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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - General Chat

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  #1  
Unread 6th July, 2008, 07:38 PM
Legremlins_Keitaro Legremlins_Keitaro is offline
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Join Date: Jun 2004
Posts: 6
Default Server Shutdown when Map Change

I Have a little problem, when map change on my UT3 Server, the UT server shutdown and give me this:

ScriptLog: ProcessServerTravel: DM-Defiance?Numplay=0?MaxPlayers=12?NumPublicConnecti ons=12?NumPrivateConnections=0blablabla i dont put all the line
Log: URL: Adding default option Name=Player
Log: URL: Adding default option team=255
Log: SeamlessTravel to: DM-Defiance
Log: ClearAllAnimSetLinkupCaches - Took 8.20ms
Uninitialized:
Developer Backtrace:
Uninitialized: Exiting.
Uninitialized: Name subsystem shutting down
Uninitialized: Log file closed,

Someone have an idea?
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  #2  
Unread 8th July, 2008, 07:11 AM
Legremlins_Keitaro Legremlins_Keitaro is offline
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Join Date: Jun 2004
Posts: 6
Default

I finally found the solution, for anyone who have this problem one day i give you. On a debian Etch 64bit some libs make trouble on UT3 you will need to install this: apt-get install ia32-libs
All the libs / links was create during the installation, just restart your UT3 server, make a test with admin console or webadmin to change a map / add mutator, all work fine

Last edited by Legremlins_Keitaro : 8th July, 2008 at 07:17 AM.
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