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  #21  
Unread 22nd May, 2007, 01:14 PM
ShiningSquirrel ShiningSquirrel is offline
Holy Shit!!
 
Join Date: Mar 2004
Posts: 740
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Quote:
Originally Posted by SixtSense View Post
LoL Make your mindup

You all talking nuts
WTF do you want with my skins?? mymods ect So we build 5 hours on it you change name and it is yours LooL
Make my mind up in what way?
I already told you in my first post that I ask before using a mod, but that if someone does not ask there is nothing you can do about it. Thoses are the facts and not much you can do or say to change them.
As to changing the name of a mod and claiming authorship, no one has said anything about doing that except you, so why are you even bringing it up?
I think everyone pretty much agrees that taking someone elses work and claiming it as your own is wrong, but no one is suggesting doing that.
Myself, I would not want any of your mods or scripts as you seem a little too young to know what your doing, but the point is, and you still seem to miss it, is if someone uses them there is nothing you can do about it, end of story.
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  #22  
Unread 22nd May, 2007, 02:55 PM
Azura's Avatar
Azura Azura is offline
Holy Shit!!
 
Join Date: Apr 2003
Posts: 4,029
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I think SixtSense reached the age of reason a good many years ago. He just likes to be speak out and is probably a bit touchy on the subject since the mods he and his clanmates have made are part of the clan's image.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #23  
Unread 22nd May, 2007, 04:25 PM
Tunaka Sarole's Avatar
Tunaka Sarole Tunaka Sarole is offline
Killing Spree
 
Join Date: Feb 2007
Location: Florida, USA
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Well if the image means what everyone seems to think it does, aka immortality, they shouldn't have anything to worry about, because everyone will know they made it right ?

I know, sometimes it can be fustrating to see similarities between your, & someone elses work, but try explaining how to do some of this stuff to a mob of teenagers with nothing to do.
It's easier to bring the content down to their level than it is to bring them up to the contents level most of the time.
The only thing worse than a mob of teenagers with nothing to do, is a mob of teenagers with nothing to do who think you're hiding somthing from them. *

Summers comming up, next time you get a bunch of "noobs" asking "noob" questions, think about what I said.

Anywho, as promised, the *.int library has a generic *.int generator built in now.

P.S. - Me, me again.

Last edited by Tunaka Sarole : 22nd May, 2007 at 04:29 PM.
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  #24  
Unread 23rd May, 2007, 06:41 AM
Tunaka Sarole's Avatar
Tunaka Sarole Tunaka Sarole is offline
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Join Date: Feb 2007
Location: Florida, USA
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That figures, first day it's up everyone tests it with byte-code only packages. *
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