on and off. Even if UTDC is set to off it still kicks everyone on the server with the message quoted above.
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Last edited by eZgR@nNy420 : 27th April, 2006 at 02:21 AM.
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  #5  
Unread 27th April, 2006, 02:18 AM
|KOA|The_Dave's Avatar
|KOA|The_Dave |KOA|The_Dave is offline
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ForceNativeSpawn=False instead of True, it'll fix you up.
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  #6  
Unread 27th April, 2006, 02:54 AM
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It kicks with the same error no matter if forcenativespawn is true or false.
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  #7  
Unread 27th April, 2006, 03:11 AM
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eZgR@nNy420 eZgR@nNy420 is offline
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Ok I hate to be a pain but now i'm getting an entire game crash. The message above is what I receive. This is my configuration now...

Quote:
[UTDCv18.UTDCMut]
UTDCActive=True
ServerCheck=True
CheckFrequency=12
ClientCheck=True
ClientCheckFrequency=7
MemoryScan=True
ProcessCheck=True
PackageCheck=True
AllowWinampControl=True
SpeedHL=666
KickMsg=You have been kicked because a cheat have been detected
DownloadURL=http://www.tournament-ladder.com/utdc.html
BanPlayer=True
KickPlayer=True
KickForCorruptMemory=True
KickForCorruptFile=True
KickForHook=True
KickForTimer=False
KickForSpeedHack=False
KickForUBot=False
SafeKick=True
DisplayLogNotices=True
ExternalLog=True
LogPath=../Logs/
OSCare=True
ForceNativeSpawn=False
ShowLogo=True
ScreenShotWhenLog=True
LogoXpos=1
LogoYpos=10
ShotPassword=
bDisableTrace=False
bDetectTraceCalls=False
bDisableDraw=False
bDetectDrawCalls=False
TraceAllowList=
DrawAllowList=
Allow440=True
Allow451a=True
Allow451b=True
CAddr[0]=0
CAddr[1]=0
CAddr[2]=0
CInst[0]=0
CInst[1]=0
CInst[2]=0
Addr436[0]=0
Addr436[1]=0
Addr436[2]=0
Inst436[0]=0
Inst436[1]=0
Inst436[2]=0
Addr451a[0]=0
Addr451a[1]=0
Addr451a[2]=0
Inst451a[0]=0
Inst451a[1]=0
Inst451a[2]=0
Addr451b[0]=0
Addr451b[1]=0
Addr451b[2]=0
Inst451b[0]=0
Inst451b[1]=0
Inst451b[2]=0
Addr440[0]=0
Addr440[1]=0
Addr440[2]=0
Inst440[0]=0
Inst440[1]=0
Inst440[2]=0
Package[0]=UTDCv18.u
Package[1]=UTDCv18.dll
Package[2]=
Package[3]=
Package[4]=
Package[5]=
Package[6]=
Package[7]=
MD5[0]=9182EF7B69E39CC1B1D6B8D675BA8E4E
MD5[1]=254B6CD14DEFB7BE47B5129C4D7F6EE2,62EF26A516BBE03F CED68B4E55403690
MD5[2]=
MD5[3]=
MD5[4]=
MD5[5]=
MD5[6]=
MD5[7]=
SendMode=0
ImageServerPort=8000
ImageServerIp=192.168.0.2
ConnectionTimeout=5
JpgQuality=50
P.S. I am trying to run this on a modded version of UT. Tactical Ops 3.4.
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  #8  
Unread 27th April, 2006, 03:33 AM
Matthew Matthew is offline
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Troublesome you are a sexy man - I love you dude

Last edited by Matthew : 27th April, 2006 at 03:40 AM.
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  #9  
Unread 27th April, 2006, 04:51 AM
Al Al is offline
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AnthChecker kicks me for having the UTDCv18.dll file. If I delete it, I can connect fine. Do I need the new UTDCv18.dll file?

[edit] Even if I delete everything related to UTDC, it doesn't ask me to install the DLL file.

Last edited by Al : 27th April, 2006 at 04:59 AM.
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  #10  
Unread 27th April, 2006, 05:28 AM
|KOA|The_Dave's Avatar
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Irden, is the server empty? UTDC won't initialize you or ask you to install the DLL unless a second human player is present.

Also, probably you have to wait for Anthrax to add the latest UTDC DLL to the whitelist and for your server to update its whitelist from the web update thing.
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  #11  
Unread 27th April, 2006, 05:30 AM
Al Al is offline
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Dave: Yep, it was empty.

Hopefully AnthraX will update it soon

Thanks for the info!
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  #12  
Unread 27th April, 2006, 06:17 AM
kawaii kawaii is offline
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Nice work :>
edit: it's added to AC's whitelist now. :>
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Last edited by kawaii : 27th April, 2006 at 12:16 PM.
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  #13  
Unread 27th April, 2006, 09:51 AM
Shambler Shambler is offline
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Nice work man
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  #14  
Unread 27th April, 2006, 10:09 AM
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Thx Trouble testing ASAP
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  #15  
Unread 28th April, 2006, 12:44 AM
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Quote:
Originally Posted by Troublesome
[FIXED] Duplicate native error.
n1 ^^ .
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  #16  
Unread 28th April, 2006, 12:53 AM
Troublesome Troublesome is offline
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Quote:
Originally Posted by eZgR@nNy420


Ok I hate to be a pain but now i'm getting an entire game crash. The message above is what I receive. This is my configuration now...

P.S. I am trying to run this on a modded version of UT. Tactical Ops 3.4.
utdc 1.8 will not work with tacops..i dont play that game but ill try make it work with in next version
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  #17  
Unread 28th April, 2006, 12:58 AM
Troublesome Troublesome is offline
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Quote:
Originally Posted by eZgR@nNy420
I keep getting this error message...

Any ideas? This happens with ForceNativeSpawn both set on and off. Even if UTDC is set to off it still kicks everyone on the server with the message quoted above.
you will get the error "ERROR: Kicked because of native check didn't spawn" if the traceallowlist or drawallowlist is too long. you should try write what is allowed at package or class level then though its less safe
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  #18  
Unread 28th April, 2006, 02:07 AM
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Awesome release Troublesome Not getting any of those rampant false "memory corruption" logs anymore either.
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  #19  
Unread 28th April, 2006, 10:04 AM
Obsidian Obsidian is offline
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It seems to cause a never ending 100% cpu load on Windows x64. Is that a known issue?
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  #20  
Unread 28th April, 2006, 10:50 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Should the speedHL be set above 500 in this version too?
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