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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > Anti-Cheat Development > Anti-Cheat Developer's Corner

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  #1  
Unread 11th March, 2005, 07:07 PM
Spank Spank is offline
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Default UTD AntiCheat Help

hi im from utd Unreal Tournament Demo
i was wondering if u could make a up2 date cheat protection 4 us:d

we r using CHSP right now but still the botters get in
-ty spank
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  #2  
Unread 11th March, 2005, 09:20 PM
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Azura Azura is offline
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What version of CHSP are you using ? The standard one or the custom one made by Bee-nUTcase ?
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #3  
Unread 11th March, 2005, 09:24 PM
Spank Spank is offline
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let me see
hoser did this 1 chsp ver2 test9

i think nutcase does Cscc or something?
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  #4  
Unread 12th March, 2005, 02:55 AM
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Azura Azura is offline
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I see. Well I think Hoser stopped updating his version of CHSP. Try getting CSCC if you can as it has some extras that will deter some botters. If you want nUTcase's e-mail address, send me a PM.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #5  
Unread 13th March, 2005, 12:07 AM
Spank Spank is offline
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well i got Cscc2
i think this is the newest from nut

just that theres some bots that they dont catch
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  #6  
Unread 13th March, 2005, 12:49 AM
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Azura Azura is offline
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That's a shame as that version uses a pretty ingenious idea. Unfortunately, nUTcase won't be updating it and Hoser abandoned his version of CHSP because there doesn't seem to be a way of checking file integrity like on FV.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #7  
Unread 13th March, 2005, 01:54 AM
NuFF$@iD NuFF$@iD is offline
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sigh... move to full version no reason to still play the demo
cheat protection there was always bad. its a very old engine to start with
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  #8  
Unread 12th April, 2005, 04:25 AM
Hoser Hoser is offline
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Hey Spank, nice to see someone else besides me asking about demo in here....

-

If I could just figure out a way to interrupt the SendBinary after it's transfered the first 255 bytes of a file, I've got something that is as good as md5, since byte hacking the basic .u files usually involves a recompile of the .u file and will typically change the headers in some significant way.

An external solution (QValidate, UTDC) is just not possible for demo, so I need to find a native solution.

My CSHP blocks Helios 3.3 and I have some of teh source code that was used for 3.4. My PackageChecker mod checks menu mods, keybinds and of course packages. My BHD mod checks the other mods for byte hacking that would disable them. All my mods are obfuscated using UTObfuscator10. This is the current state of cheat detection in demo.

Last edited by Hoser : 12th April, 2005 at 04:38 AM.
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  #9  
Unread 12th April, 2005, 10:35 PM
Spank Spank is offline
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well theres r anticheat maker
i have no idea what he was saying
after hey spank :p

mabey some1 can take alook at what u got hos
and can start 2 help out a lil bit UTD is UT 2 GUYS
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  #10  
Unread 13th April, 2005, 03:43 AM
Hoser Hoser is offline
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Red face

And we do need help. I've been looking for help for the last 2 years...
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  #11  
Unread 13th April, 2005, 03:29 PM
Spank Spank is offline
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ill light a fire under these boys 2 help ya
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