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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > Server Admins Open Forum

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  #1  
Unread 19th December, 2006, 09:06 PM
tank20 tank20 is offline
Killing Spree
 
Join Date: Dec 2006
Location: Sweden
Posts: 15
Unhappy Another ZPPure issue

Hi i have recently installed UTPureRC7G along with ZPPure7G-package on my server.
Trying to run the ZPPure7G.AccuGib resulted in a game without any weapon at all. this also goes for the ZPPure7G.ZP_SniperArena.
Just ZPPure7G.ZeroPing seems to run fine thought, besides that it aint compatiable with the normal instagib.
I might mension that im running it on a linux-based server v.436.
My thought was that this version of ZPPure doesnt work so well on a linux-server? otherwise i have no clue hope someone can help me out...

Quote:
Originally Posted by [Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=PureINTLog.INTLogger
ServerActors=PureStat7G.PureStat
ServerActors=UTPureRC7G.UTPureSA
ServerActors=PurePkgLog.PackageLogger
ServerActors=2k4Combos.CombosSA
ServerActors=MonsterAnnouncer.MA_ServerActor
ServerActors=SmartCTF_4C.SmartCTFServerActor
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=SkeletalChars
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=Botpack
ServerPackages=PureStat7G
ServerPackages=UTPureRC7G
ServerPackages=speederccc
ServerPackages=QFeedback
ServerPackages=QAnnouncer
ServerPackages=invisiblespawn
ServerPackages=EavySpawnProtect
ServerPackages=DMPlus
ServerPackages=CTTree2y
ServerPackages=HeadShotBonus
ServerPackages=2k4Combos
ServerPackages=BP1Handler7G
ServerPackages=BP4Handler7G
ServerPackages=MapVoteLA13
ServerPackages=SmartCTF_4C
ServerPackages=ZPPure7G
Quote:
Originally Posted by [UTPureRC7G.UTPure]
bUTPureEnabled=True
Advertise=0
AdvertiseMsg=0
bAllowCenterView=False
CenterViewDelay=0.000000
bAllowBehindView=True
TrackFOV=208
bAllowMultiWeapon=True
bFastTeams=True
bUseClickboard=False
MinClientRate=700
bAdvancedTeamSay=True
bHitSounds=True
bTeamHitSounds=True
ForceSettingsLevel=0
bNoLockdown=True
bWarmup=False
bCoaches=False
bAutoPause=False
ImprovedHUD=0
bDelayedPickupSpawn=False
bTellSpectators=False
bNoWeaponThrow=False
bForceDemo=False
PlayerPacks[0]=BP1
PlayerPacks[1]=BP4
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=
Quote:
Originally Posted by Command-Line
cd System;./ucc-bin server CTF-BurgerWars?game=Botpack.CTFGame?mutator=MapVoteLA1 3.BDBMapVote,ZPPure7G.AccuGib,BotPack.InstaGibDM,B otPack.LowGrav?MaxPlayers=$SLOTS ini=UnrealTournament.ini multihome=${GAME_IP} port=${GAME_PORT} -nohomedir;cd ..
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  #2  
Unread 19th December, 2006, 09:22 PM
Taragon's Avatar
Taragon Taragon is offline
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Location: Werkendam, The Netherlands
Posts: 294
Default

I could be wrong here, but doesn’t ZPPure7G.AccuGib or ZPPure7G.ColorAccuGib replace BotPack.InstaGibDM?
Perhaps removing BotPack.InstaGibDM will do the trick.

Also, what does ‘208’ in ‘TrackFOV=208’ mean if I may ask?
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  #3  
Unread 19th December, 2006, 10:31 PM
Just_Me Just_Me is offline
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Join Date: Aug 2003
Posts: 457
Default

He is correct. You are running to arena's at the same time which is causing your problem. Remove BotPack.InstaGibDM? from your commandline. Any ZPPure arena replaces the Botpack arena's.
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  #4  
Unread 19th December, 2006, 10:40 PM
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Baiter Baiter is offline
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Location: Houston, TX
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Default

Quote:
Originally Posted by Just_Me View Post
He is correct. You are running two arenas at the same time which is causing your problem. Remove BotPack.InstaGibDM? from your commandline. Any ZPPure arena replaces the Botpack arenas.
^ What he said.

You are also better off setting up your Mutators under your mapvotela13.
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  #5  
Unread 20th December, 2006, 01:52 AM
tank20 tank20 is offline
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Join Date: Dec 2006
Location: Sweden
Posts: 15
Default

I was so sure that it was it, but no still no accugib.
about the trackFOV i think a pall of mine copyed this section from his unrealtournament.ini for me, im not sure why it's there but i deleted it anyway, it doesnt change anything.
Got any more suggestions?
Here's a peace of the ucc-log aswell, but i cant find anything there besides the obvious. that the bots have no guns and that they have to make tactical moves when they discover they cant kill eachother.

