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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Linux Specific

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Unread 8th October, 2009, 07:23 AM
-={SDA}=-Beast's Avatar
-={SDA}=-Beast -={SDA}=-Beast is offline
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Question Shots not registering (100% accurately)

hey all,

another question for you guys... got mutators and all that running okay now, but when i am playing on the server (against bots) the shots dont seem to be registering 100%.

sometimes i will hit them no problem other times they dont register at all or seem to 'miss' more than usual. im wondering if it is something with the netspeed or other connection issue? what do u recommend for netspeed?

also, does anyone know how to enable the F2 stats screen with SmartCTF_4c? the main (F1) screen looks fine but i am used to hitting F2 to look at players' accuracy and other stats and its not there....

thanks again,
beast
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Unread 8th October, 2009, 09:01 AM
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On a normal server a netspeed of 10000 should do. However on some servers like MonsterHunt or Excessive servers the amount of data sent exceeds this and you'll need a higher netspeed. Press F6 (or 'stat net') to see if the bytes/sec are closed to your netspeed. If they are increase your netspeed, if however the bytes/sec doesn't increase it's probably limited by the server.

Are you sure it's the SmartCTF stats you want? It sounds like you're looking for PureStats which comes with UTPure7G instead. You can see them with the command 'showstats'.
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