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Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > UTPure

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  #21  
Unread 9th November, 2004, 01:08 AM
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Maybe the cache files are a little bigger for some reason?
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  #22  
Unread 9th November, 2004, 02:43 AM
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Hmm, I got the server now:
AE server at K-Play...
But I presume it´s passwordprotected...
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  #23  
Unread 9th November, 2004, 01:01 PM
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I'd get in touch with the admin and see if he can help you. You should be able to get the server info using a tool such as ASE or HLSW.

Quote:
Originally Posted by PizzaMan
Maybe the cache files are a little bigger for some reason?
They shouldn't be. Normally, you can rename them and they'll work just fine. This is one of the things CacheConverter does.
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  #24  
Unread 7th December, 2004, 06:31 AM
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Shit, was a long time ago I was here to check this thread, tnx for all the help you tried to get me, no hard feelings, I hope??

Fearless, I stopped looking here, when you wrote in my other thread....

And, to Fearless, and all of the others who tried helping, much thanks, I really appreciate it.

Last edited by [0]Patte_the_Swede : 7th December, 2004 at 06:35 AM.
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  #25  
Unread 13th December, 2004, 12:20 AM
[ARC] BlackSabbath [ARC] BlackSabbath is offline
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Default What is UT Pure

Sorry but I had to ask, since I don't know
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  #26  
Unread 13th December, 2004, 02:06 AM
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UTPureReadme.txt
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  #27  
Unread 13th December, 2004, 06:39 AM
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Thumbs up GJ

WOW We Have New PURE-7G!!

EDIT : Working Perfectly O.K...seems much stable than pure7e and was easy to load
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Last edited by -=BS=-rok'n : 13th December, 2004 at 04:30 PM. Reason: Loaded/Tested and Working Great :D
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  #28  
Unread 18th December, 2004, 03:19 PM
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are the "flag glow" brightness issues fixed now with 7G? I know with anything later than Pure6E we (my clan and others) were having issues with the Dynamic Lighting not showing up well in darker areas of a map. In fact, when the flag dropped in a dark area or corner of a map, etc., you could'nt even see the flag hardly. But when we changed back to Pure6E, the flag glow was bright as heck in the SAME areas. Does anyone know what is causing that with the later Pure versions and if its been fixed with this version by chance??
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  #29  
Unread 22nd December, 2004, 06:39 AM
kilgor kilgor is offline
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Question invisible flag

Hi,

On the linux server I admin (version 451 and UTPure7G) the red flag in EternalCave is invisible, doesn't glow or anything, most of the time. Even at its default location you can't see it, but you can pick it up. Annoying, if somebody drops the flag and you can't find it :). Haven't noticed this on other maps yet.

The post above describes a similar situation.

I'm not able to comment whether this problem occured with 6E and version 440. I upgraded (a few hours ago) from that and noticed the bug when checking the servers.

Is this an UTPure issue? I suppose, the problem is not with my windows client (451b).

Any comments appreciated, thanks.
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  #30  
Unread 22nd December, 2004, 03:53 PM
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well I have UTPG v451b no our server, and we are running UTPure6E with ZPPure. We have no problems with the "flag glow". But, when we had UTPure7E on it, we had the problems of not being able to see the flag glow in certain areas (any dark area). Thus we went back to 6E. Now we dnot have the problem again.

Does anybody know what the issue is with the new Pure versions and the flag glow by chance? Azaele?
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  #31  
Unread 17th August, 2005, 05:02 AM
Excalibur Excalibur is offline
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Man that is a NICE collection! Thank you very much!
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  #32  
Unread 8th February, 2006, 01:08 AM
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Is there soon any new release? We got many cheaters on server atm...

AimBot things...

Using UTPure7G
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  #33  
Unread 8th February, 2006, 03:00 AM
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Quote:
Originally Posted by modulstyle
Is there soon any new release? We got many cheaters on server atm...

AimBot things...

Using UTPure7G

Use PURE, EUT, AnthChecker and UTDC to stop 99% of the cheaters
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  #34  
Unread 9th March, 2006, 04:13 AM
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Sure, but there are some probs with ZeroPing and SniperArena...

..the only thing what is powerfull and works correctly is UTPure
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  #35  
Unread 9th March, 2006, 06:55 AM
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Quote:
Originally Posted by modulstyle
Sure, but there are some probs with ZeroPing and SniperArena...

..the only thing what is powerfull and works correctly is UTPure

Use the SniperArena in ZPPURE instead of Zeroping. Its less laggy anyways
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  #36  
Unread 28th March, 2006, 02:36 AM
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I found a way now. I use UTPure, UTPureZP and NBSP... it works fine and holds away the cheaters...
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  #37  
Unread 28th March, 2006, 02:43 AM
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Quote:
Originally Posted by modulstyle
I found a way now. I use UTPure, UTPureZP and NBSP... it works fine and holds away the cheaters...
By UTPUREZP, I guess you mean ZPPure.
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  #38  
Unread 28th March, 2006, 02:51 AM
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Yeah... i make a mistake! Sorry.. i use ZPPure... and NBSP


THX
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  #39  
Unread 28th March, 2006, 03:12 AM
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Quote:
Originally Posted by Baiter
Use PURE, EUT, AnthChecker and UTDC to stop 99% of the cheaters
This will work 99% of the time but you'll lag like crazy
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  #40  
Unread 28th March, 2006, 04:18 AM
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Quote:
Originally Posted by Acid Rayne
This will work 99% of the time but you'll lag like crazy
Not if your server is strong, you have a good connection, and you configure it right.

And Especially on servers < 16 players.
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