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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTDC > General Chat

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  #21  
Unread 12th May, 2007, 03:27 AM
GAB GAB is offline
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If TO uses the same OpenGlDrv.dll as UT and other UT packages are the same in TO, you can see
a list of good MD5`s for different packages here: http://www.unrealadmin.org/forums/sh...ad.php?t=11684

I`ll add the first 3 MD5`s from that list for UT`s OpenGlDrv.dll to actionman.ini to show you.

Package[0]=UTDCv20.u
Package[1]=UTDCv20.dll
Package[2]=UTPureRC7G.u
Package[3]=OpenGlDrv.dll
Package[5]=
Package[6]=
Package[7]=
MD5[0]=1D04CB21D295F5A2534550DD3DA9072B
MD5[1]=E8F36943140F920F06B7407DB08BAB3C
MD5[2]=210BF724D2E0EFEE39B04E2A2044AF08
MD5[3]=D8ABBF774E3420623A2F44B74BB9653C,7731EA6193BED32F 48550AACF683BD50,1DD02EEA4AB45924601310119A3A0DD0
MD5[4]=
MD5[5]=
MD5[6]=
MD5[7]=

Keep in mind that only the first 3 MD5`s will be allowed on a server with this and any others good ones from that list
would be kicked for a HACKED package.

You should use DigestFile.exe to find the MD5 of the package you want to add then look to see if its on
the GOOD list, and add any other MD5 for that package.
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  #22  
Unread 12th May, 2007, 03:35 PM
=/\F=VENOM's Avatar
=/\F=VENOM =/\F=VENOM is offline
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Cool, now what packages should I be checking?? things like BOTPACK? or in TO S.SWAT can I just check all the damn packages?, I didn't see that many slots for MD5s in action man, can I add slots?

if I add a buttload of md5's will it lag the server?

Should I use MY Client as a digest source or something else??

FYI Tactical ops uses the exact same files as UT except for the addition of S.SWAT.U, so nearly every UT file is in Tactical Ops (except they stripped the botpack.u down to essential files only).

Sorry for all the dumb questions, but I'm realizing I need to fine tune this to be the most effective.

and... please clarify something for me....if I don't add md5s to my UTDC EVERYTHING OTHER than those md5s gets kicked?, cause that doesn't seem to be the case....or.....is it once I put in say, some OPGL md5s UTDC will only allow THOSE OPGL's

and what about sound hacks??

Thanks again,

Pat
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  #23  
Unread 12th May, 2007, 06:45 PM
GAB GAB is offline
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To have one anticheat look for all cheats would cause alot of lag at player join. Adding other anticheats to look for different cheats, will lesson the time of player join lag.

To check render`s like OpenGlDrv you maybe able to use AnthChecker_v138 in TO.
Sorry should of told you about this one earlyer.

You will need both AnthChecker_v138.zip and AnthCheckerS_v138_Build6.zip.

In actionman.ini you should add AnthCheckerC_v138.u, the MD5 is 7D35A7BF663FAD22C365B2E6EB6264CA

Other packages to add in actionman most common i would say would be botpack.u and menu.u.

Never tryed to add more, not sure if you can. I dont know what TO S.SWAT is.
If you add TO S.SWAT you need to know MD5 for any other good versions of it.

Any packages you add in actionman.ini will tell UTDC to only allow the package with MD5 in that list, thats why you need to add all the good MD5`s for each pacage you add. UTDC wont check a package thats NOT in the list.

If you were to add only this to actionman:
Package[3]=OpenGlDrv.dll
MD5[3]=D8ABBF774E3420623A2F44B74BB9653C,7731EA6193BED32F 48550AACF683BD50,1DD02EEA4AB45924601310119A3A0DD0

Then ONLY these 3 md5`s would be allowed, UTDC would kick for any other md5`s for OpenGlDrv.dll.

Dont know about sound hacks.
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  #24  
Unread 12th May, 2007, 08:18 PM
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Awesome, thanks soooo much, guess I have some work to do tonight....I'll let ya know how it gos...
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  #25  
Unread 1st January, 2008, 08:31 PM
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Default Verification---Altered File?

[UTDCv20c] +---------------------------------------------------+
[UTDCv20c] Client have failed integrity check
[UTDCv20c] Player name......: ]NK[-Maximus.Pl
[UTDCv20c] Player IP........: 83.22.87.69
[UTDCv20c] Client UT version: Tactical Ops
[UTDCv20c] Client OS........: WindowsXP
[UTDCv20c] D3DDrv.dll MD5...: DD6E3692F8EAD5E1DF88716024BC25D1
[UTDCv20c] Core.dll MD5.....: 4C4B6D84F0680AA8030DF35B79FDE192 (Unknown)
[UTDCv20c] Engine.dll MD5...: 73AFD1F086A9BB830ACBEC09C1B028E4 (Unknown)
[UTDCv20c] Render.dll MD5...: 6F18D6BB2B3DC12D0D2E5AD5CC66586B (v4.36)
[UTDCv20c] Galaxy.dll MD5...: CB246E9A387CC002E6EA13264AC0DC08 (v4.36)
[UTDCv20c] UTDCx.dll MD5....: 9203C337C6B14D0285A08893B9C72000
[UTDCv20c] MAC hash.........: 0009E09EBA006E280775F96FD327D98B
[UTDCv20c] Mem NTDLL image..: True
[UTDCv20c] Altered File.....: Engine.u
[UTDCv20c] Server Received..: 6309B98050F3474458E4BF5E2B4E328F
[UTDCv20c] Date/Time........: 01-01-2008 / 11:20:05
[UTDCv20c] +---------------------------------------------------+


This MD5 is not listed in the blacklist, can neone verify that this is a cheat!

I googled it and nothing came back.


ShootYaLata
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  #26  
Unread 2nd January, 2008, 12:02 AM
[SwS]Next [SwS]Next is offline
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You didnt remove the ip or name, LOL

looks real to me, with the engine.u file altered
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  #27  
Unread 2nd January, 2008, 10:11 AM
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Quote:
Originally Posted by [SwS]Next View Post
You didnt remove the ip or name, LOL

looks real to me, with the engine.u file altered
Could just as well be a file corruption. You need to match that MD5 to a known "bad" file to tell if that is a cheat or not.
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  #28  
Unread 2nd January, 2008, 10:29 PM
SoNY_scarface SoNY_scarface is offline
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Quote:
Originally Posted by PizzaMan View Post
Could just as well be a file corruption. You need to match that MD5 to a known "bad" file to tell if that is a cheat or not.
agreed dont be hasty
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  #29  
Unread 19th February, 2008, 10:24 PM
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Letylove49 Letylove49 is offline
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what is the MD5 for UTPure7E ? i have no fund on the liste.
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  #30  
Unread 19th February, 2008, 10:36 PM
Matthew Matthew is offline
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Umm this list ONLY contains cheats. UTPure is definately not a cheat.
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