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6th March, 2017, 03:15 PM
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Holy Shit!!
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Join Date: Jan 2006
Posts: 676
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hey Mar! Mar does all our Mods for Vulpine Mission and is amazing at it. Feel free to join our servers and see them in action
no join delays
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7th March, 2017, 04:16 AM
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Godlike
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Join Date: Dec 2011
Location: Tennessee, USA
Posts: 441
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Ah, so that's why the lag on Nexgen to appear to take so long...
Good to know.
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18th March, 2017, 03:46 PM
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Dominating
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Join Date: Mar 2012
Posts: 164
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Is there any official documentation about the control layout logic for Nexgen panels (e.g., about the functions inside of NexgenContentPanel.uc)?
I've been looking at existing plugin examples, and trying to follow how things work, but I'm struggling to understand it.
There's a huge disconnect between my mental models of what I think should be happening based on function calls to splitRegionH, splitRegionV, divideRegionH, divideRegionV, and so on, and what I'm seeing on screen. I just want to put together a simple little panel, and I'm finding it a very confusing experience at present
Something along the lines of:
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20th March, 2017, 08:46 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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Quote:
Originally Posted by ShaiHulud
Appreciate it Medor - do you happen to know which one might contain the Nexgen panel with these controls? Only, earlier today I downloaded a selection of previous-version NexgenPlus files, and couldn't see anything related to bot spawning or removal.
I had a look at a few of letylove's modified versions, and these do appear to contain the parts that I'm interested in, but unfortunately they're obfuscated and WotGrealExporter was only able to return partial source with a lot of "UnknownFunction" statements throughout.
At some point I'll need to get more familiar with UI layout in Nexgen, but I'm trying to set things up quickly at the moment, and it'd save me a lot of time to use a pre-existing solution.
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ilf you exported with wotGrealExporter you must export Ressources file for the textures and the sound . and if you use Umake
; Generated by UMake
[Engine.Engine]
EditorEngine=Editor.EditorEngine
[Editor.EditorEngine]
CacheSizeMegs=32
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=UnrealShare
EditPackages=UnrealI
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=UTServerAdmin
EditPackages=UTMenu
EditPackages=UTBrowser
EditPackages=NexgenCC you must added it
EditPackages=Nexgen112N
EditPackages=NexgenPlus100N
[Core.System]
Paths=*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
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Letylove49 aka Shado
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20th March, 2017, 09:45 PM
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Dominating
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Join Date: Mar 2012
Posts: 164
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Thanks Letylove49; things are working well now.
Still on the look out for a Nexgen panel layout tutorial however
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26th March, 2017, 03:05 AM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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hi all,
I would like to request a fix for nexgen112 or 112n
Using the new mod SiegeIV_00... Nexgen puts its speed at 100 and does not even change by votemap, The correct speed of this mod is 125.
summing up, without the nexgen the speed normally works both by the mod ini and by the votemap.
CustomGameConfig[4]=(bEnabled=True,GameClass="SiegeIV_0025.SiegeGI",N ewPrefix="sGX",mutators="NoMapProtection.NoMapProt ection,AAAHitToneV2.AAAHitToneV2",Settings="MaxSpe ctators=4,MaxPlayers=18,bTournament=False,GoalTeam Score=20.000000,GameSpeed=1.25,TimeLimit=60")
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Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555
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21st October, 2017, 10:07 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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Try to set like this :,Settings="GameSpeed=1.250000,
i have test with : SiegeUltimateRC7UB01.SiegeGI"
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Letylove49 aka Shado
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23rd October, 2017, 04:14 PM
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Rampage
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Join Date: Sep 2008
Location: Netherlands, Friesland
Posts: 58
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Only thing i need from nexgen is the HUD.
Any people feeling the same way / with uscript knowledge that can pull this off?
I was hoping to add this HUD only.
Purely for the chat interface.
(Seperates death messages from chat)
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24th June, 2018, 01:57 AM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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i use new ace ACEv10h...
it looks like an error in nexgen... 112n
__________________
Brazilian Server:
ip server 1.utbr.org:2017
ip server 1.utbr.org:2222
ip server 1.utbr.org:8888
ip server 1.utbr.org:5555
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26th July, 2018, 10:37 PM
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Dominating
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Join Date: Nov 2006
Posts: 131
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For anyone that is interested: I've created a GitHub repository which holds an archive of the original source code of Nexgen and it's plugins. You can find the archive here:
https://github.com/dscheerens/nexgen
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12th August, 2018, 10:42 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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Quote:
Originally Posted by [rev]rato.skt
i use new ace ACEv10h...
it looks like an error in nexgen... 112n
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Use ACE 1.0f this version work better .
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Letylove49 aka Shado
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18th August, 2018, 03:02 PM
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Holy Shit!!
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Join Date: Jan 2006
Posts: 676
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Quote:
Originally Posted by Letylove49
Use ACE 1.0f this version work better .
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yes but Linux players will get kicked.
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18th August, 2019, 08:27 AM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,846
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