You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > Unreal Tournament > Admin

Reply
Thread Tools Display Modes
  #21  
Unread 9th December, 2006, 05:45 PM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

Very true
Reply With Quote
  #22  
Unread 18th April, 2007, 11:31 PM
Acidbaby Acidbaby is offline
Killing Spree
 
Join Date: Feb 2005
Posts: 17
Default im a little confused here

Hi, I am looking for a little help on this one. We have this botter that has been pretty much impossible to get rid of so we decided to try this hostnameban package to try something else. This event recently occurred.

WHat I want to find out is why did this match up these 2 different hostmasks? It actually makes sense because the qwest mask is the person who has been verfied as the botter and the williams.edu mask is actually the person we have always suspected but his known Ip is never even close to the verified botters ip.

ScriptLog: Login: (****)
ScriptLog: OPBan: Watcher 7 starting
Log: Possessed PlayerPawn: bbTFemale2 CTF-Face.bbTFemale1
ScriptLog: SuperWebAdmin(DEBUG): Detected new player join..
ScriptLog: OPBan: Watcher 7 starting
ScriptLog: SuperWebAdmin(DEBUG): Player (****) initialized.
ScriptLog: [PureChecker][(****)] CRC: (0:UTPureRC7G:490651206)
ScriptLog: [PureChecker][(****)] CRC: (1ureCheckerV3:244159890)
ScriptLog: OPBan: Watcher 7 checking IPPolicy for 65.103.**.***:2656
ScriptLog: OPBan: Shutting down watcher 7 after 1 seconds
ScriptLog: [Hostname Ban] New Player: (****) - 65.103.**.*** - 65-103-**-***.mpls.qwest.net
ScriptLog: [Hostname Ban] (****) - Login DENIED - (Policy Match: *.williams.edu)

Last edited by Acidbaby : 18th April, 2007 at 11:37 PM.
Reply With Quote
  #23  
Unread 19th April, 2007, 03:32 AM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

"Policy Match:" is going to be incorrect due to a bug in my code. It simply displays the last policy that you have on the list instead of the policy which actually matches.

Just ignore it.
Reply With Quote
  #24  
Unread 19th April, 2007, 10:37 AM
Acidbaby Acidbaby is offline
Killing Spree
 
Join Date: Feb 2005
Posts: 17
Default

Ok, thanks for the quick reply.
Reply With Quote
  #25  
Unread 8th July, 2007, 06:31 AM
donjski donjski is offline
Rampage
 
Join Date: Oct 2003
Posts: 52
Default

Big problem:

Running 436 and 451b patch on 2 diff servers. IP2country latest version.

I set up the webadmin, and I can login. But it asks me to login a million times.

It's as if the page keeps reloading itself over and over. I am not the only one having this problem. One of my other admins see this problem also.

I use firefox and he uses IE.

I put the HostNameBan folder inside the Web folder on the server. And setup Uweb.webserver as shown in the read me.

Could this have anything to do with the order the packages are listed in the Engine.GameEngine. I did put them in the order requested in the readme.

Any Ideas?

Code:
[Engine.GameEngine]
CacheSizeMegs=8
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=ServerAdds.ServerAdds
ServerActors=UWeb.WebServer
ServerActors=UTDCv20.SMain
ServerActors=UTDCActionMan10.SMain
ServerActors=AutoPause.APActor
ServerActors=MODOSUtilsV25.SplashLogoSA
ServerActors=IGHudv2b.SA
ServerActors=2k4Combos.CombosSA
ServerActors=SmartCTF_4D.SmartCTFServerActor
ServerActors=IpToCountry.LinkActor
ServerActors=HostnameBan.HostnameBan
ServerActors=UTStatsBeta4_2.UTStatsSA

ServerPackages=UTSAccuBeta4_2
ServerPackages=UTPureRC7G
ServerPackages=2k4Combos
ServerPackages=IGHudv2b
ServerPackages=Botpack
ServerPackages=MapVoteLA13
ServerPackages=SmartCTF_4D
ServerPackages=CountryFlags2
ServerPackages=MODOSUtilsV25
ServerPackages=serverlogo
ServerPackages=Revenge
ServerPackages=UTDCShared
ServerPackages=UTDCv20
ServerPackages=UTDCv20dll
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Zeroping_v100

Last edited by donjski : 8th July, 2007 at 06:36 AM.
Reply With Quote
  #26  
Unread 8th July, 2007, 07:08 AM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

Probably issues with your UWeb realm or something.
Reply With Quote
  #27  
Unread 8th July, 2007, 07:27 AM
donjski donjski is offline
Rampage
 
Join Date: Oct 2003
Posts: 52
Default

My Uweb should be fine, I use SWA.95, and server adds with no problems...

