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31st March, 2005, 06:05 PM
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Forum Newcomer
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Join Date: Mar 2005
Posts: 6
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abfackelns scripts?
Is the abfackelns script still the best method for starting a UT server on Linux? Because I am having problems with it. If I enter more than 3 or 4 mutators on the mutator line, my translocator is no longer visible when I shoot it. Has anyone experienced this problem? Is there a better way to start the server?
Thanks.
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31st March, 2005, 06:07 PM
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Holy Shit!!
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Join Date: Oct 2004
Posts: 1,205
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Well as far as i know ASU is the only decent tool for Linux UT servers. I never heared of any other good scripts for it.
Neither have i experienced this problem. I only load 2 mutators with it each time.
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31st March, 2005, 06:19 PM
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Forum Newcomer
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Join Date: Mar 2005
Posts: 6
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If I use 2 or 3, I have no problems with the Translocator. If use more, I get the problem. I have also tried only adding the x3dfxMapVote to mutator line in ASU and then adding the mutators through x3dfxMapVote. I still experience the problem.
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31st March, 2005, 06:59 PM
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Holy Shit!!
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Join Date: Apr 2003
Location: Texas
Posts: 1,157
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Logic says that it's not asu's fault.
__________________
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31st March, 2005, 01:06 PM
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Forum Newcomer
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Join Date: Mar 2005
Posts: 6
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Do you have any ideas of what would cause the problem?
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31st March, 2005, 02:02 PM
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Unstoppable
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Join Date: May 2004
Location: UK
Posts: 235
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try changing the mutator order.
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28th June, 2005, 11:28 AM
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Dominating
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Join Date: Jun 2005
Location: Bristol UK
Posts: 125
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No problems here
I add lots more than 2 mods on my server (noobjuice) without problems.
Sometimes I do get problems with weapons/projectiles not appearing properly, but that happens only with certain mutators, not because of the number of mutators used.
I did the upgrade to 450. If you don't resolve this, we could compare setups... Good luck!
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