Quote:
ScriptLog: CTF-BurgerWars.ST_TFemale1Bot0 health 100 had no weapon
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:00F0) Accessed None
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot0 (Function Botpack.Bot.TacticalMove.GiveUpTactical:005F) Accessed None
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:0BE5) Accessed None
ScriptLog: CTF-BurgerWars.ST_TFemale2Bot0 health 100 had no weapon
ScriptWarning: ST_TFemale2Bot CTF-BurgerWars.ST_TFemale2Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:00F0) Accessed None
ScriptWarning: ST_TFemale2Bot CTF-BurgerWars.ST_TFemale2Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:0BE5) Accessed None
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot1 (State Botpack.Bot.RangedAttack:0125) Accessed None
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot0 (State Botpack.Bot.RangedAttack:0125) Accessed None
ScriptLog: CTF-BurgerWars.ST_TFemale1Bot1 health 100 had no weapon
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot1 (Function Botpack.Bot.TacticalMove.PickRegDestination:00F0) Accessed None
ScriptWarning: ST_TFemale1Bot CTF-BurgerWars.ST_TFemale1Bot1 (Function Botpack.Bot.TacticalMove.PickRegDestination:0BE5) Accessed None
ScriptLog: CTF-BurgerWars.ST_TMale2Bot0 health 100 had no weapon
ScriptWarning: ST_TMale2Bot CTF-BurgerWars.ST_TMale2Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:00F0) Accessed None
ScriptWarning: ST_TMale2Bot CTF-BurgerWars.ST_TMale2Bot0 (Function Botpack.Bot.TacticalMove.GiveUpTactical:005F) Accessed None
ScriptWarning: ST_TMale2Bot CTF-BurgerWars.ST_TMale2Bot0 (Function Botpack.Bot.TacticalMove.PickRegDestination:0BE5) Accessed None
ScriptLog: CTF-BurgerWars.ST_TFemale1Bot0 health 100 had no weapon
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  #6  
Unread 20th December, 2006, 03:10 AM
Spank Spank is offline
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Join Date: Mar 2005
Posts: 165
Default

The no weapon thing happed 2 me aswell
Using Zp the bots didnt have a wep and i didnt have 1
Forgot how i fixed it but it was sooo simple

I keep thinking that on 1 of the Pure packages i had a Space on the end of it
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  #7  
Unread 20th December, 2006, 06:21 AM
Just_Me Just_Me is offline
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Join Date: Aug 2003
Posts: 457
Default

Umm I haven't setup a server in forever, but isn't it mutators=

also be careful of spacing

Code:
MapVoteLA1 3.BDBMapVote
At the beginning of your server log look for the mutators being successfully loaded

Code:
ScriptLog: InitGame: ?Name=_-_?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?Game=EUT_Source.SmartCTFGame?Mutator=ZPPureEU.ZP_SniperArena?Dedicated
ScriptLog: Base Mutator is CTF-Legendsv1_1.DMMutator0
ScriptLog: Mutators ZPPureEU.ZP_SniperArena
ScriptLog: Add mutator ZPPureEU.ZP_SniperArena

Last edited by Just_Me : 20th December, 2006 at 06:23 AM.
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  #8  
Unread 20th December, 2006, 11:53 AM
Taragon's Avatar
Taragon Taragon is offline
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Location: Werkendam, The Netherlands
Posts: 294
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Quote:
Originally Posted by tank20 View Post
about the trackFOV i think a pall of mine copyed this section from his unrealtournament.ini for me, im not sure why it's there but i deleted it anyway, it doesnt change anything.
Got any more suggestions?
About TrackFOV, I wouldn't suggest deleting it, cause it does do something (checks FOV cheats) (also it comes right back after your 1st server restart )

I suggest setting it to the default values 0, 1 or 2.
Perhaps you could try to set it to '0' first, which will disable the checking. Also because you work with low grav and speederccc? this might do the trick for you.
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  #9  
Unread 20th December, 2006, 02:08 PM
tank20 tank20 is offline
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Join Date: Dec 2006
Location: Sweden
Posts: 15
Default

I have no space at the end of mapvoteLA13 nore botpack.lowgrav, althought it seems like it on here, but when looking in the command-file there's nothing :s wierd really...
And i have now set the TrackFOV to 0 as recommended w/o suc6, i tryed enabling the translocator to the accugib and this does accually work, but when trying to get the accugib up it hesitates and continues with the tloc.
Im putting up my whole log for 2day, maby it gets clearer for ya, im not that great with understanding it, this is the first time running a server for me =/

