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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Mac Specific

 
 
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Unread 16th April, 2004, 05:02 AM
_Wayne_ _Wayne_ is offline
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Join Date: Apr 2004
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I want to play a friend on a LAN one-on-one, with him leading one team of 5 bots and me leading the other. Maybe I've missed something in the game but running a server from there appears to not include bots. Is this correct? Do I need to run a ucc-bin server by hand to make this happen?

I've also been experimenting with running a dedicated server to maximize dual-cpu utilization. (I.e. the server can run on one CPU and my client on the other) I'm using the commandline:

./ucc-bin server "ONS-ArcticStronghold?bAutoNumBots=True?bBalanceTeams=T rue?Game=Onslaught.ONSOnslaughtGame?MinPlayers=12? TimeLimit=15?bPlayerMustBeReady=True" -lanplay -server

But the bots are starting the game before I can join. Any way to hold up the game until all humans are in?
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