Last edited by donjski : 8th July, 2007 at 07:30 AM.
Reply With Quote
  #28  
Unread 17th January, 2008, 11:56 PM
werewolf werewolf is offline
Rampage
 
Join Date: Aug 2003
Posts: 79
Default asc -hostnameban

what are the chances this gonna happen
Reply With Quote
  #29  
Unread 22nd February, 2008, 08:24 PM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

ok i have a few questions about hostname ban

first of all does hostname change with IP changes? if not is the hostname same for all IPs for each client? does anyone else have the same hostname or is it unique to each client?
__________________




Reply With Quote
  #30  
Unread 24th February, 2008, 03:08 AM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

Yes a hostname can change. Hostname ban is designed to be used most effeictively by banning host ranges.
Reply With Quote
  #31  
Unread 24th February, 2008, 03:34 AM
adminthis adminthis is offline
Godlike
 
Join Date: Apr 2007
Posts: 416
Default

Quote:
Originally Posted by SoNY_scarface View Post
ok i have a few questions about hostname ban

first of all does hostname change with IP changes? if not is the hostname same for all IPs for each client? does anyone else have the same hostname or is it unique to each client?
Hostnames are unique, just like IP addresses. However, some ISPs assign dynamic hostnames, for example: 84-32-198-200.city.cable.net, resolving to 84.32.198.200. Then when their IP changes to -for example- 84.44.1.2, their hostname will be 84-44-1-2.city.cable.net. So use range bans. E.g.: *.city.cable.net.

In most cases, though, hostnames are static. So for example cust101.city.cable.net will always resolve to the same person (cust101), regardless whether the IP address it resolves to is dynamic.
__________________
Love is... something you can do
Reply With Quote
  #32  
Unread 24th February, 2008, 05:55 PM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

if i did a dynamic range ban on *.city.cable.net for example, would there be other people on the same hotstname?
__________________




Reply With Quote
  #33  
Unread 24th February, 2008, 06:36 PM
adminthis adminthis is offline
Godlike
 
Join Date: Apr 2007
Posts: 416
Default

Quote:
Originally Posted by SoNY_scarface View Post
if i did a dynamic range ban on *.city.cable.net for example, would there be other people on the same hotstname?
There could be other people matching that range ban. But it blocks less addresses than say blocking *.*.cable.net.

I'd say first ban their hostname. If they still come back, ban the range.
__________________
Love is... something you can do
Reply With Quote
  #34  
Unread 25th February, 2008, 12:03 AM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

well im pretty sure id have to do a range ban because the 2 people that i am trying to keep out have their IPs change more often than they change their underwear
__________________




Reply With Quote
  #35  
Unread 1st March, 2008, 09:44 PM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

thank you this works a treat! finally got rid of the 2 guys that were making playing on my servers a misery... thank you

one request tho....can it be modified to check spec too?
__________________





Last edited by SoNY_scarface : 2nd March, 2008 at 12:21 AM.
Reply With Quote
  #36  
Unread 2nd March, 2008, 02:58 AM
CPanoplyd CPanoplyd is offline
Holy Shit!!
 
Join Date: Feb 2005
Posts: 742
Default

You could use SpectatorPlus to password protect the Spectator Spot.
__________________
CPan
Reply With Quote
  #37  
Unread 2nd March, 2008, 05:06 AM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

nah id like to leave spec open to public...it'd be handy if hostnameban checked specs too, otherwise they fuggers can still get in and annoy the hell outta everyone
__________________




Reply With Quote
  #38  
Unread 3rd March, 2008, 03:34 PM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

HostnameBan should be checking specs as well... it is made to check all PlayerPawns.... so unless you are using a weird spectator class...
Reply With Quote
  #39  
Unread 4th March, 2008, 12:45 AM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

nope im using the standard spectator thingy that came with the server and not knowing what im using i guess it is standard UT....its not checking specs tho i can tell u that for a fact now...at least it isnt on my server

another thing id like to request....i have had to ban DENY,*.*.btcentralplus.com

so anyone on btcentralplus.com is banned however one of my clan admins are on this host so is there something i could do without having to change the ini each time he starts his computer? cos his IP, hostname range etc change each time he starts up meaning i couldnt just allow 1 hostname of his id have to edit the ini to allow each day...
__________________




Reply With Quote
  #40  
Unread 4th March, 2008, 01:26 AM
{KAI}Cannon's Avatar
{KAI}Cannon {KAI}Cannon is offline
Killing Spree
 
Join Date: Nov 2005
Location: Virginia Beach, VA
Posts: 40
Default

Matthew, could you add me to your list?

I sent you a PM a while ago, and I don't know if you have it set to receive only from people you specify.

Thanks!

By the way, when I clicked on your links last night, they were inoperable. ( something like atomicunreal could not be found).
__________________
Never underestimate genius

Last edited by {KAI}Cannon : 4th March, 2008 at 01:27 AM. Reason: incomplete message
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 10:09 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.