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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > Dr. SiN's Mods > Visual UC++

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Unread 12th August, 2001, 02:57 PM
Piren
 
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hey again

Im trying to expend the password window for a new gametype im doing...
I created the new gametype as an expend for ctf and all is well here
(even tho when i connect... it just sits there. .and lags out after a
few second.. i donno why).

Now.. to expend the password window i need to replace the
UTpassword ... so i created a new file, simmiler to this one
expanding a normal UT window .. but in this one i plan on adding the
new features...

My question is how do i tell UT (from within my new gametype script)
to call for the new password window and not the old one?

To tell the truth, i cant find many places where i see functions call
for other functions.. or show some order of events ..

can anyone spare a few mins and explain this to me?

thanks
Piren
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