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15th October, 2004, 08:57 PM
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Banned
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Join Date: Dec 2003
Posts: 39
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Add Modem MAC address to ban list
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Last edited by HornDog : 22nd October, 2004 at 09:41 PM.
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15th October, 2004, 09:23 PM
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out of order
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Join Date: Sep 2003
Posts: 3,383
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UnrealScript doesn't have access to MAC addresses. Also often the occasional cheater learns from requiring a new key and thinks twice before "testing" new cheats. Against people like ELF nothing would help, it only makes things worse for the regular player.
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15th October, 2004, 09:40 PM
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Administrator/UTAN Admin
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Join Date: Jul 2003
Location: /home/limited/
Posts: 1,240
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MAC Address's can be changed aswell, so no, sorry.
__________________
All views in the above post are that of the poster and not that of UTAN, unless otherwise stated
When you kill 6 people in Unreal Tournament it's a "Monster Kill", in Quake3 it's "Excellent", and in Counter-Strike it's "Kick Banned"
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15th October, 2004, 10:26 PM
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Holy Shit!!
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Join Date: Mar 2004
Posts: 740
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Quote:
Originally Posted by HornDog
Sure by buying a new modem or if rented by claming that is defective to the ISP. A little more costly to buy than a new UT2004 game, and if rented a big PITA and maybe a day off work. You need not be sorry there are other programmers that might think, as I do, that your system is flawed.
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No, you do not have to buy a new modem. All it takes is a router, which many people are using especially if thay have multiple computers.
On my router, changing the MAC address is simply a matter of opening a webpage interface and typing in a few keystrokes. I could change it every single game and it would be no problem at all. If you started banning by MAC address, the cheaters would just start using the routers that are easy to change and the coders like ELF would just start giving the instructions on how to change it. The bottom line is there is no way to ban a cheater if he really wants to play. New copy of the game, new IP, new MAC, it's all the same. The best you could do is make it difficult for them, but not impossible.
If it was me? I would rather have my MAC address banned then my CD key.
A new CD costs money, a new MAC address is free and simple.
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15th October, 2004, 11:48 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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I think this how a certain anticheat thingy called Punkbuster works at the moment. I'd get some information about PB and then come back after you've realized what problems can stem from the approach you're proposing.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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15th October, 2004, 11:55 PM
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Holy Shit!!
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Join Date: Mar 2004
Posts: 740
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Quote:
Originally Posted by HornDog
Yes your right about the router but I said the modem which is not able to change. The Modems MAC is what the ISP has on file to let you access the internet. The router can only clone a computers MAC and therefore I did not say use the routers MAC address. Put a new modem on your BB account and you have no access until you register it. Good try though.
*EDIT*
In addition I don't recall saying to just use one (cd-key) or the other (MAC address). If course use both
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I see, your talking about cable or DSL modems, many of those are just as easy to change if you own it. The cable modem I use is very similier to the router in that it uses a web interface to access it. From within that interface you can change the MAC address just like the router. All I have to do to get my ISP to use the new MAC is turn it off for a few minutes then turn it back on. Again, no big deal and easier then buying a new CD. Of course, I could just use a CD Keygen and have an unlimited number of CD keys.
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16th October, 2004, 12:26 AM
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Administrator/UTAN Admin
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Join Date: Jul 2003
Location: /home/limited/
Posts: 1,240
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Punkbuster takes various hardware ID's from your PC and constructs a GUID from that. Requires 3rd part program to run.
__________________
All views in the above post are that of the poster and not that of UTAN, unless otherwise stated
When you kill 6 people in Unreal Tournament it's a "Monster Kill", in Quake3 it's "Excellent", and in Counter-Strike it's "Kick Banned"
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16th October, 2004, 12:42 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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I'm not sure but I think the downside is that it produces false positives and can get you banned from an entire game. At least that's what I heard.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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16th October, 2004, 02:25 AM
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Holy Shit!!
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Join Date: Mar 2004
Posts: 740
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Quote:
Originally Posted by HornDog
Maybe you should read this
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No need, been there done that.
I program and configure network decives all day at work, it's what I do for a living.
P.S., don't believe everything you read on the internet.
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2nd November, 2004, 04:53 PM
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Godlike
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Join Date: Jan 2003
Location: Uk.gif
Posts: 366
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Windows Activation is a prime example of hardware based GUID generation. Microsoft spent millions in a vain attempt to ensure that it was hack proof and all for nothing.
Punkbuster can be spoofed via a proxy-based application, or cracked via the same methods used to break windows activation - so its far from foolproof.
Additionally, people tend to forget that PB incurs a large memory/performance overhead - especially in those games that have hooks to PB and provide ingame PB console commands - so it runs really crap.
Hardware based security will be introduced with TCPA (and dont get me started on that - its truly 'teh EVIL') - but only until some 12 yr old rocket scientist from Tibet cracks that of course ...
__________________
Anyone can write
A Haiku. Just stop at
The seventeenth syllab
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11th November, 2004, 01:28 PM
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Forum Newcomer
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Join Date: Aug 2004
Posts: 4
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I hope I am not too far off base by asking this question here, but I like the points you are discussing, and wanted to ask in hopes you might know...
Is there any type of anti-cheat for UT99 that could be used to ban mac addresses?
If not, is it possible to write one?
I know mac addresses can be changed, but I am banking on the "Slow them down at least" thing.
If someone's mac address gets banned, they are not always "Gurus" about networking, and I think it will eliminate at least 70% players too lazy to research what might be keeping them out. Especailly in UT99.
Anyhow, we play a lot of UT99 still, so if you have any cool input on that it would greatly be appreciated.
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28th December, 2004, 06:17 PM
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Rampage
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Join Date: Aug 2004
Posts: 53
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Quote:
Originally Posted by ShiningSquirrel
No need, been there done that.
I program and configure network decives all day at work, it's what I do for a living.
P.S., don't believe everything you read on the internet.
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Indeed, canging a MAC address on most network hardware is stupidly easy, even ones that aren't software based like modems and network cards.
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28th December, 2004, 06:39 PM
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Holy Shit!!
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Join Date: Mar 2004
Posts: 740
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Quote:
Originally Posted by Zon{tsu}
I hope I am not too far off base by asking this question here, but I like the points you are discussing, and wanted to ask in hopes you might know...
Is there any type of anti-cheat for UT99 that could be used to ban mac addresses?
If not, is it possible to write one?
I know mac addresses can be changed, but I am banking on the "Slow them down at least" thing.
If someone's mac address gets banned, they are not always "Gurus" about networking, and I think it will eliminate at least 70% players too lazy to research what might be keeping them out. Especailly in UT99.
Anyhow, we play a lot of UT99 still, so if you have any cool input on that it would greatly be appreciated.
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You don't have to write anything.
Just get a "Good" router that allows filtering, something like the Cisco Catalyst 2600.
On a good router, not the home versions available at your local shop,
you can filter access by MAC address.
Be warned however, these ARE expensive compared to the home versions,
and you have to have some expertise to set them up and use them.
The other option is look for a software firewall the allows filtering.
But as has been said, it would be more trouble then it's worth.
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