Anyone know what this does exactly?
This is a text modifiable through the stuffswapper ini.
Item[0]=Botpack.ImpactHammer:0
Item[1]=Botpack.Enforcer:1
Item[2]=Botpack.Minigun2:6
Item[3]=Botpack.ShockRifle:4
Item[4]=Botpack.UT_Eightball:8
Item[5]=Botpack.SniperRifle:5
Item[6]=none
Item[7]=none
Item[8]=none
Item[9]=none
Item[10]=Botpack.UT_Biorifle:3
Item[11]=Botpack.ShockRifle:4
Item[12]=Botpack.ShockRifle:4
Item[13]=Botpack.Ripper:7
Item[14]=Botpack.Minigun2:6
Item[15]=Botpack.Minigun2:6
Item[16]=Botpack.UT_Eightball:8
Item[17]=Botpack.SniperRifle:5
Item[18]=Botpack.WarheadLauncher:9
Item[19]=Botpack.ChainSaw:2
Item[20]=Botpack.BioAmmo
Item[21]=Botpack.ShockCore
Item[22]=Botpack.ShockCore
Item[23]=Botpack.BladeHopper
Item[24]=Botpack.Miniammo
Item[25]=Botpack.Miniammo
Item[26]=Botpack.RocketPack
Item[27]=Botpack.BulletBox
Item[28]=Botpack.BulletBox
Item[29]=Botpack.Miniammo
Item[30]=Botpack.Udamage
Item[31]=Botpack.UT_Invisibility
Item[32]=Botpack.UT_Jumpboots
Item[33]=Botpack.ThighPads
Item[34]=Botpack.Armor2
Item[35]=Botpack.UT_ShieldBelt
Item[36]=Botpack.HealthVial
Item[37]=Botpack.MedBox
Item[38]=Botpack.HealthPack
[StuffSwapper.StuffSwapperConfigsPage]
CurrentConfig=0
ConfigName[0]=config ba all weapons
ConfigName[1]=Config 1
ConfigName[2]=Config 2
ConfigName[3]=Config 3
ConfigName[4]=Config 4
ConfigName[5]=Config 5
ConfigName[6]=Config 6
ConfigName[7]=Config 7
ConfigName[8]=Config 8
ConfigName[9]=Config 9
A_Item[0]=Botpack.Minigun2
A_Item[1]=none
A_Item[2]=none
A_Item[3]=none
A_Item[4]=none
A_Item[5]=none
A_Item[6]=none
A_Item[7]=none
A_Item[8]=none
A_Item[9]=none
A_Item[10]=none
A_Item[11]=none
A_Item[12]=none
A_Item[13]=none
A_Item[14]=none
A_Item[15]=none
A_Item[16]=none
A_Item[17]=none
A_Item[18]=none
A_Item[19]=none
A_Item[20]=none
A_Item[21]=none
A_Item[22]=none
A_Item[23]=none
A_Item[24]=none
A_Item[25]=none
A_Item[26]=none
A_Item[27]=none
A_Item[28]=none
A_Item[29]=none
A_Item[30]=none
A_Item[31]=none
A_Item[32]=none
A_Item[33]=none
A_Item[34]=none
A_Item[35]=none
A_Item[36]=none
A_Item[37]=none
A_Item[38]=none
B_Item[0]=Botpack.ImpactHammer
B_Item[1]=none
B_Item[2]=none
B_Item[3]=none
B_Item[4]=none
B_Item[5]=none
B_Item[6]=none
B_Item[7]=none
B_Item[8]=none
B_Item[9]=none
B_Item[10]=none
B_Item[11]=none
B_Item[12]=none
B_Item[13]=none
B_Item[14]=none
B_Item[15]=none
B_Item[16]=none
B_Item[17]=none
B_Item[18]=none
B_Item[19]=none
B_Item[20]=none
B_Item[21]=none
B_Item[22]=none
B_Item[23]=none
B_Item[24]=none
B_Item[25]=none
B_Item[26]=none
B_Item[27]=none
B_Item[28]=none
B_Item[29]=none
B_Item[30]=none
B_Item[31]=none
B_Item[32]=none
B_Item[33]=none
B_Item[34]=none
B_Item[35]=none
B_Item[36]=none
B_Item[37]=none
B_Item[38]=none
C_Item[0]=Botpack.UT_Eightball
C_Item[1]=none
C_Item[2]=none
C_Item[3]=none
C_Item[4]=none
C_Item[5]=none
C_Item[6]=none
C_Item[7]=none
C_Item[8]=none
C_Item[9]=none
C_Item[10]=none
C_Item[11]=none
C_Item[12]=none
C_Item[13]=none
C_Item[14]=none
C_Item[15]=none
C_Item[16]=none
C_Item[17]=none
C_Item[18]=none
C_Item[19]=none
C_Item[20]=none
C_Item[21]=none
C_Item[22]=none
C_Item[23]=none
C_Item[24]=none
C_Item[25]=none
C_Item[26]=none
C_Item[27]=none
C_Item[28]=none
C_Item[29]=none
C_Item[30]=none
C_Item[31]=none
C_Item[32]=none
C_Item[33]=none
C_Item[34]=none
C_Item[35]=none
C_Item[36]=none
C_Item[37]=none
C_Item[38]=none
