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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - Beta Only

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  #1  
Unread 18th October, 2007, 01:36 PM
eriFlleH eriFlleH is offline
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Location: Philadelphia, PA
Posts: 21
Default Linux UT3 Demo Server won't start :(

I run the beta demo even with just server and I get the following exit message:

Quote:
Init: ResX= 800
Init: ResY= 600
Init: Fullscreen=0

appError called:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:



Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
Segmentation fault
Am I missing something that is needed for this to run? I want to run it via the shell remotely, it's a fresh install of Fedora 7 also.

thanks all.
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  #2  
Unread 18th October, 2007, 02:27 PM
zoro zoro is offline
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We're all having issues running the server on Linux

Quote:
appError called:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]

Stack:
Critical: appError called:
Critical: Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]

Stack:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
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  #3  
Unread 18th October, 2007, 02:35 PM
eriFlleH eriFlleH is offline
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Location: Philadelphia, PA
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Default

Ah, I thought I was missing something

Thanks.
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  #4  
Unread 19th October, 2007, 06:55 PM
[K*T]R!GGeD [K*T]R!GGeD is offline
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i get pretty much the exact same error...


Quote:
appError called:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack:



Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
it's rather frustrating. i havent found anything about it on the epic forums.
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  #5  
Unread 12th November, 2007, 10:18 PM
HiV_Positive HiV_Positive is offline
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Does anyone know if this has been fixed yet?
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  #6  
Unread 16th February, 2008, 03:19 AM
swarm32's Avatar
swarm32 swarm32 is offline
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Location: VA or VT USA
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Unhappy

Quote:
Originally Posted by HiV_Positive View Post
Does anyone know if this has been fixed yet?
ditto.

Code:
appError called: 
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack: 
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack: 
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]

Stack: 



Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
On Fedora Core 7 i386, Dual 2.2Ghz Zeon, 512MB Ram

Last edited by swarm32 : 16th February, 2008 at 03:21 AM.
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  #7  
Unread 16th February, 2008, 04:20 AM
swarm32's Avatar
swarm32 swarm32 is offline
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Location: VA or VT USA
Posts: 5
Thumbs up Fixed

Changed from
Code:
#!/bin/bash

#should start a UT3 dedicated demo server

/home/ut3/UT3-linux-server-betademo/Binaries/ut3demo-bin  VCTF-Suspense?GameMode=3?bIsDedicated=True -login=FakeUser -password=FakePassword -log=ut3demo.
to
Code:
#!/bin/bash

#should start a UT3 dedicated demo server

/home/ut3/UT3-linux-server-betademo/Binaries/ut3demo server VCTF-Suspense?GameMode=3?bIsDedicated=True -login=FakeUser -password=FakePassword -log=ut3demo.log
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  #8  
Unread 19th February, 2008, 02:31 PM
Slaughter Slaughter is offline
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I highly doubt that Icculus (or anyone) is working to fix the old "beta demo" Linux server code. That demo was never intended to be run forever. The real game is out.
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