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  #1  
Unread 19th January, 2005, 01:25 AM
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Default UTAN R-Team Announced

UTAN 3MAC Press ReleaseUTAN would like to announce the opening of a new UTAN sub-system named the Reconnaissance Team or the R-Team. This system has been introduced to help improve Unreal Tournament and Unreal Tournament 2004 Anti-Cheat Software.

The R-Team will monitor and process information and files contributed by members of the public. Due to the sensitive nature of such data, all information can be contributed anonymously and in confidence. No names will ever be mentioned if developments are made based on the information contributed.

Contributions can be made by visiting the R-Team website at the address below...

http://utan.unrealadmin.org/rteam/
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  #2  
Unread 19th January, 2005, 04:34 AM
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Ambitious but nice. How do you intend to prevent redundancies in the files being uploaded :p ?
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And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #3  
Unread 19th January, 2005, 06:18 AM
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I wouldn't know if that could be seen as an actual problem...
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  #4  
Unread 19th January, 2005, 06:21 AM
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Ok. Well I hope you don't mind all of the junk I've uploaded .
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #5  
Unread 23rd January, 2005, 10:02 PM
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Why is there a need to set up something different to the existing UT anticheat groups such as www.anticheat.co.uk and clanbase's UT anticheat site, channel and processes (which has close ties with anticheat.co.uk)? Surely we would be better all working as one, coherent unit?
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Last edited by Truff : 23rd January, 2005 at 10:09 PM.
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  #6  
Unread 23rd January, 2005, 10:13 PM
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The point is, that the cheaters can submit their stuff anonymously and other potential cheaters have no way of accessing the uploaded cheats.
Anticheat and especially Clanbase want to ban cheaters, we want to invite them - that's the difference. We're interested in the code, not the persons.
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<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #7  
Unread 23rd January, 2005, 11:20 PM
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Quote:
Originally Posted by Truff
Why is there a need to set up something different to the existing UT anticheat groups such as www.anticheat.co.uk and clanbase's UT anticheat site, channel and processes (which has close ties with anticheat.co.uk)? Surely we would be better all working as one, coherent unit?
Well, I'd be tempted to say that the anticheat people are too secretive in what they do, each anticheat author working away in their corner. Also efforts to coordinate things have improved but aren't yet ideal. And I just hate the idea of witchhunts. That's just my opinion though.

Edit: Wormbo has a point too. Which cheater in their right mind would address people on a site like anticheat.co.uk ?
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.

Last edited by Azura : 23rd January, 2005 at 11:23 PM.
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  #8  
Unread 23rd January, 2005, 11:33 PM
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Well, I guess we all have the same ultimate goal but I'm afraid I don't get it though - why on earth would a cheater send you files?
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  #9  
Unread 23rd January, 2005, 11:43 PM
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That's a good question. I think most useful submissions will come from people who know cheaters and form the thin layer between the cheat and anticheat worlds. Either that or an individual might find this the perfect way to cause trouble for a rival. Cheating, stealing, lying, backstabbing ... all part of the same game ^^.
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #10  
Unread 23rd January, 2005, 11:57 PM
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By guessing, it's purpose seems simple enough?....i.e. If someone is globally banned and he thinks he can give you something usefull (i.e. one of the private hooks) in return for being unbanned then he comes to the R-Team?

I wish they were called the Anti-cheat Team (emm...A-Team)
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  #11  
Unread 15th January, 2007, 04:02 PM
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Quote:
Originally Posted by Wormbo View Post
Anticheat and especially Clanbase want to ban cheaters
LoL About clanbase I saw many conflicts that where lost because clanbase protected there friends, I saw demo's with 100 % cheat or wallhack and still clanbase let these guys play because they are close to them IRL
1 of the reasons we dont play clanbase nomore Half of the admins is laming or cheating them selfs
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  #12  
Unread 15th January, 2007, 04:12 PM
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Yeah, some clanbase admins tend to be biased.
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #13  
Unread 16th January, 2007, 10:55 AM
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Quote:
Originally Posted by Azura View Post
Yeah, some clanbase admins tend to be biased.
and after what Fusen did, one of them caught if i remember right. but not UT series player , which is good.
what do u think, shall we hire Fusen and Ronner do to something for us?
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