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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Linux Specific

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  #1  
Unread 14th August, 2006, 08:13 PM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
Join Date: Jul 2004
Location: Germany
Posts: 659
Unhappy Port swapping - I can't get it fixed :-(((

Hi, please can someone help me!

We have a server rented at Clanservers.com (now Gameservers.com), at the start we had the prob that the server was swapping ports, so I added

bRestartServerOnPortSwap=False
under
[IpDrv.TcpipConnection]

All was fine for a few weeks but the other night this stupid server all of a sudden started crashing right after restart, 16 times in a row with errors like this:

Code:
Log: UDP recvfrom error: 11 from any ip following here
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon Aug 14 12:35:56 2006
Then all of a sudden it started running fine again, for 24 hours and this morning the same thing happened again. Now I had 50+ crashs in a row right at the start, and the last errors looked like this.

Code:
Log: UDP recvfrom error: 11 from 0.0.0.0:0
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon Aug 14 12:34:12 2006
Now it is running again but keeps bounding to the wrong port:
Code:
ScriptLog: UdpServerQuery(crt): Port 7781 successfully bound.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: UDP recvfrom error: 11 from 0.0.0.0:0
Log: Resolved unreal.epicgames.com (207.135.145.19)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7782 successfully bound.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7782 successfully bound.
I know this is a long post, but I'm at a loss...
Please, can someone help me here, Clanservers obviously can't.

Since I assume it's required here is my .ini, meanwhile I added the portswap thing to other sections also and entered port 7779, but nothing seems to help:

Code:
[url]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=CityIntro.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=Botpack.TMale1

[FirstRun]
FirstRun=0

[PackageRemap]
UnrealShare=UnrealI

[Engine.Engine]
GameRenderDevice=SoftDrv.SoftwareRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevScript

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=ACLSv210.ChatLogger
ServerActors=ServerAdds.ServerAdds
ServerActors=AnthCheckerS_v137.ACActor
ServerActors=UTStatsBeta4_2.UTStatsSA
ServerActors=UTPureRC7G.UTPureSA
ServerActors=asc750.asc_server
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
..
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=SkeletalChars
..
ServerPackages=AnthCheckerC_v137
ServerPackages=UTSAccuBeta4_2
ServerPackages=BP1Handler7G
ServerPackages=BP4Handler7G
ServerPackages=UTPureRC7G
ServerPackages=asc750
ServerPackages=asc7cc
ServerPackages=ZSZRifle4
bSendTeamInfo=true

[WinDrv.WindowsClient]

[XDrv.XClient]

[Engine.Player]

[Audio.GenericAudioSubsystem]

[Galaxy.GalaxyAudioSubsystem]

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=90.000000
InitialConnectTimeout=180.000000
AckTimeout=1.0
KeepAliveTime=0.200000
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=4.000000
NetServerMaxTickRate=25
LanServerMaxTickRate=35
RecvSizeMult=32.000000
SendSizemult=32.000000
MaxDownloadSize=0
LogPortUnreach=False
AllowPlayerPortUnreach=False
LogMaxConnPerIPPerMin=False
MaxConnPerIPPerMinute=0
OverrideBufferAllocation=False
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=http://www.zszclan.com/redirect/
ProxyServerHost=
ProxyServerPort=
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Botpack.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=60.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35

[Engine.GameReplicationInfo]
ServerName=
ShortName=UT Server
AdminName=
AdminEmail=
Region=0
MOTDLine1=Welcome to One Shot, One Kill
MOTDLine2=Camp and Snipe ONLY, otherwise leave.
MOTDLine3=Questions? Read the rules.
MOTDLine4=www.zszclan.com

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
GameName=ut
OldQueryPortNumber=7779
bRestartServerOnPortSwap=False
MinNetVer=0
bTeamInfo=False

[IpServer.UdpServerQuery]
GameName=ut
OldQueryPortNumber=7779
bRestartServerOnPortSwap=False

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[SoftDrv.SoftwareRenderDevice]

[GlideDrv.GlideRenderDevice]

[MetalDrv.MetalRenderDevice]

[OpenGLDrv.OpenGLRenderDevice]

[D3DDrv.D3DRenderDevice]

[SglDrv.SglRenderDevice]

[Editor.EditorEngine]

[UMenu.UnrealConsole]

[UMenu.UMenuMenuBar]

[Botpack.ChallengeBotInfo]
Difficulty=1

[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=True
bCoopWeaponMode=False
MinPlayers=6
AirControl=1.000000
FragLimit=25
TimeLimit=25
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bMultiWeaponStay=True
bForceRespawn=False
bTournament=False
NetWait=10
RestartWait=15
MaxCommanders=0
InitialBots=4
bNoMonsters=False
bHumansOnly=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0

[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3.000000
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
MaxTeamSize=16
FragLimit=0
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=True
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0

[Botpack.Domination]
bDumbDown=True
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=100