Quote:
Log: Log file open, Wed Dec 20 05:13:09 2006
Init: Name subsystem initialized
Init: Version: 451
Init: Compiled: May 6 2003 22:27:59
Init: Command line: CTF-BurgerWars?game=Botpack.CTFGame?mutator=MapVoteLA1 3.BDBMapVote,ZPPure7G.AccuGib,BotPack.LowGrav?MaxP layers=12 ini=UnrealTournament.ini multihome=213.19.131.206 port=7777 -nohomedir
Init: Base directory:
Init: Character set: ANSI
Log: Bound to Editor.so
Log: Bound to Core.so
Log: Bound to Engine.so
Init: Object subsystem initialized
Init: CPU Speed=3004.898826 MHz
Log: Executing Class Engine.ServerCommandlet
Init: Unreal engine initialized
Log: Browse: CTF-BurgerWars?Name=Player?Class=Botpack.TMale2?team=1 ?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello? game=Botpack.CTFGame?mutator=MapVoteLA13.BDBMapVot e,ZPPure7G.AccuGib,BotPack.LowGrav?MaxPlayers=12
Log: LoadMap: CTF-BurgerWars?Name=Player?Class=Botpack.TMale2?team=1 ?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello? game=Botpack.CTFGame?mutator=MapVoteLA13.BDBMapVot e,ZPPure7G.AccuGib,BotPack.LowGrav?MaxPlayers=12
Log: Bound to Fire.so
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Bound to IpDrv.so
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 16479->16478; refs: 205962
Log: Game class is 'CTFGame'
Init: Sockets: Socket queue 262142 / 262142
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: SkeletalChars
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: TSkMSkins
Log: Server Package: Botpack
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Server Package: PureStat7G
Log: Bound to UWeb.so
Log: Server Package: UTPureRC7G
Log: Server Package: speederccc
Log: Server Package: QFeedback
Log: Server Package: QAnnouncer
Log: Server Package: invisiblespawn
Log: Case-insensitive search: invisiblespawn -> ../System/InvisibleSpawn.u
Log: Server Package: EavySpawnProtect
Log: (server-side only)
Log: Server Package: DMPlus
Log: Server Package: CTTree2y
Log: Server Package: HeadShotBonus
Log: Server Package: 2k4Combos
Log: Server Package: BP1Handler7G
Log: Server Package: BP4Handler7G
Log: Server Package: MapVoteLA13
Log: Case-insensitive search: MapVoteLA13 -> ../System/MapvoteLA13.u
Log: Server Package: SmartCTF_4C
Log: Server Package: ZPPure7G
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Spawning: PureINTLog.INTLogger
Log: Spawning: PureStat7G.PureStat
Log: Spawning: UTPureRC7G.UTPureSA
Log: Spawning: PurePkgLog.PackageLogger
Log: Spawning: 2k4Combos.CombosSA
Log: Spawning: MonsterAnnouncer.MA_ServerActor
Log: Spawning: SmartCTF_4C.SmartCTFServerActor
Log: Level is Level CTF-BurgerWars.MyLevel
Log: Bringing Level CTF-BurgerWars.MyLevel up for play (20)...
ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=1?skin=Sold ierSkins.blkt?Face=SoldierSkins.Othello?game=Botpa ck.CTFGame?mutator=MapVoteLA13.BDBMapVote,ZPPure7G .AccuGib,BotPack.LowGrav?MaxPlayers=12
ScriptLog: MaxPlayers 12
ScriptLog: Base Mutator is CTF-BurgerWars.DMMutator0
ScriptLog: Mutators MapVoteLA13.BDBMapVote,ZPPure7G.AccuGib,BotPack.Lo wGrav
ScriptLog: Add mutator MapVoteLA13.BDBMapVote
ScriptLog: Add mutator ZPPure7G.AccuGib
ScriptLog: Add mutator BotPack.LowGrav
ScriptLog: CTF-BurgerWars.AccuGib0 True
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: Resolving master.mplayer.com...
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
UTPure: ###############################
UTPure: # UTPure #
UTPure: # ver 1.0.RC7G #
UTPure: ###############################
UTPure:
UTPure: Bonus Pack 1 supported
UTPure: Bonus Pack 4 supported
UTPure:
UTPure: Protection is Active!
UTPure:
UTPure: ###############################
ScriptLog: ### 2k4Combos Initialized v1.0 - © )°DoE°(-AnthraX 2004
MonsterAnnouncer10: Starting MonsterAnnouncer!
SmartCTF: ServerActor, Spawning and adding Mutator...
SmartCTF: Instance SmartCTF0 not loaded because bEnabled in .ini = False.
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.AccuGib.AddMutator:000A) Accessed None
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.AccuGib.AddMutator:001E) Accessed None
ScriptLog: CTF-BurgerWars.AccuGib0 True
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.Zeroping.AddMutator:0016) Accessed None
Init: Game engine initialized
Log: UDP recvfrom error: 11 from 0.0.0.0:0
Log: Resolved unreal.epicgames.com (216.27.56.3)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
ScriptLog: BDBMapVote: Maps Reloaded. Total Maps = 160
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (NO_ERROR)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel Wed Dec 20 05:13:59 2006 83.226.69.104:2637
