Universal Unreal 110 and UTPure
I'm running Nexgen 1.10, Universal Unreal 1.10 build 5, and UTPure RC7G. When UTPure is enabled, the in-game commands of UU sometimes work, sometimes don't (they either work during the whole map or don't work at all for the whole map). Anyone have an idea why it is sporadic and how to make them work every time?
Last edited by Mezlo : 28th October, 2009 at 12:38 PM.
Reason: add version info