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Go Back   The Unreal Admins Page > Forums > Hosted Forums > AnthraXs Corner > General Chat

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  #21  
Unread 21st May, 2009, 05:42 PM
H£4Dru$H H£4Dru$H is offline
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Everyone was kicked from my server for 'BrightSkins' on DM_Curse.de but seems fine on other maps. will continue to test...
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  #22  
Unread 22nd May, 2009, 05:10 PM
H£4Dru$H H£4Dru$H is offline
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Had to remove this as players taking damage amplifier got kicked for 'brightskins'
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  #23  
Unread 24th May, 2009, 05:40 AM
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AnthraX...... I think you have great potential for anti-cheat coding but you need to keep in mind most servers these days have mods and mutators that you should put in consideration when you code your anti-cheats.

I talked to FLuKE the other day about helping you perfect your anti-cheats and he is more than willing to help. Register at www.hofgaminclan.com and we'll chat more if you are interested.

As of this moment in time our RX6 server is the most popular RX server since Rosebum was four years ago. We accomplished popularity in less than a years time with a 9yr old game.

http://www.gametracker.com/server_info/8.2.121.194:7777

PLEASE CONSIDER HELPING US KEEP UT99 FAIR AND FUN. Peace out.
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  #24  
Unread 15th June, 2009, 01:55 AM
werewolf werewolf is offline
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amazing, you can see 2 things in common with most of these people who are having a problem with it.
1. they have their game tweaked to the nuts to gain an advantage
2. they can change their ips in a moments notice (which means what hahaha)


oops sry anthrax i was flaming

you keep up the good work as there is not many left to help the ut99 community and everything you do is appreciated by the [wolf] clan and many other who run their game the way it suppose to be run

Last edited by werewolf : 15th June, 2009 at 02:01 AM.
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  #25  
Unread 15th June, 2009, 11:56 AM
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Quote:
Originally Posted by werewolf View Post
2 things in common with most of these people who are having a problem with it.

1. they have their game tweaked to the nuts to gain an advantage
2. they can change their ips in a moments notice (which means what hahaha)

you keep up the good work as there is not many left to help the ut99 community and everything you do is appreciated by the [wolf] clan and many other who run their game the way it suppose to be run
+1

No problems on my servers. Does what its supposed to do, and I have all the north american prou hackers on mine. You should see my logs hahaha....

Thank you again Anth and make it even tighter, your a softie
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  #26  
Unread 4th July, 2009, 03:06 PM
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yep shes still in betta stage , unfortunately. once shes solid though I'd like to test again



will submit for future release

Cheers.

removing from Server

must check in on the utdcplus any improvements to utdc are most welcome

Last edited by back4more : 10th July, 2009 at 08:30 AM.
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  #27  
Unread 4th August, 2009, 06:57 AM
chicken- chicken- is offline
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[quote=werewolf;149366]amazing, you can see 2 things in common with most of these people who are having a problem with it.
1. they have their game tweaked to the nuts to gain an advantage
2. they can change their ips in a moments notice (which means what hahaha)

Great post... but the mod is just buggy and it's kicking people for no reason
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  #28  
Unread 4th August, 2009, 08:38 AM
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Quote:
Originally Posted by chicken- View Post
Great post... but the mod is just buggy and it's kicking people for no reason
Sounds like 99% of anticheats out there .

P.S: How did things turn out on clanbase ?
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And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #29  
Unread 19th August, 2009, 07:56 AM
VBKesha VBKesha is offline
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On DM-Morpheus many False operations 'BrightSkins'
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  #30  
Unread 19th August, 2009, 08:01 AM
VBKesha VBKesha is offline
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on DM-Morpheus
ScriptLog: [TBv01] === Player Kick ===
ScriptLog: [TBv01] Player Name :XXX
ScriptLog: [TBv01] Player IP : xx.xx.xx.xx
ScriptLog: [TBv01] Tweaks found : 1
ScriptLog: [TBv01] Tweaks : Brightskins -> UnrealShare.Belt_fx.Invis.Invis
ScriptLog: [TBv01] === Player Kick ===
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  #31  
Unread 20th August, 2009, 12:56 AM
SoNY_scarface SoNY_scarface is offline
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I have had problems with this on my server too. Would appreciate v2 without the bugs
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  #32  
Unread 2nd April, 2010, 05:10 PM
Spank Spank is offline
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Keeps kicking for "Flag Glow" on my TDM server
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  #33  
Unread 2nd April, 2010, 07:30 PM
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Quote:
Originally Posted by Spank View Post
Keeps kicking for "Flag Glow" on my TDM server
cheater
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  #34  
Unread 2nd April, 2010, 07:44 PM
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I really don't have time to work on this project, sorry. Is anyone interested in taking this over?
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  #35  
Unread 2nd April, 2010, 11:00 PM
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Quote:
Originally Posted by admin View Post
cheater
Shhhhhhhhhhhh The cat in the hat wouldnt approve of this!

Would be nice if someone would take over (:
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  #36  
Unread 3rd April, 2010, 05:16 AM
dcsnypa dcsnypa is offline
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anthrax i wouldn't mind taking this project forward if its alright with you
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  #37  
Unread 27th April, 2010, 08:59 PM
Aces.LinuX Aces.LinuX is offline
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Guys, look at screenshot below, its really a tweak or a false-positive?



Thnx! ^^

Edit:
Another Question: Threre are a way to disable the "Shared Shield" protection?

Last edited by Aces.LinuX : 27th April, 2010 at 09:03 PM.
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  #38  
Unread 27th April, 2010, 11:41 PM
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this is an interesting one , as I was only yesterday kicked from the server I play on for the same reason , it was immediately after I got the Shield Belt!.

I think your Question could be the reason behind this error , as another player still had the shield from the previous spawn b4 I took the new SB.

Good find.

I use goty version btw.
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  #39  
Unread 28th April, 2010, 08:26 AM
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I haven't looked at the code in this one, but I've looked at the code in AntiTweak. If this one works anything near the the same the cause could just be that the server is using custom pickups/spawns of any kind realy. AntiTweak even sees my statsmutator as a cheat? come on ... it's a custom HUD mutator running on the server .... To make a mutator and call it antitweak by only checking if the clients settings is different from the default settings of the actors is not the right way to do it. You also have to include a check in it to detect if the SERVER assigns those values to the players. This way people gets framed just because they are in the wrong place at the wrong time. Like picking up a shieldbelt while still beeing under spawnprotection. Then the coder should know that changes are made to the lighting af the textures. Not to mention some maps have pickups that are not sized 1.0, but maybe 1.3 or something to fit in a spot ... by picking those up you also risk beeing "caught" as a cheater.
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  #40  
Unread 28th April, 2010, 09:43 AM
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Thank you for that info Dane. Woudl you be able to have a look at the DPL (Dynamic Pakage Loader) at some point and insert a few lines so that it can recognise Virtual Prefixes from MapvoteLA13? Perhaps you would be able to fix this pretty awesome ServerActor? see this post here if you can help
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