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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTAN > Feature Requests

 
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  #1  
Unread 10th June, 2004, 04:35 AM
Moose Moose is offline
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Default Add "Speed Hack" to "Reason" section

Could you add "Speed Hack" to the reasons section for bans? Currently I'm using "Other" but I'm sure "Speed Hack" would be good to use as other admins may wanna ban Speed Hackers but not all the "Other" possibilities.
  #2  
Unread 10th June, 2004, 05:31 PM
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That might not be such a good idea (for applying a ban I mean) as a few players have reported that they've been wrongly identified as using such a hack. Apparently what triggers this false positive in those cases with AntiTCC was a lossy connection.
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  #3  
Unread 10th June, 2004, 08:01 PM
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anti tcc is not reporting this, it is a built in UT2k4 security feature that isn't working very well, anything from force respawning to packet loss and connection lag will trigger the "speed hack dectected" warning, which is total BS !!
  #4  
Unread 10th June, 2004, 08:33 PM
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This will be in the next release of the server actor.
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  #5  
Unread 10th June, 2004, 11:09 PM
Brando67 Brando67 is offline
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Cool

Cause it's one buggy feature right now........
UTSecure also has many false positives from shitty connection and p/l etc!!!
  #6  
Unread 11th June, 2004, 12:20 AM
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Yeah, speed hack detection has been fixed in the next patch.
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When you kill 6 people in Unreal Tournament it's a "Monster Kill", in Quake3 it's "Excellent", and in Counter-Strike it's "Kick Banned"
  #7  
Unread 11th June, 2004, 12:37 AM
Moose Moose is offline
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I'm not talking about "False Positives" that the UT2004 security was bugged with. I'm talking about a catagory for Speed Hackers If you get a demo or watch a player going Mach 1 in a server capping flags, you know he's a speed hacking cheater and not some random connection issue or false positive
  #8  
Unread 23rd June, 2004, 05:49 PM
IveGonePostal IveGonePostal is offline
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I'm still getting false positive "Speed Hack Detected" errors when my connection goes awry. I certainly wouldn't want to be labeled as a botter, (especially considering I'm such a crap player.)
  #9  
Unread 24th June, 2004, 01:13 AM
billcain billcain is offline
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Is there any way to turn off the Speed Hack check right now? Or do we have to wait for the next version
  #10  
Unread 24th June, 2004, 02:50 AM
Moose Moose is offline
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I think you can remove those lines from the server ini to turn it off.

3 lines of text in the ini:

[Engine.LevelInfo]
MaxTimeMargin=1.000000
TimeMarginSlack=1.35
MinTimeMargin=-1.000000
  #11  
Unread 24th June, 2004, 02:51 AM
Moose Moose is offline
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Basically, I only ban (using UTAN) people who speed hack that I catch in a demo. Obvious speed hackers

Like this douche bag: http://www.zenkai.com/demos/a.speedhack.zip
  #12  
Unread 25th June, 2004, 02:29 PM
IveGonePostal IveGonePostal is offline
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Thanks Moose...I have a horrible DSL connection, and since the release of version 3236, almost every single game I play, at one point or another, I am getting false speed hack detections while being warped. Didn't happen on version 3204.
  #13  
Unread 25th June, 2004, 02:33 PM
IveGonePostal IveGonePostal is offline
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I jumped the gun...that is already removed from my server ini......BAH!
  #14  
Unread 28th June, 2004, 05:54 PM
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Quote:
Originally Posted by Moose
I think you can remove those lines from the server ini to turn it off.

