Fix for weaponshow
I've been looking for a fix that restores correct weaponshow in utpurerc7g demos. The reason is that I'd like to make a movie and UT displays the weapons differently according to lighting. I've been told that this may be an issue between UTPure and demo manager 3. Also, if anyone knows what variables are used to control weapon display in first person view, please let me know.
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.