Needless to say I'm gonna delete this map from my rotation, but thought I'd post this here. Seems to be related to this map alone.
DevNet: Login request: CTF-Cryptic.unr?Name=Fast_Triggerfinger?Class=BotPack. TMale2?Team=1?Skin=SoldierSkins.RawS?Face=SoldierS kins.Slain?Voice=BotPack.VoiceMaleTwo?Checksum=NoC hecksum?game=BotPack.CTFGame
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator0 (Function UnrealShare.DripGenerator.Dripping.Timer:0015) Accessed None
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator0 (Function UnrealShare.DripGenerator.Dripping.Timer:001D) Attempt to assigned variable through None
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator0 (Function UnrealShare.DripGenerator.Dripping.Timer:0034) Accessed None
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator0 (Function UnrealShare.DripGenerator.Dripping.Timer:003C) Attempt to assigned variable through None
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator1 (Function UnrealShare.DripGenerator.Dripping.Timer:0015) Accessed None
ScriptWarning: DripGenerator CTF-Cryptic.DripGenerator1 (Function UnrealShare.DripGenerator.Dripping.Timer:001D) Attempt to assigned variable through None
Someone voted that map, and then left for whatever reason. And after ho knows how long, the .log file was 117 megs when I shut down the server. Just for grins I connected & it seemed to play well enough, but I'm not in love with the map so out it goes. Who needs drips
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