D_Item[0]=Botpack.SniperRifle
D_Item[1]=none
D_Item[2]=none
D_Item[3]=none
D_Item[4]=none
D_Item[5]=none
D_Item[6]=none
D_Item[7]=none
D_Item[8]=none
D_Item[9]=none
D_Item[10]=none
D_Item[11]=none
D_Item[12]=none
D_Item[13]=none
D_Item[14]=none
D_Item[15]=none
D_Item[16]=none
D_Item[17]=none
D_Item[18]=none
D_Item[19]=none
D_Item[20]=none
D_Item[21]=none
D_Item[22]=none
D_Item[23]=none
D_Item[24]=none
D_Item[25]=none
D_Item[26]=none
D_Item[27]=none
D_Item[28]=none
D_Item[29]=none
D_Item[30]=none
D_Item[31]=none
D_Item[32]=none
D_Item[33]=none
D_Item[34]=none
D_Item[35]=none
D_Item[36]=none
D_Item[37]=none
D_Item[38]=none
E_Item[0]=Botpack.ShockRifle
E_Item[1]=none
E_Item[2]=none
E_Item[3]=none
E_Item[4]=none
E_Item[5]=none
E_Item[6]=none
E_Item[7]=none
E_Item[8]=none
E_Item[9]=none
E_Item[10]=none
E_Item[11]=none
E_Item[12]=none
E_Item[13]=none
E_Item[14]=none
E_Item[15]=none
E_Item[16]=none
E_Item[17]=none
E_Item[18]=none
E_Item[19]=none
E_Item[20]=none
E_Item[21]=none
E_Item[22]=none
E_Item[23]=none
E_Item[24]=none
E_Item[25]=none
E_Item[26]=none
E_Item[27]=none
E_Item[28]=none
E_Item[29]=none
E_Item[30]=none
E_Item[31]=none
E_Item[32]=none
E_Item[33]=none
E_Item[34]=none
E_Item[35]=none
E_Item[36]=none
E_Item[37]=none
E_Item[38]=none
F_Item[0]=none
F_Item[1]=none
F_Item[2]=none
F_Item[3]=none
F_Item[4]=none
F_Item[5]=none
F_Item[6]=none
F_Item[7]=none
F_Item[8]=none
F_Item[9]=none
F_Item[10]=none
F_Item[11]=none
F_Item[12]=none
F_Item[13]=none
F_Item[14]=none
F_Item[15]=none
F_Item[16]=none
F_Item[17]=none
F_Item[18]=none
F_Item[19]=none
F_Item[20]=none
F_Item[21]=none
F_Item[22]=none
F_Item[23]=none
F_Item[24]=none
F_Item[25]=none
F_Item[26]=none
F_Item[27]=none
F_Item[28]=none
F_Item[29]=none
F_Item[30]=none
F_Item[31]=none
F_Item[32]=none
F_Item[33]=none
F_Item[34]=none
F_Item[35]=none
F_Item[36]=none
F_Item[37]=none
F_Item[38]=none
G_Item[0]=none
G_Item[1]=none
G_Item[2]=none
G_Item[3]=none
G_Item[4]=none
G_Item[5]=none
G_Item[6]=none
G_Item[7]=none
G_Item[8]=none
G_Item[9]=none
G_Item[10]=none
G_Item[11]=none
G_Item[12]=none
G_Item[13]=none
G_Item[14]=none
G_Item[15]=none
G_Item[16]=none
G_Item[17]=none
G_Item[18]=none
G_Item[19]=none
G_Item[20]=none
G_Item[21]=none
G_Item[22]=none
G_Item[23]=none
G_Item[24]=none
G_Item[25]=none
G_Item[26]=none
G_Item[27]=none
G_Item[28]=none
G_Item[29]=none
G_Item[30]=none
G_Item[31]=none
G_Item[32]=none
G_Item[33]=none
G_Item[34]=none
G_Item[35]=none
G_Item[36]=none
G_Item[37]=none
G_Item[38]=none
H_Item[0]=none
H_Item[1]=none
H_Item[2]=none
H_Item[3]=none
H_Item[4]=none
H_Item[5]=none
H_Item[6]=none
H_Item[7]=none
H_Item[8]=none
H_Item[9]=none
H_Item[10]=none
H_Item[11]=none
H_Item[12]=none
H_Item[13]=none
H_Item[14]=none
H_Item[15]=none
H_Item[16]=none
H_Item[17]=none
H_Item[18]=none
H_Item[19]=none
H_Item[20]=none
H_Item[21]=none
H_Item[22]=none
H_Item[23]=none
H_Item[24]=none
H_Item[25]=none
H_Item[26]=none
H_Item[27]=none
H_Item[28]=none
H_Item[29]=none
H_Item[30]=none
H_Item[31]=none
H_Item[32]=none
H_Item[33]=none
H_Item[34]=none
H_Item[35]=none
H_Item[36]=none
H_Item[37]=none
H_Item[38]=none
I_Item[0]=none
I_Item[1]=none
I_Item[2]=none
I_Item[3]=none
I_Item[4]=none
I_Item[5]=none
I_Item[6]=none
I_Item[7]=none
I_Item[8]=none
I_Item[9]=none
I_Item[10]=none
I_Item[11]=none
I_Item[12]=none
I_Item[13]=none
I_Item[14]=none