[Botpack.Assault]
bUseTranslocator=False
bCoopWeaponMode=True

[Botpack.TeamGamePlus]
bBalanceTeams=True
GoalTeamScore=30
bPlayersBalanceTeams=True

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bMuteSpectators=False
bNoCheating=True
bAllowFOV=False
bExternalBatcher=False
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=0
AdminPassword=
GamePassword=
MaxPlayers=16
ServerLogName=
bLocalLog=False
bWorldLog=False
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
PlayerViewDelay=1.000000
PlayerSpeechDelay=0.300000
PlayerTauntDelay=2.000000
bLogAdminActions=True
LoginDelaySeconds=0.000000
MaxLoginAttempts=0
ActionToTake=DO_Log
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0
IPPolicies[0]=ACCEPT,*
..
IPPolicies[255]=

[UnrealShare.UnrealGameOptionsMenu]
bCanModifyGore=True

[UBrowser.UBrowserMainClientWindow]

[UBrowserUT]

[UBrowserLAN]

[UBrowserPopulated]

[UBrowserDeathmatch]

[UBrowserTeamGames]

[UBrowserCTF]

[UBrowserDOM]

[UBrowserAS]

[UBrowserLMS]

[UBrowserAll]

[UTMenu.UTMultiplayerMenu]

[UWeb.WebServer]
Applications[0]=UTServerAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=UTServerAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=True
Applications[2]=ServerAdds.WebAdmin
Applications[3]=AdminInfo.AdminWebInfo
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=/ServerAdds
ApplicationPaths[3]=/AdminInfo
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
ListenPort=8080

[UBrowser.UBrowserHTTPClient]
ProxyServerAddress=
ProxyServerPort=0

[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=
MasterServerPort=27900
bRestartServerOnPortSwap=False
Region=0

[UTServerAdmin.UTServerAdmin]
AdminUsername=
AdminPassword=

[ServerAdds.ServerAdds]
fDelay=180.000000
iRepeat=1
iGroupSize=4
iAddType=2
bDontWrapList=False
bEnabled=True
sLines[0]=Welcome to ZSZ - Zark Sniper Zone
..
sLines[24]=Server will be closed for public today at 2.30 pm EST for 3.5 hours

[ServerAdds.WebAdmin]
AdminRealm=ServerAdds admin
AdminUsername=
AdminPassword=

[AMLP_HaSm_v1.AMLP_HaSm]
TeamLogoR=HaSm_Logo.AMLP
TeamLogoB=HaSm_Logo.AMLP
TeamLogoG=HaSm_Logo.AMLP
TeamLogoY=HaSm_Logo.AMLP
TeamNameR=Red Team
TeamNameB=Blue Team
TeamNameG=Green Team
TeamNameY=Yellow Team
szSBTitle=1 Shot 1 Kill - ZSZ - The Original
bCamperEnhanced=True
bAllowIDCommands=True
bBroadCastMessages=True
szIDKick=%p says thanks to admins to keep server clean
szIDBan=Rules are made to be respected .. hope %p will learn them

[ZSZPasswordfxd.ZSZPasswd]
GamePassword=
MessagePW=Server now passworded. Don't lag out!
MessageUnPW=Server password cleared
PlayerLimit=12

[NoTelefrag.NoTelefrag]
PunishmentType=-2

[Engine.StatLog]
LocalBatcherURL=
LocalBatcherParams=
LocalStatsURL=
WorldBatcherURL=
WorldBatcherParams=
WorldStatsURL=
LocalLogDir=../Logs
WorldLogDir=
bLogTypingEvents=False
bWorldBatcherError=False

[Botpack.TDMmaplist]
Maps[0]=
Maps[1]=
Maps[2]=
Maps[3]=
Maps[4]=
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
Maps[9]=
Maps[10]=
Maps[11]=
Maps[12]=
Maps[13]=
Maps[14]=
Maps[15]=
Maps[16]=
Maps[17]=
Maps[18]=
Maps[19]=
Maps[20]=
Maps[21]=
Maps[22]=
Maps[23]=
Maps[24]=
Maps[25]=
Maps[26]=
Maps[27]=
Maps[28]=
Maps[29]=
Maps[30]=
Maps[31]=
MapNum=0

[SpectatorPlus.SPMut]
SpectatorPassword=
WaitTime=0

[Pheonix.PheonixMut]
Active=True
Mode=2
CheckWeapon=
bUseASC=true

[BDBMapVote304.BDBMapVote]
bAutoDetect=False
bDM=True
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
bOther=False
OtherClass=
MapPreFixOverRide=
PreFixSwap=
bSortWithPreFix=True
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=False
bCheckOtherGameTie=True
RepeatLimit=50
MapVoteHistoryType=BDBMapVote304.MapVoteHistory1
ServerInfoURL=www.zszclan.com/Server/ZSZserverinfo.htm
MapInfoURL=
MidGameVotePercent=70
Mode=Accumulation
MinMapCount=2
HasStartWindow=Auto
bEntryWindows=True
bDebugMode=False
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
MsgTimeOut=10
bLoadScreenShot=False

