hey again
Im trying to expend the password window for a new gametype im doing...
I created the new gametype as an expend for ctf and all is well here
(even tho when i connect... it just sits there. .and lags out after a
few second.. i donno why).
Now.. to expend the password window i need to replace the
UTpassword ... so i created a new file, simmiler to this one
expanding a normal UT window .. but in this one i plan on adding the
new features...
My question is how do i tell UT (from within my new gametype script)
to call for the new password window and not the old one?
To tell the truth, i cant find many places where i see functions call
for other functions.. or show some order of events ..
can anyone spare a few mins and explain this to me?
thanks
Piren
|