You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > General Anti-Cheat Discussion

Reply
Thread Tools Display Modes
  #1  
Unread 18th October, 2003, 01:18 PM
LeeBe
 
Posts: n/a
Default

Hi. I got a problem. Im trying to use a bind something like this.

mutate zp_off | fire | onrelease mutate zp_on

Thing is, it doesnt seem to switch zp off first

There seems to be a bug in some maps(?) where you cant see people, but they can see/shoot you. All you see is the gunflash.

With zp on you cant hit them, im assuming thats something to do with the way zp works, ie clientside.
but if you switch zp off you can hit and kill them.

so I was trying to bind my middle mouse button to a 'camperkiller' command but it doesnt seem to work ive tried a few different combinations and also created an alias for it.

anyone know whats wrong?
Reply With Quote
  #2  
Unread 18th October, 2003, 10:27 PM
ProfessorQ
 
Posts: n/a
Default

Erm... Shoudn't such commands be in an alias to work?
Reply With Quote
  #3  
Unread 18th October, 2003, 10:33 PM
pizzaboy79
 
Posts: n/a
Default

there needs to be one Tick() (this means frame update basically) before you could fire. putting them all one key will just make it fire before that Tick has occurred, and then it updates zp to off. but since at the end you turn it back on, you see no difference.
Reply With Quote
  #4  
Unread 19th October, 2003, 12:11 AM
LeeBe
 
Posts: n/a
Default

ah ok, thanks for that.

I dont suppose theres any way to delay a command till after a tick?
Reply With Quote
  #5  
Unread 19th October, 2003, 09:00 AM
Sup_W
 
Posts: n/a
Default

Try
Aliases[29]=(Command="mutate zp_off | onrelease fire | mutate zp_on",Alias=Test)

Reply With Quote
  #6  
Unread 19th October, 2003, 03:30 PM
LeeBe
 
Posts: n/a
Default

hey Sup Ive just replied to you at TSU

doesnt work . Ill just have to leave it at 2 keys
one for mutate zp_off and one for fire | onrelease mutate zp_on
Reply With Quote
  #7  
Unread 23rd October, 2003, 03:34 AM
DaDawg
 
Posts: n/a
Default

Uh,
All you have to do is ALT-Fire that is automatically set with ZP off. It says so in the mod and I don't think the PURE team has changed that.
Reply With Quote
  #8  
Unread 23rd October, 2003, 09:55 AM
LeeBe
 
Posts: n/a
Default

you would be talking about IG then. im not and if I set it to do that, it would ruin my zoom
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:44 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.