I_Item[15]=none
I_Item[16]=none
I_Item[17]=none
I_Item[18]=none
I_Item[19]=none
I_Item[20]=none
I_Item[21]=none
I_Item[22]=none
I_Item[23]=none
I_Item[24]=none
I_Item[25]=none
I_Item[26]=none
I_Item[27]=none
I_Item[28]=none
I_Item[29]=none
I_Item[30]=none
I_Item[31]=none
I_Item[32]=none
I_Item[33]=none
I_Item[34]=none
I_Item[35]=none
I_Item[36]=none
I_Item[37]=none
I_Item[38]=none
J_Item[0]=none
J_Item[1]=none
J_Item[2]=none
J_Item[3]=none
J_Item[4]=none
J_Item[5]=none
J_Item[6]=none
J_Item[7]=none
J_Item[8]=none
J_Item[9]=none
J_Item[10]=none
J_Item[11]=none
J_Item[12]=none
J_Item[13]=none
J_Item[14]=none
J_Item[15]=none
J_Item[16]=none
J_Item[17]=none
J_Item[18]=none
J_Item[19]=none
J_Item[20]=none
J_Item[21]=none
J_Item[22]=none
J_Item[23]=none
J_Item[24]=none
J_Item[25]=none
J_Item[26]=none
J_Item[27]=none
J_Item[28]=none
J_Item[29]=none
J_Item[30]=none
J_Item[31]=none
J_Item[32]=none
J_Item[33]=none
J_Item[34]=none
J_Item[35]=none
J_Item[36]=none
J_Item[37]=none
J_Item[38]=none
[StuffSwapper.StuffSwapperModsPage]
ExcludedMod[0]=AgentX 2.0
ExcludedMod[1]=Bunny Bomber 1.00
ExcludedMod[2]=ChaosUT GOTYE
ExcludedMod[3]=Combat Zone 1.0
ExcludedMod[4]=Covert Forces alpha4
ExcludedMod[5]=Enhanced Sniper Rifle
ExcludedMod[6]=Excessive Overkill 1.0
ExcludedMod[7]=FEBA 168
ExcludedMod[8]=Front Line Assault 100
ExcludedMod[9]=Infiltration 2.75
ExcludedMod[10]=Legacy
ExcludedMod[11]=Marathon Rampancy beta1.0
ExcludedMod[12]=Marathon Ressurection beta1.1
ExcludedMod[13]=NextGen Weapons 1.0
ExcludedMod[14]=NightsEdge 0.9.5
ExcludedMod[15]=nUT 0.5.6
ExcludedMod[16]=OldSkool 2.39
ExcludedMod[17]=Operation Stingray 2.0
ExcludedMod[18]=PerUnreal beta1
ExcludedMod[19]=SiN2UT 4.0
ExcludedMod[20]=SmartRockets 2 106
ExcludedMod[21]=StickyJack
ExcludedMod[22]=StrangeLove 2
ExcludedMod[23]=The Blob
ExcludedMod[24]=Unreal4Ever 6.02
ExcludedMod[25]=UT Classes 1.10
ExcludedMod[26]=UT Tremor 1.07
ExcludedMod[27]=Voodoo Arena 1.0
ExcludedMod[28]=Voodoo Arena BFG 1.0
ExcludedMod[29]=WAR 2.0
ExcludedMod[30]=Weapons Factory 106
ExcludedMod[31]=
ExcludedMod[32]=
ExcludedMod[33]=
ExcludedMod[34]=
ExcludedMod[35]=
ExcludedMod[36]=
ExcludedMod[37]=
ExcludedMod[38]=
ExcludedMod[39]=
ExcludedMod[40]=
ExcludedMod[41]=
ExcludedMod[42]=
ExcludedMod[43]=
ExcludedMod[44]=
ExcludedMod[45]=
ExcludedMod[46]=
ExcludedMod[47]=
ExcludedMod[48]=
ExcludedMod[49]=
[StuffSwapper.StuffSwapperPages]
WeaponPageFlag=False
AmmoPageFlag=True < does it have something to do with these
PickupPageFlag=False settings?
StartingPageFlag=False
[StuffSwapper.StuffSwapperOptionsPage]
MaxStarting=0
StartArmor=0 < or one of these?
bClearUTPriorities=False
heres the problem we Have... we can set the server up to give up to ten weapons at start with it,we have selected 5. If you are connected at the start of a game it will give you 5 weapons,but if you enter the game while its in progress it starts you with just the impact hammer and enforcer,now once you die you will respawn with all weapons(5) we have chosen.For some reason it will not start a player that enters in the middle of the game with 5 weapons. the goal we want is anyone that enters at any point can start with all 5 weapons. ive tried the stating pageflag setting and also clearing ut prorities weapons..no change.
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