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-BurgerWars.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=432 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-1961424841 URL=Index.unr?Name=26y4u?Class=BotPack.TFemale2?te am=0?skin=SGirlSkins.fwar?Face=SGirlSkins.Cathode? Voice=BotPack.VoiceFemaleTwo?OverrideClass=?Checks um=f0820f071a48a21530d8ebde4af72aac
DevNet: Client passed challenge
DevNet: Login request: Index.unr?Name=26y4u?Class=BotPack.TFemale2?team=0 ?skin=SGirlSkins.fwar?Face=SGirlSkins.Cathode?Voic e=BotPack.VoiceFemaleTwo?OverrideClass=?Checksum=f 0820f071a48a21530d8ebde4af72aac
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=381560A111D3108B9000F1BD623F3D27 GEN=1
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=1E90ACB011D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=2E3682A411D379A7E0006BA2D2321081 GEN=1
DevNet: Level server received: HAVE GUID=4CA6238E11D38AAAC00080B50A1E604F GEN=1
DevNet: Level server received: HAVE GUID=5CA303AC11D38D0CC00084B50A1E604F GEN=1
DevNet: Level server received: HAVE GUID=A30E18E011D2D8C6E000278383161081 GEN=1
DevNet: Level server received: HAVE GUID=A3B94EE511D1ED674544E58A00005453 GEN=1
DevNet: Level server received: HAVE GUID=1E90ACAE11D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=C073771411D2D1A4E000278383161081 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: HAVE GUID=13F8255A11D3DBA01000CBB9F6F8975A GEN=4
DevNet: Level server received: HAVE GUID=D011F66E11D3E9B81000D5B9F6F8975A GEN=9
DevNet: Level server received: JOIN
DevNet: Join request: Index.unr?Name=26y4u?Class=BotPack.TFemale2?team=0 ?skin=SGirlSkins.fwar?Face=SGirlSkins.Cathode?Voic e=BotPack.VoiceFemaleTwo?OverrideClass=?Checksum=f 0820f071a48a21530d8ebde4af72aac
ScriptLog: Team 0
ScriptLog: Login: 26y4u
Log: Possessed PlayerPawn: bbTFemale2 CTF-BurgerWars.bbTFemale0
DevNet: Join succeeded: 26y4u
PPL: ************************************************** ******************
PPL: 26y4u 83.226.69.104
PPL: Engine,Core,Entry,Logo,Fire,credits,Botpack,Unreal Share,UnrealI,
PPL: Female2Voice,Male2Voice,Female1Voice,BossVoice,Mal e1Voice,UMenu,
PPL: UWindow,UBrowser,IpDrv,Announcer,city,Detail,GenIn ,genfluid,AmbOutside,
PPL: UTMenu,LadderSounds,UWeb,UTServerAdmin,IpServer,La drArrow,SGirlSkins,
PPL: LadderFonts,CTF-BurgerWars,Slums,UTtech1,ShaneChurch,AmbCity,Colos sus,
PPL: SoldierSkins,CommandoSkins,FCommandoSkins,BossSkin s,SkeletalChars,
PPL: MultiMesh,EpicCustomModels,Relics,TCowMeshSkins,TN aliMeshSkins,
PPL: TSkMSkins,PureStat7G,UTPureRC7G,speederccc,QFeedba ck,QAnnouncer,
PPL: invisiblespawn,DMPlus,CTTree2y,HeadShotBonus,2k4Co mbos,BP1Handler7G,
PPL: BP4Handler7G,MapVoteLA13,SmartCTF_4C,ZPPure7G,UWin dowFonts,AT
PPL: 2006-12-20 05:14.32 Package Count: 66
PPL: ************************************************** ******************
PIL: ************************************************** ******************
PIL: 26y4u 83.226.69.104
PIL: AT.AT_MenuItem,
PIL: MultiMesh.MultiMeshMenu,
PIL: 2006-12-20 05:14.32 Entries 2
PIL: ************************************************** ******************
NetComeGo: Close TcpipConnection0 Wed Dec 20 05:14:55 2006
Log: ngWorldStats: ExecuteWorldLogBatcher
Log: Create Proc: ../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe -d ../NetGamesUSA.com/ngWorldStats/logs -g UT
Log: bWorldBatchError is 0
Log: appRequestExit(0)
Critical: appSleep
Critical: EnforceTickRate
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Wed Dec 20 05:19:08 2006
there's something obvious here though, but im not sure how to read it?
Quote:
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.AccuGib.AddMutator:000A) Accessed None
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.AccuGib.AddMutator:001E) Accessed None
ScriptLog: CTF-BurgerWars.AccuGib0 True
ScriptWarning: AccuGib CTF-BurgerWars.AccuGib0 (Function ZPPure7G.Zeroping.AddMutator:0016) Accessed None
and as u can see the 3 muts i used all gets added up in there
Quote:
ScriptLog: Base Mutator is CTF-BurgerWars.DMMutator0
ScriptLog: Mutators MapVoteLA13.BDBMapVote,ZPPure7G.AccuGib,BotPack.Lo wGrav
ScriptLog: Add mutator MapVoteLA13.BDBMapVote
ScriptLog: Add mutator ZPPure7G.AccuGib
ScriptLog: Add mutator BotPack.LowGrav
Ok hope this makes it easier
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  #10  
Unread 21st December, 2006, 12:01 AM
Just_Me Just_Me is offline
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Join Date: Aug 2003
Posts: 457
Default

