Cheatertrap demoserver
I can't find whether this has been suggested before, and please ignore my message if it is too obvious or irrelevant. I chose this forum-channel because of it's close relation with ban-propagation.
I'm not a admin but a dedicated player and I'm very glad so many are taking effort to prevent cheating.
I recently visited some demo-servers running insta, and found that almost all of them had visible aimbotters and maybe other cheaters around. It seems that, since these are demoservers, it is not possible to implement the usual protections. I'm not sure if this is true but these servers certainly are incubators for new bot-users.
Would it not be possible to set up one or more covert demoservers as traps, and collect names/numbers from the botters so admins can, if they want, add these to their banlists. Surely any admin that would know a player is willingly destroying gameplay, even if it's only on a another (demo)sever, would be glad to prevent him from plaring on his server, regardless.
Anyway, the botter lost his rights already, since the EULA specifically forbids cheating. And I understand a UTAN wide key ban is maybe not appropriate without proper evidencing process, but an an admin is allowed to ban at his own discretion, even without waterproofed evidence, is he not?
Similar actions are taken to target email-spammers, where a collection of email-adresses are baited and anyone mailing to it is tagged a spammer, and automatically added to spamcop and other lists.
Would this be feasible or is it too complicated/costly. Thanks for your attention,
Ursa..
PS. Why would anyone prefer running a demoserver instead of a proper one?
Last edited by MajorUrsa : 25th June, 2006 at 05:22 PM.
|