Quote:
Originally posted by m33p
Well if u run the 451 patch on linux you will notice ALOT more CPU cycles.... and all i have heard is complains....maybe you don't but alot of other ppl do.....
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top - 17:29:52 up 9 days, 2:32, 1 user, load average: 0.64, 0.64, 0.45
Tasks: 49 total, 2 running, 47 sleeping, 0 stopped, 0 zombie
Cpu(s): 39.4% user, 3.9% system, 0.0% nice, 56.8% idle
Mem: 384808k total, 368356k used, 16452k free, 118680k buffers
Swap: 266104k total, 0k used, 266104k free, 100400k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ Command
14256 sae 15 0 49728 48m 3372 S 99.9 12.9 5988:56 ucc-bin
This what you are talking about? This is 8player load on a 1200 w/ 451. I dont think it was like this before, but it is not bothering me any I only run 10 players. Maybe a 32 man game might be a problem. I wonder if anyone has noticed any differances on a 2.6 kernel?