You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > General > Tips & Tutorials Followups

Reply
 
Thread Tools Display Modes
  #1  
Unread 8th September, 2011, 07:42 PM
nighttripper nighttripper is offline
Rampage
 
Join Date: Jan 2006
Location: Behind you ;)
Posts: 78
Default

Quote:
I used to have a JB server setup with a modified version of the AK47 sniper rifle. Basically a Zark with higher rate of fire and 250 rounds.
Are you in a sharing mood?Night
__________________
UT99 Why Mess With a Good Thing
Team FBI's Gopher
http://www.teamfbi.org
66.55.154.154
http://www.burgus.org
Every day is a good day. Some days are just better than others.
Reply With Quote
  #2  
Unread 8th September, 2011, 10:32 PM
2399Skillz 2399Skillz is offline
Super Moderator
 
Join Date: Jan 2004
Location: North Carolina
Posts: 2,245
Default

Quote:
Originally Posted by nighttripper View Post
Are you in a sharing mood?Night
If I still had it, I would gladly share it but I lost it when one of my hard drives went out after I had stopped running the server. IIRC, this is what I did to modify the rifle.
  • Changed the flash radius, because it would lag low end systems if you was being shot at and could see the muzzle flash. Really annoying.
  • Changed the rate of fire to be faster than the Zark, do not remember the values but the AK47 might have already been faster, I do not remember.
  • Change the fire sound to that of a real gun, I believe the original Ak47 uses the Flak canon for sound. Strange, I know.
  • Changed the ammo sizes to be 25 per pick up, maybe 50? I don't remember, but since the Ak47 has 250 rounds in the clip, I had to give more ammo per pick up because you'd run out fast.
  • I want to say that the rifle had some kind of recoil setup but it wasn't accurate. I do not remember if I just took it off entirely or fixed it. I think, the crosshair would raise up as you fired it, but the gun would still shoot "straight" bah it's been a while.

Pretty sure that's all the changes I made. Future versions was going to have a camo'd rifle, but I never got around to it.

Maybe if I get bored one day I'll go in and make those changes again, it wasn't very difficult IIRC.
__________________

UT-FILES.COM
Get your files
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:09 PM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.