You can try a few things. It looks to me like your mutator chain is not being registered correctly. So one of your mods has a coding issue.

First you can try reordering your mutator chain.

example:

Code:
mutator=BotPack.LowGrav,ZPPure7G.AccuGib,MapVoteLA13.BDBMapVote
Otherwise I would start by Loading ServerPackages/Mutators one by one until you find the offending package. Start out with just the bare necesseities (mutators, mods, skins, etc that came with UT). Then add one by one and test until you find the offending package. You can place a ";" in front of the ServerPackages= line of each package to stop it from loading in the ini.

GL
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  #11  
Unread 21st December, 2006, 07:59 AM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

The order of those mutators shouldnt matter. I have tested them in any order.

Here is a conflict:

Code:
ServerActors=2k4Combos.CombosSA
ServerActors=MonsterAnnouncer.MA_ServerActor
MonsterAnnouncer is not needed when you use 2k4Combos.

And if you dont really need this stuff, you should remove it:

Code:
ServerActors=PureINTLog.INTLogger
ServerActors=PureStat7G.PureStat
ServerActors=PurePkgLog.PackageLogger
Its laggy.


Also try taking out this temporary if you cannot get things working:

Code:
ServerActors=SmartCTF_4C.SmartCTFServerActor
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  #12  
Unread 21st December, 2006, 04:11 PM
tank20 tank20 is offline
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Join Date: Dec 2006
Location: Sweden
Posts: 15
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woooohoooo it's working!! LOL

accually, the 2k4combos & monstarannouncers wasnt causing any conflicts (what i know of) but it was the ServerActors=PureStat7G.PureStat that was causing the accugib not to show so you had the solution to it there pizzaman, even if u suggested it to remove lag.

Is it only me who finds this kinda funny?both the PureStat7G.PureStat and the ZPPure7G.AccuGib comes in the UTPureRC7G-zip and aint compatiable with eachother??

Credits to all you who tryed to help me here!! special credit to Pizzaman, tnx dude for finding the solution
I tell ya i didnt get 5 % of the support from my GSP as i got from here , the knowledgebase is much larger here aswell
Peace & Thanks

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  #13  
Unread 21st December, 2006, 04:41 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Join Date: Apr 2005
Location: Hajdúszoboszló, Hungary
Posts: 823
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Yeah, afaik ZPPure and PureStats are incompatible, don't know why.
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  #14  
Unread 21st December, 2006, 04:59 PM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
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Join Date: Jun 2004
Location: Bergen - Norway
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Quote:
Originally Posted by [BSC]MasterJohnny View Post
Yeah, afaik ZPPure and PureStats are incompatible, don't know why.
I had no idea about that.
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  #15  
Unread 22nd December, 2006, 02:37 AM
Just_Me Just_Me is offline
UTPure Admin
 
Join Date: Aug 2003
Posts: 457
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The PureStats readme should be updated to detail ZPPure

Code:
But CB11/CB12 and some mutators that change original weapons are incompatible!
Since ZPPure definately changes the original weapons.
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