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21st November, 2007, 03:51 PM
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Forum Newcomer
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Join Date: Aug 2006
Location: St. Louis, MO
Posts: 9
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Translocator in DM
Is there a way to add a traslocator in DeathMatch? I tried using the weapon replace mutator and adding this line to the UTGame.INI
Code:
WeaponsToReplace=(OldClassName="UTWeap_ImpactHammer",NewClassPath="UTWeap_Translocator")
All the other weapons I replaced worked ok, just can't get the trans to work. Any ideas?
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21st November, 2007, 04:52 PM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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are you using a mapvote? if so which 1?
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21st November, 2007, 06:44 PM
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Forum Newcomer
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Join Date: Aug 2006
Location: St. Louis, MO
Posts: 9
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Quote:
Originally Posted by SoNY_scarface
are you using a mapvote? if so which 1?
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Just the stock mapvote.
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22nd November, 2007, 03:50 PM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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hmm well maybe you should use mapvotel13? it would eliminate your problems easily i dont think DM was made to use with a trans unless you mutate a non standard trans or soemthin...so just add mapvotel13 and into settings type bUseTranslocator=False OR True (whichever u need)
http://ut-files.com/Mapvotes/MapvoteLA13.zip
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22nd November, 2007, 04:34 PM
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Godlike
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Join Date: Jul 2005
Location: Werkendam, The Netherlands
Posts: 294
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Quote:
Originally Posted by SoNY_scarface
hmm well maybe you should use mapvotel13? it would eliminate your problems easily i dont think DM was made to use with a trans unless you mutate a non standard trans or soemthin...so just add mapvotel13 and into settings type bUseTranslocator=False OR True (whichever u need)
http://ut-files.com/Mapvotes/MapvoteLA13.zip
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MapvoteLA is for UT99 only
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23rd November, 2007, 09:35 AM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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o shit my bad rofl lmao i didnt see this posted in the UT3 section...i feel clever
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25th November, 2007, 12:19 AM
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Forum Newcomer
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Join Date: Oct 2007
Posts: 9
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I'm not sure if the syntax is the same now or not, but have you tried using ?Translocator=True added to your command line startup?
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25th November, 2007, 01:39 AM
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Killing Spree
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Join Date: Aug 2004
Posts: 31
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JDawg...hit me on xfire uxcwillabro I made a mutator last night that allows the trans in any gametype. Otherwise it get's filtered out of certain gametypes - deathmatch being one of them.
Laters,
~uXc~Will-A-Bro
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25th November, 2007, 03:07 AM
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Forum Newcomer
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Join Date: Aug 2006
Location: St. Louis, MO
Posts: 9
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Quote:
Originally Posted by Will-Al-Bro
JDawg...hit me on xfire uxcwillabro I made a mutator last night that allows the trans in any gametype. Otherwise it get's filtered out of certain gametypes - deathmatch being one of them.
Laters,
~uXc~Will-A-Bro
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Thanks bro, I am sending DK your way
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26th November, 2007, 02:59 PM
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Holy Shit!!
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Join Date: Aug 2005
Location: Philadelphia, PA
Posts: 815
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Hey, would I be able to get this mutator?
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26th November, 2007, 04:29 PM
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Holy Shit!!
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Join Date: Aug 2005
Location: Philadelphia, PA
Posts: 815
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28th November, 2007, 03:54 AM
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Killing Spree
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Join Date: Aug 2004
Posts: 31
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Yes definetely. The link to the one at utforums is more thorough than what I did. The guy did a really nice job. Let me know if you want the one I did.
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