[ZSZNoRunning.NoRunning]
RunTime=5
RunRadius=460
RunDamage=10
CampHealth=5
MinimumHealth=0
RunnerMsg=CAMP OR DIE !
RunnerMsgValue=30
AllowDeath=True

[AnthCheckerS_v137.ACActor]
bKickUnknownRenderer=true
bKickUnknownLibrary=false
bKickUnknownSound=false
bKickUnknownSkin=true
bBroadCastJoin=false
bBroadCastIPs=false
bExternalNotify=false
bSelfCheck=true
bPureCheck=true
bEUTCheck=false
bSkinCheck=true
bSoundCheck=true
bShowConsoleMessages=False
TimeOut=90.000000
CheckDelay=6.000000
bReportCheats=False
bReceiveUpdates=True
Packages[0]=
Packages[1]=
Packages[2]=
Packages[3]=
Packages[4]=
Packages[5]=
Packages[6]=
Packages[7]=
Packages[8]=
Packages[9]=
bExternalLogs=true
LogPrefix=
LogPath=../ACLogs/
ACLinkMode=2
ACDelay=5.000000

[UTPureRC7G.UTPure]
bUTPureEnabled=True
Advertise=0
AdvertiseMsg=1
bAllowCenterView=False
CenterViewDelay=1.000000
bAllowBehindView=True
TrackFOV=0
bAllowMultiWeapon=False
bFastTeams=True
bUseClickboard=True
MinClientRate=1000
bAdvancedTeamSay=True
bHitSounds=False
bTeamHitSounds=False
ForceSettingsLevel=2
bNoLockdown=True
bWarmup=False
bCoaches=False
bAutoPause=False
ImprovedHUD=1
bDelayedPickupSpawn=False
bTellSpectators=True
bNoWeaponThrow=False
bForceDemo=False
PlayerPacks[0]=BP1
PlayerPacks[1]=BP4
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=

[AnthCheckerS_v137.ACHTTP]
LastReply=1027031410:::123118079067078116132080126136079067078116132080128122079078116132080128126122079078116132080
<meta http-equiv=refresh content="0; URL=error.htm">
OldLibs=0
OldRenderers=0
__________________
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  #2  
Unread 14th August, 2006, 08:53 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
Holy Shit!!
 
Join Date: Apr 2005
Location: Hajdúszoboszló, Hungary
Posts: 823
Default

Check with "ps -aux" if another UT is not running on your system. If yes, then first kill that and after start your server again.
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  #3  
Unread 14th August, 2006, 09:05 PM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
Join Date: Jul 2004
Location: Germany
Posts: 659
Default

I'm sorry, but what is "ps-aux"
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  #4  
Unread 14th August, 2006, 09:10 PM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
Join Date: Jul 2004
Location: Germany
Posts: 659
Default

ok - found out what it is...but like I said it's a rented server so I guess I can't do that myself, can I?
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  #5  
Unread 14th August, 2006, 09:13 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
Holy Shit!!
 
Join Date: Apr 2005
Location: Hajdúszoboszló, Hungary
Posts: 823
Default

If you have ssh access (Putty or something) then you can.
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  #6  
Unread 14th August, 2006, 10:26 PM
lism lism is offline
Godlike
 
Join Date: May 2006
Posts: 324
Default

I think these are done by a control panel, and don't allow SSH access.

Try hit stop 2 times first and restart the server.
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  #7  
Unread 14th August, 2006, 10:32 PM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
Join Date: Jul 2004
Location: Germany
Posts: 659
Default

Thank you so much!!! This was actually the problem!

After I did a big rant in their forum they were able to check this within minutes and actually there was an old version not properly exited.

I'll keep this in mind and also next time try it with hitting stop twice before restarting.

Thanks again - you guys are just great!!!

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  #8  
Unread 31st August, 2007, 04:03 PM
qwerty's Avatar
qwerty qwerty is offline
Holy Shit!!
 
Join Date: Jan 2006
Posts: 676
Default

Quote:
Originally Posted by [ZSZ]Evil_Dragon View Post
Thank you so much!!! This was actually the problem!

After I did a big rant in their forum they were able to check this within minutes and actually there was an old version not properly exited.

I'll keep this in mind and also next time try it with hitting stop twice before restarting.

Thanks again - you guys are just great!!!


I ahve this problem all the time it sucks.. I have to constantly stop and restart the server..
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  #9  
Unread 3rd October, 2007, 04:14 AM
qwerty's Avatar
qwerty qwerty is offline
Holy Shit!!
 
Join Date: Jan 2006
Posts: 676
Default

reinstalling the 451 patch files fixed this issue for me.
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