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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - Beta Only

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  #1  
Unread 16th October, 2007, 06:17 PM
SpliNT- SpliNT- is offline
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Location: Stockholm, Sweden
Posts: 3
Default Linux Dedicated Drops players and refuses connection

Hello, i've got a linux server running Debian with 100/10Mbit connection.

I installed the ut3 server today and it started up and was visible in the serverlist. Connecting and joining worked as well. After a while when about 18 players are connected it just hangs at random place at different maps.

I have the final log here:

Log: UDP recvfrom error: 111 (SE_ECONNREFUSED) from 0.0.0.0:0
Log: UTPlayerController_18 got player TcpipConnection_19
Log: UTPlayerController_19 got player TcpipConnection_17
NetComeGo: Open TheWorld 80.228.66.88:1186
Log: Client netspeed is 10000
Log: UTPlayerController_20 got player TcpipConnection_20
ScriptLog: # - Attempting to sync up the weapon
ScriptLog: # - Attempting to sync up the weapon
NetComeGo: Open TheWorld 220.239.187.40:49666
NetComeGo: Close TcpipConnection_10 58.142.7.202:1465
NetComeGo: Close TcpipConnection_12 130.85.241.34:49278
NetComeGo: Close TcpipConnection_15 82.217.101.149:50475
NetComeGo: Close TcpipConnection_2 87.0.215.24:1565
NetComeGo: Close TcpipConnection_0 85.224.103.201:3060
NetComeGo: Close TcpipConnection_3 62.218.69.230:2772
NetComeGo: Close TcpipConnection_17 67.191.72.132:49192
NetComeGo: Close TcpipConnection_20 80.228.66.88:1186
NetComeGo: Close TcpipConnection_5 84.97.151.146:49399
NetComeGo: Close TcpipConnection_6 83.103.90.60:59126
NetComeGo: Close TcpipConnection_14 172.202.9.15:50011
NetComeGo: Close TcpipConnection_16 71.97.139.231:4183
NetComeGo: Close TcpipConnection_9 90.16.217.251:3292
NetComeGo: Close TcpipConnection_19 77.177.160.94:3118
NetComeGo: Close TcpipConnection_11 88.66.0.64:60305
NetComeGo: Close TcpipConnection_8 63.173.50.77:49657
NetComeGo: Close TcpipConnection_13 194.187.191.8:2485
NetComeGo: Close TcpipConnection_18 99.230.122.124:3203
NetComeGo: Close TcpipConnection_21 220.239.187.40:49666

Anyone got any suggestions?

Last edited by SpliNT- : 16th October, 2007 at 06:22 PM.
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  #2  
Unread 16th October, 2007, 06:35 PM
Sabrina Sabrina is offline
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w8 for patch..
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  #3  
Unread 16th October, 2007, 06:37 PM
SpliNT- SpliNT- is offline
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what patch..? How do i know it will solve my problem?

When can i expect it? Near future?

Last edited by SpliNT- : 16th October, 2007 at 06:41 PM.
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  #4  
Unread 16th October, 2007, 06:49 PM
Suxxess Suxxess is offline
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w8 for patch => wait for patch

Same problem here:
http://www.unrealadmin.org/forums/sh...ad.php?t=25980
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  #5  
Unread 16th October, 2007, 11:29 PM
Sabrina Sabrina is offline
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Quote:
Originally Posted by SpliNT- View Post
what patch..? How do i know it will solve my problem?

When can i expect it? Near future?
because a lot of ppl got a same issue, so this will be patched
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  #6  
Unread 16th October, 2007, 11:46 PM
Slim Backwater Slim Backwater is offline
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Reporting in with the same problem. One the second level (one map switch). Will wait, or maybe try putting a shorter time out on a round? (if it's a round time thing, not a server up time thing)
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  #7  
Unread 17th October, 2007, 07:50 AM
SpliNT- SpliNT- is offline
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Quote:
Originally Posted by Suxxess View Post
w8 for patch => wait for patch

Same problem here:
http://www.unrealadmin.org/forums/sh...ad.php?t=25980
Looking forward to it!
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  #8  
Unread 18th October, 2007, 12:26 PM
Kippenijzer Kippenijzer is offline
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Join Date: May 2003
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Default Temp. Fix

It is suggested that not having the server broadcasted will fix the issue, not sure if it is true, but am reading that a lot, so the server won't show up in the serverbrowser, which for many people isn't an option, but it should fix the problem supposedly (?bDoBroadcast=False I think it is)
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