3 lines of text in the ini:

[Engine.LevelInfo]
MaxTimeMargin=1.000000
TimeMarginSlack=1.35
MinTimeMargin=-1.000000
Actually, you do not remove those lines. You need to specify:

MaxTimeMargin=0

in order to turn OFF speedhack detection. If you remove those those lines, speedhack detection reverts to default levels (meaning it is active).
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CATALYST.UT03.CTF [38.118.161.199:7877]
CATALYST.UT04.CTF [38.118.161.199:8077]
CATALYST.UT04.1v1.UTC [38.118.161.197:8077]
CATALYST.UT04.1v1.TTM [38.118.161.197:7877]
CATALYST.UT04.Demo.1v1 [38.118.161.198:7777]
  #15  
Unread 30th June, 2004, 08:49 PM
IveGonePostal IveGonePostal is offline
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Did that...still happening.
  #16  
Unread 1st July, 2004, 06:49 PM
HuntrCker HuntrCker is offline
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Ack. If you could substantiate that it's still active with MaxTimeMargin=0, and you have access to the serveradmin mailing list, please do post your findings. If you don't have access, I'll post the findings for you if you would be so kind enough to provide the substantiation (email: [email address]).
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CATALYST.UT03.CTF [38.118.161.199:7877]
CATALYST.UT04.CTF [38.118.161.199:8077]
CATALYST.UT04.1v1.UTC [38.118.161.197:8077]
CATALYST.UT04.1v1.TTM [38.118.161.197:7877]
CATALYST.UT04.Demo.1v1 [38.118.161.198:7777]

Last edited by HuntrCker : 1st July, 2004 at 06:49 PM. Reason: want email notification on this thread
  #17  
Unread 5th July, 2004, 10:29 PM
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Quote:
Originally Posted by IveGonePostal
Did that...still happening.
this is a serverside change BTW...nothing you can do client side to prevent it but email the admin and ask to disable/tweak
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  #18  
Unread 16th December, 2004, 10:41 PM
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actually you are all wrong speed hack is ana absolute glitch in ut the programmers ruined it by accident it is suppose to detect when a person is actually speed hacking(cheating to move faster in a server) but they messed it up and what it is doing is if you have a fast connection or a really shit connection (extremes) then the server reads it as your pc is moving faster then the server in turn stopping or variantly slowing you down until the problem is fixed which is why when it comes up you cannont move as normal... so there is no way to fix this it is not a hack and a true hacker will never get caught guaranteed trust me anyone who gets caught is a wannabe i know a guy(wont say names like it would help you hes too good) that has cheated since the old days of quake never got caught once he even plays on wormbos servers in ut all the time never has got caught but the noobs that make it obvious are gay he has it set to key bind so it only happens right when he kills then he immediately cuts it off hahahahah youll never catch him hes too good... sorry but a true hacker cannot be cauht no matter what guaranteed
  #19  
Unread 17th December, 2004, 01:42 AM
ShiningSquirrel ShiningSquirrel is offline
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Quote:
Originally Posted by Tink
actually you are all wrong speed hack is ana absolute glitch in ut the programmers ruined it by accident it is suppose to detect when a person is actually speed hacking(cheating to move faster in a server) but they messed it up and what it is doing is if you have a fast connection or a really shit connection (extremes) then the server reads it as your pc is moving faster then the server in turn stopping or variantly slowing you down until the problem is fixed which is why when it comes up you cannont move as normal... so there is no way to fix this it is not a hack and a true hacker will never get caught guaranteed trust me anyone who gets caught is a wannabe i know a guy(wont say names like it would help you hes too good) that has cheated since the old days of quake never got caught once he even plays on wormbos servers in ut all the time never has got caught but the noobs that make it obvious are gay he has it set to key bind so it only happens right when he kills then he immediately cuts it off hahahahah youll never catch him hes too good... sorry but a true hacker cannot be cauht no matter what guaranteed

First, they are talking about UT2k4, not UT, second, the speedhack "bug" was fixed a long time ago, third, did'nt you notice this thread was from 5 months ago?
  #20  
Unread 17th December, 2004, 10:52 AM
grep grep is offline
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Quote:
Originally Posted by Tink
{loads of crap}hahahahah youll never catch him hes too good... sorry but a true hacker cannot be cauht no matter what guaranteed
Can I start to panic right now?

And in case don't understand: this type of humor is called sarcasm.
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Last edited by grep : 17th December, 2004 at 10:57 AM.
 


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